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@Armin262 Not gonna happen. Sorry.
@ethannn_ Copy over the plate data in the readme into the carcols.ymt from that mod. Here's the file with all of this done: https://www.dropbox.com/s/aq8fu50keher9hh/carcols.ymt
The next version is now live! Includes seven new plates. Merry Christmas!
And yes, that took far longer than I wanted it to, and it will continue to take a very long time. See GTAF thread as usual for more info.
@Penguin_09 -Did you install this correctly? Please tell me exactly where you have placed the files.
-Do you have any other (potentially conflicting) mods installed?
-Are you trying to see the plates with a trainer (if so, please post the name, some trainers don't support add-on plates or are broken) or by traffic vehicle spawns?
Please answer the above questions so I can help you fix the problem. This issue should not be happening.
@DaTrueGVoltage Replace vehshare.ytd in the update.rpf that is in the mods folder. That's the one modified by RDE. It should work after replacing it.
@DaTrueGVoltage I see. The problem is with RDE (there is no support for that yet). It modifies both carcols and vehshare as it includes its own US Government plates. Go to "update.rpf/x64/patch/levels/gta5/vehicles.rpf" and replace vehshare.ytd.
@DaTrueGVoltage Is that plate texture one of the 6 default plates (SA, SA 2, SA Exempt, Black, Blue, or Yankton)? This only happens when the required textures are missing from the vehshare.ytd. Try adding vehshare.ytd included with the mod into "x64e.rpf/levels/gta5/vehicles.rpf" or "update/x64/dlcpacks/patchday16ng/dlc.rpf/x64/levels/gta5/vehicles.rpf" again. If you have any other mods that modify vehshare.ytd installed, they could be conflicting with this mod.
@Dezzired57 Это верно. Вы добавляете туда файл, не нужно ничего заменять.
@iAesth I'm aiming for late October but no promises. It may be literally any time.
@futurestoryteller Thanks! The instructions should hopefully be cleared up next update ^_^
@Number1GojiFan Not sure about that one, to be honest.
@Dydou06 Sorry about that. For the next update I will rewrite the instructions based on futurestoryteller's feedback. OpenIV package will happen as well, so the crashes will hopefully be minimized. And thank you!
@Dezzired57 -"carcols.ymt" to "update/update.rpf/x64/data"
-"vehshare.ytd" to "update/x64/dlcpacks/patchday16ng/dlc.rpf/x64/levels/gta5/vehicles.rpf"
@futurestoryteller Was there anything in particular that was confusing or hard to understand? I'd like to rewrite the instructions to make them more clearer, but I would need to know which parts need better explanation so that I don't mess up what doesn't need changing. And thanks!