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update is ready for its final test, just waiting on scripthook.
Nice mirrors. I need to learn the secret. Well done.
@marculu Oh i get what you meant now, sorry. V2 was just a Readme.txt for install location and I think I changed one texture on the replace model. I'm final testing an update right now actually...Consists of reverting back to the Banshee dials on the replace car, because the boost gauge functions properly. (Boost gauge = My Favorite part) Dukes dials doesn't have the right calibration. I touched up the bodyshell from back to front. Replaced the glass texture for the addon as well. Now all tint shades work properly. I smoothed the wheels to get rid of the bumps in geometry. They are finally round. lol I remade the bump map for the skin on the dash so hopefully it tiles right. Included will be a vehicles.meta for the dials on the replace model.
@krissboo Thanks man, I enjoy modding a lot. I'm surprised I didn't try this years ago. I have a bunch of work in progress that I need to get out too so, Right on and thanks for the comments. Glad its being well received.
@marculu v2? i guess so. :) thanks everyone again for downloading. I just got done smoothing the bodyshell. Gonna do a couple other little things tonight and hopefully have an update by the morning...
@krissboo Happy to help, I'm still new to this so I'm a little forgetful.
Theres also a readme.txt in the update 2.0 for those who don't understand the last comment.
A. OpenIV > GTA V > mods > update > x64 > dlcpacks
1. Copy f40 folder to dlcpacks
@krissboo the spawn name is f40. It needs the dlclist and extratitleupdatedata.meta updated as well. <Item>dlcpacks:\f40\</Item> and <Item type="SExtraTitleUpdateMount">
spawn with f40
I have an update for it. I forgot that I changed the script for the dials in the vehicles.meta. Are you getting a reflection from the road on the interior window? Im looking into that as well.