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I love this mod, but I'm having the same problem actually. On both Franklin and Trevor I'm getting only Gerald as a contact and it's duplicated.
If I call either contact on either character, nothing actually happens.
I only use Bodyguard Contacts, The Pimp Game, and Drugs Delivery in terms of iFruit mods, the others work perfectly.
I don't use iFruitAddon2 anymore either. Most of my script mods are ones you've made.
Didn't have this problem on the iFruitAddon2 version but I don't really wanna go back to that.
@OG_Mods17 Yeah, the vanilla hats were pretty bad for being based on New Era ngl.
Plus some NPC's got low res battermans on baseball team caps, Franklin got a giant OG tag.
@Bear82 Appreciate the comment and glad it fixed the issues! I thought it was from a mod as well until I tried vanilla again.
@OG_Mods17 Nah, it was a bug unfortunately.
@LRNSR Same! It bothered me a lot, that's why I initially made the Helmet fix mod
@BigC_GTA Nah, I'm saying in game Families models use arm bands on the right side. So I put flags on the right side instead of trynna change the model.
IRL you wouldn't see a crip with a flag out the left pocket and one on the right wrist. Not even mixing lore and real life, it's just common sense. So just use your imagination, or change it yourself.
They look more like their in a gang now, I didn't try to claim realism on their flag side. Reasoning is all in the description and quoted in last reply.... where I literally say Families are Crips and Ballas are Bloods.
It's a video game mod, it ain't that deep.
@BigC_GTA If you read the description than you wouldn't have to point out the obvious.
The sides they rep the flags on are based on the in game model's arm bands. Families wear arm bands on the right, wouldn't make sense to have them on the left. You wouldn't see a Crip caught dead rocking flags on the right side, you don't mix sides.
Also Green is Bounty Hunter Watts Bloods (Right) and Purple is Grape Street Crips (Left) if you wanna get into specifics.
Pretend they're based on that or something.
From description and read me:
"Note: I based the sides the gangs rep mostly on what the sides the models wear their armbands on.
I know Families is based on Crips and should be on the left but they wear armbands in game on the right.
So Families and Ballas rep the opposite side of the IRL Crips/Bloods they're based on.
Example:
Families is Right but Crips is Left, Ballas Left but Bloods is Right.
Marabunta Grande doesn't have a side and just rock blue flags like MS-13's. (Salva models wear wrist bandanas on both left and right depending on model)"
@2EZ4RNDI Appreciate it!
@thalilmythos Bet, I'll keep the old popgroups then to see if they still have roamers like the last version.
Seems like they're strictly on corners now in this new update.
Mostly asking cause I merged a few mods into my popgroups file to work together, would hate to have to redo it without the dealers changes lol.
This mod is actually insane, reminds me a lot of the pimp missions in GTA San Andreas.
Is it possible to make it available for more than one character with separate progress?
If I'm not mistaken, Michael was a Pimp in his early days. Would be dope to do something like Franklin gets into the pimp game, Michael gets back into it.