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@Dezzired57 Это верно. Вы добавляете туда файл, не нужно ничего заменять.
@iAesth I'm aiming for late October but no promises. It may be literally any time.
@futurestoryteller Thanks! The instructions should hopefully be cleared up next update ^_^
@Number1GojiFan Not sure about that one, to be honest.
@Dydou06 Sorry about that. For the next update I will rewrite the instructions based on futurestoryteller's feedback. OpenIV package will happen as well, so the crashes will hopefully be minimized. And thank you!
@Dezzired57 -"carcols.ymt" to "update/update.rpf/x64/data"
-"vehshare.ytd" to "update/x64/dlcpacks/patchday16ng/dlc.rpf/x64/levels/gta5/vehicles.rpf"
@futurestoryteller Was there anything in particular that was confusing or hard to understand? I'd like to rewrite the instructions to make them more clearer, but I would need to know which parts need better explanation so that I don't mess up what doesn't need changing. And thanks!
@Dezzired57 Извините за задержку с ответом. Сбои не должны происходить, если все установлено правильно. Попробуйте установить только carcols.meta и vehshare.ytd. Если вы используете другие моды, также могут возникнуть проблемы с совместимостью.
@ThebigJ I will do all the states eventually. As for plates unique to those states, I don't know yet.
@xxmaturegamingx @iAesth I'm working on that. It will be included with the next major update.
@Number1GojiFan This is a Stretch E from IVPack, and the lights are tinted because of a modelling error I assume. The car with a Meskousin plate is a Pinnacle, also from IVPack. As for Carcer City plates, I'm working on that.
@Dezzired57 I can't understand what you're trying to say, sorry. I assume English is not your first language, in that case feel free to write a comment in your native language, and I'll try to get someone to translate the comment for me.
@HartmannMk I've been planning those, so, yes, I can make them.
@NaijaMango If you don't have the Smuggler's Run update installed, you can safely use the previous version of the mod.
@rique_lm It doesn't at the moment, sorry. Compatibility with Smuggler's Run should release either today or later this week, just need to update a few more files.
@ethannn_ If you use Simple Trainer
-Go to Vehicles > Saved Vehicles Menu, and save the vehicle in whatever slot.
-Alt-Tab out of the game (or just switch it off completely) and go to the game install folder.
-Open trainerv.ini and find "SavedCarX", where "X" is the number of the slot you saved the vehicle in.
-In that section find "PText". That's the license plate text, it should be the standard SA pattern.
-Add the dashes and stuff. Save file.
-In-game go to Vehicles > Saved Vehicles menu and load the saved vehicle. Your car will now have a plate with the special characters.
I don't know how to do that with any other trainer so I can't help with that, but it should be a similar method.
So far the general opinion is to change the rear badging - will do! Thanks for the suggestions. I don't know when the next version will release, though. The rust texture, along with some other issues, should also be fixed for the next version.
@AlpiBaba My main interest is in American vehicles (and Americanizing other vehicles), but I might be able to do something about it. No promises though.
@Ward enterprises ^_^
@shadow_spark Hmmmm.... 🤔
@Kovacs22 Install the mod as normal (carcols.ymt and vehshare.ytd only), then select the plate with a trainer. On Simple Trainer it's Extra Plate 22. Unless you just want that one plate only, then add the code you posted to carcols.ymt, and the plate texture to vehshare.ytd, and select the plate with a trainer.
@ethannn_ No trainer supports these characters so you have to manually edit the vehicle data. I used Simple Trainer to save the car and edited its "PText" section in trainerv.ini to add this character onto the plate. Note that this can only be done on the latest version of this mod. Also the new characters do not show up in R* Editor - that's a game limitation, nothing I can do about it.