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You should make it so if peds see you violating traffic law they have a chance of calling the police.
Also, does the mod disable itself during missions?
can you make it so the left arrow button doesn't turn off the car
or at least make it so i can change that button
popup keeps flashing in the corner that says:
Erro ao spawnar veículo
BETTY 32: Value cannot be
null.
Parameter name: array
[09:02:54] [ERROR] Caught unhandled exception:
System.MissingMethodException: Method not found: 'GTA.FeedPost GTA.UI.Notification.PostTicker(System.String, Boolean, Boolean)'.
at PersistentVehiclesMod.Notify(String message)
at PersistentVehiclesMod.HandleSave(Boolean modsOnly) in C:\Users\Akash\Desktop\V1.4\PersistentVehiclesMod\PersistentVehiclesMod\Class1.cs:line 700
at PersistentVehiclesMod.OnTick(Object sender, EventArgs e) in C:\Users\Akash\Desktop\V1.4\PersistentVehiclesMod\PersistentVehiclesMod\Class1.cs:line 550
at SHVDN.Script.DoTick()
[09:02:54] [ERROR] The exception was thrown while executing the script PersistentVehiclesMod from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\PersistentVehiclesMod.dll".
[09:02:54] [WARNING] Aborted script PersistentVehiclesMod.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
Crash right after getting in a vehicle and log file shows this entry from when the crash happened: [16-07-2026 08:01:07:0223][Debug] Player is using a vehicle again, bringing old state back. That's not the first time it was logged that session. I don't know for sure if that's what caused the crash, but I can't find any other logs from when the crash happened.
there is a bug where the player will not close the door of the car after getting out.
yes i put it in the mods folder
I've replaced the trains.xml file but I'm still only seeing the short default trains
@PermissionToLand extra info if this'll help: I can't start a new game normally but I could play through prologue via a mission replay. However, after I finished the replay and the game tried to load back into the world it crashed. Maybe it has something to do with loading a new map? I suppose I should see if this happens with other mission replays.
literally just isn't loading