Love this mod, however the Frankenstrange doesn't seem to work properly with this. Not a huge issue for me personally, but i think it needs to be pointed out.
Absolutely amazing. No need to screw with map editor, everything works. This is what i have wanted since i first started playing mods. Finally, i have a decent home for trevor.
Amazingly fun car, though it doesn't feel as zippy as it should IMO. More tuning options would be nice. Either way, this is a solid add-on and is a must have for lore-friendly race-fans.
^^^^^ I figured out the problem, it had nothing to do with either mod mentioned, and everything to do with Scripthook crapping out for whatever reason.
This doesn't play nice with Vehicles Persistence by Calderon, Any idea why this might be? I think it might have something to do with Calderons mod, however I do not have this issue with VanillaWorks add-ons. Outside of that issue, this is a VERY beautiful car. My only other gripe is with the handling and tuning options but those aren't game breaking issues by any means.
Absolutely FUN car to drive. The only downside is that your character turns invisible when entering and driving, but i suspect that is because there would be some godawful clipping if the character model was visible.
You can use this with World Of Variety which will spawn DLC vehicles in traffic. I forget which config worked best, but WOV has worked for me regardless of my order of installation. @Real_Gabe would know which order is best.
@Whats a Username? Well damn son, you definitely nailed it then. It is definitely me having to adapt my technique and muscle memory to the tweaks. i was playing on PS4 for a LONG time, before coming back to PC, and got used to the stock configs and max-speed of 120-136. The vanilla brake config is definitely overkill even at 80-120 MPH. Thank you for going through the hassle of testing, it tells me i'll have to be more thorough on my end when testing things.
Honestly man, you can get away with ditching ENB and just sticking to Reshade. You really don't need either of them to enjoy the latest version of NVR. Right now i am using Reshade 4.3 with some tweaked versions of files i found on here and elsewhere.
Love this mod, however the Frankenstrange doesn't seem to work properly with this. Not a huge issue for me personally, but i think it needs to be pointed out.
Absolutely amazing. No need to screw with map editor, everything works. This is what i have wanted since i first started playing mods. Finally, i have a decent home for trevor.
@Dimentive
It allows The DLC vehicles ( I e. Pegassi reaper, Schlagen gt etc) to spawn.
Amazingly fun car, though it doesn't feel as zippy as it should IMO. More tuning options would be nice. Either way, this is a solid add-on and is a must have for lore-friendly race-fans.
^^^^^ I figured out the problem, it had nothing to do with either mod mentioned, and everything to do with Scripthook crapping out for whatever reason.
This doesn't play nice with Vehicles Persistence by Calderon, Any idea why this might be? I think it might have something to do with Calderons mod, however I do not have this issue with VanillaWorks add-ons. Outside of that issue, this is a VERY beautiful car. My only other gripe is with the handling and tuning options but those aren't game breaking issues by any means.
Absolutely FUN car to drive. The only downside is that your character turns invisible when entering and driving, but i suspect that is because there would be some godawful clipping if the character model was visible.
@T0xicS0ul
You can use this with World Of Variety which will spawn DLC vehicles in traffic. I forget which config worked best, but WOV has worked for me regardless of my order of installation. @Real_Gabe would know which order is best.
@Whats a Username? Well damn son, you definitely nailed it then. It is definitely me having to adapt my technique and muscle memory to the tweaks. i was playing on PS4 for a LONG time, before coming back to PC, and got used to the stock configs and max-speed of 120-136. The vanilla brake config is definitely overkill even at 80-120 MPH. Thank you for going through the hassle of testing, it tells me i'll have to be more thorough on my end when testing things.
@LtRob
Honestly man, you can get away with ditching ENB and just sticking to Reshade. You really don't need either of them to enjoy the latest version of NVR. Right now i am using Reshade 4.3 with some tweaked versions of files i found on here and elsewhere.