Improved Trains [Final]
43,433
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43,433
509
Read the description before asking anything!
-----------------Credits-------------------
BlueOrange made a double stacker traincar, but it's no longer in the mod.
satrnv: various textures (notably the tankers, the boxcar and the bogies)
Walter: trains and traintracks.xml
-----------------About-------------------
This mod will alter how the game spawns trains, making them longer and with more engines. Trams have a chance of spawning with two cars, and sometimes freight trains might spawn in the city. Optional traincar reskins are included.
Recommended mods:
New train sounds - Train sound improving
Railroad Engineer - Train driving!
-----------------Features-------------------
-----------------FAQ-------------------
Q: I installed this mod, but now there are NO trains whatsoever in game!
A: Make sure you didn't disable them with any trainers by accident. This has also happened to me, and I have no idea why it's caused. So, sorry about that.
Q: My game always wants to download an update when I install this mod, what do I do?
A: Use OpenIV's mod folder. You can learn more on their website.
Q: I followed the instructions, but I still get normal trains in-game. What do?
A: Use OpenIV's mod folder.
Q: Can you add xy feature with scripts?
A: No. I'm not a scripter.
-----------------Changelog-------------------
Final: Welcome to the "going-out-of-business" update. The mod is no longer in development.
Custom models have been taken out as they crash the game.
As a last resort, there are now new bogie textures made by satrnv.
Cheers
-Walter
Patch! V5.1: Possibly fixed issues with the tankercar.
V5.0: Double stackers! New textures! New tanker cars!
Changelog has been emptied. Old changelog can be found here.
-------------------------------------------
The mod shouldn't conflict with any trains in missions. Do not use it online, though.
You are not allowed to reupload this mod. For y'all good people who are continously reuploading this to other mod sites and copying the description as a whole, you can be a dear and at least link back to the original.
-------------------------------------------
-----------------Credits-------------------
BlueOrange made a double stacker traincar, but it's no longer in the mod.
satrnv: various textures (notably the tankers, the boxcar and the bogies)
Walter: trains and traintracks.xml
-----------------About-------------------
This mod will alter how the game spawns trains, making them longer and with more engines. Trams have a chance of spawning with two cars, and sometimes freight trains might spawn in the city. Optional traincar reskins are included.
Recommended mods:
New train sounds - Train sound improving
Railroad Engineer - Train driving!
-----------------Features-------------------
- Different train spawning system. The game can spawn up to four engine trains, aswell as single engines. The longest train is about 80 cars long. (The game doesn't allow more than 100 cars on a train.)
- Train reskins.
- Freight engine - Union Pacific
- Boxcar - BNSF
- Container car 1 - Maersk
- Container car 2 - Various railroad companies. CSX on the side.
- Tanker car - Black metal texture
- Freight engine - Union Pacific
- The trains now stop at stations like they do in GTAOnline. They also stop at new stations all around LS!
-----------------FAQ-------------------
Q: I installed this mod, but now there are NO trains whatsoever in game!
A: Make sure you didn't disable them with any trainers by accident. This has also happened to me, and I have no idea why it's caused. So, sorry about that.
Q: My game always wants to download an update when I install this mod, what do I do?
A: Use OpenIV's mod folder. You can learn more on their website.
Q: I followed the instructions, but I still get normal trains in-game. What do?
A: Use OpenIV's mod folder.
Q: Can you add xy feature with scripts?
A: No. I'm not a scripter.
-----------------Changelog-------------------
Final: Welcome to the "going-out-of-business" update. The mod is no longer in development.
Custom models have been taken out as they crash the game.
As a last resort, there are now new bogie textures made by satrnv.
Cheers
-Walter
Patch! V5.1: Possibly fixed issues with the tankercar.
V5.0: Double stackers! New textures! New tanker cars!
Changelog has been emptied. Old changelog can be found here.
-------------------------------------------
The mod shouldn't conflict with any trains in missions. Do not use it online, though.
You are not allowed to reupload this mod. For y'all good people who are continously reuploading this to other mod sites and copying the description as a whole, you can be a dear and at least link back to the original.
-------------------------------------------
First Uploaded: June 06, 2015
Last Updated: October 01, 2015
Last Downloaded: 1 hour ago
612 Comments
Read the description before asking anything!
-----------------Credits-------------------
BlueOrange made a double stacker traincar, but it's no longer in the mod.
satrnv: various textures (notably the tankers, the boxcar and the bogies)
Walter: trains and traintracks.xml
-----------------About-------------------
This mod will alter how the game spawns trains, making them longer and with more engines. Trams have a chance of spawning with two cars, and sometimes freight trains might spawn in the city. Optional traincar reskins are included.
Recommended mods:
New train sounds - Train sound improving
Railroad Engineer - Train driving!
-----------------Features-------------------
-----------------FAQ-------------------
Q: I installed this mod, but now there are NO trains whatsoever in game!
A: Make sure you didn't disable them with any trainers by accident. This has also happened to me, and I have no idea why it's caused. So, sorry about that.
Q: My game always wants to download an update when I install this mod, what do I do?
A: Use OpenIV's mod folder. You can learn more on their website.
Q: I followed the instructions, but I still get normal trains in-game. What do?
A: Use OpenIV's mod folder.
Q: Can you add xy feature with scripts?
A: No. I'm not a scripter.
-----------------Changelog-------------------
Final: Welcome to the "going-out-of-business" update. The mod is no longer in development.
Custom models have been taken out as they crash the game.
As a last resort, there are now new bogie textures made by satrnv.
Cheers
-Walter
Patch! V5.1: Possibly fixed issues with the tankercar.
V5.0: Double stackers! New textures! New tanker cars!
Changelog has been emptied. Old changelog can be found here.
-------------------------------------------
The mod shouldn't conflict with any trains in missions. Do not use it online, though.
You are not allowed to reupload this mod. For y'all good people who are continously reuploading this to other mod sites and copying the description as a whole, you can be a dear and at least link back to the original.
-------------------------------------------
-----------------Credits-------------------
BlueOrange made a double stacker traincar, but it's no longer in the mod.
satrnv: various textures (notably the tankers, the boxcar and the bogies)
Walter: trains and traintracks.xml
-----------------About-------------------
This mod will alter how the game spawns trains, making them longer and with more engines. Trams have a chance of spawning with two cars, and sometimes freight trains might spawn in the city. Optional traincar reskins are included.
Recommended mods:
New train sounds - Train sound improving
Railroad Engineer - Train driving!
-----------------Features-------------------
- Different train spawning system. The game can spawn up to four engine trains, aswell as single engines. The longest train is about 80 cars long. (The game doesn't allow more than 100 cars on a train.)
- Train reskins.
- Freight engine - Union Pacific
- Boxcar - BNSF
- Container car 1 - Maersk
- Container car 2 - Various railroad companies. CSX on the side.
- Tanker car - Black metal texture
- Freight engine - Union Pacific
- The trains now stop at stations like they do in GTAOnline. They also stop at new stations all around LS!
-----------------FAQ-------------------
Q: I installed this mod, but now there are NO trains whatsoever in game!
A: Make sure you didn't disable them with any trainers by accident. This has also happened to me, and I have no idea why it's caused. So, sorry about that.
Q: My game always wants to download an update when I install this mod, what do I do?
A: Use OpenIV's mod folder. You can learn more on their website.
Q: I followed the instructions, but I still get normal trains in-game. What do?
A: Use OpenIV's mod folder.
Q: Can you add xy feature with scripts?
A: No. I'm not a scripter.
-----------------Changelog-------------------
Final: Welcome to the "going-out-of-business" update. The mod is no longer in development.
Custom models have been taken out as they crash the game.
As a last resort, there are now new bogie textures made by satrnv.
Cheers
-Walter
Patch! V5.1: Possibly fixed issues with the tankercar.
V5.0: Double stackers! New textures! New tanker cars!
Changelog has been emptied. Old changelog can be found here.
-------------------------------------------
The mod shouldn't conflict with any trains in missions. Do not use it online, though.
You are not allowed to reupload this mod. For y'all good people who are continously reuploading this to other mod sites and copying the description as a whole, you can be a dear and at least link back to the original.
-------------------------------------------
First Uploaded: June 06, 2015
Last Updated: October 01, 2015
Last Downloaded: 1 hour ago














@More Textures Yes, if you look for his edited stations in trains1.dat, he has them named, so beginning Lumber Mill you can see last number is 2 and so all of those he named. Change them all to 1 and doors will stop flapping, it's not that many. Make backup in case of any mistake.
will this mod spawn multiple trains at one time, or just one?
Can I lessen the amount of cars on trains? The original game had too few cars but this one has too many
Could you explain to me how the mod esque is installed? I did not understand very well in the text file ... if someone tells me I would appreciate it very much
Thought I'd throw this out there incase anyone was experiencing a similar problem. I was crashing on startup and found that editing the trains1.dat file (to fix flappy doors) with OpenIV was the problem. Using notepad++ to edit the file instead fixed the problem.
Great work love it
Apparently the file is corrupted and I can’t use it. What should I do?
Works as advertised and really makes the game more realistic and fun. Cheers!
can you make auckland metro trains
Does this mod work on FiveM also? The server I'm with has recently been adding more and more trains and as a result I'd like a more extended train system with longer locomotive's and I wanted to know if it would function on FiveM or not.
Massive improvement over the vanilla trains. Nice work.
Forgot to rate.
How do I install it? I am new to installing mods
I require instructions to install this, I been trying to install for over an hour and it only corrupts my game why I try to play. I need help and I proper installation guide, not the shitty one that comes in the download
Use the one in his overhauled trains mod https://www.gta5-mods.com/vehicles/overhauled-trains-lore-friendly-liveries @Aqua_GVPYT
so if i just wait awhile do the long trains spawn in aswell
its not working for me
@heytrain you`d have to save the original files somewhere else
sadly my game crashed but luckily i backed up my files it worked on another pc though, lovely mod and its amazing.
Awesome!
Please make a mod of rdr2 train in gta 5 its oo good and we want it if possible.