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@megaz0id Not sure why the script only crashes when I try to run the Taxi missions in Liberty City but in Los Santos it works. When the mod crashes in LC I get the following log:
[22:01:54] [ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at DriverJobs.Services.Spawner.CreateRandomPed(PedClass type, Vector3 position, Single heading)
at DriverJobs.Missions.Jobs.TaxiMission.CreatePassengers(Vector3 pos, Int32 count)
at DriverJobs.Missions.Jobs.TaxiMission.GetPassengers()
at DriverJobs.Missions.Jobs.TaxiMission.<CruiseAndWaitTest>b__52_0()
at DriverJobs.Missions.Mission.StartStep(Int32 stepNumber)
at DriverJobs.Missions.Mission.Update()
at DriverJobs.Missions.VehicleMission.Update()
at DriverJobs.Missions.MissionManager.Update()
at DriverJobs.Main.OnTick(Object sender, EventArgs e)
at SHVDN.Script.DoTick()
[22:01:54] [ERROR] The exception was thrown while executing the script DriverJobs.Main from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\DriverJobs.dll".
[22:01:54] [ERROR] Caught unhandled exception:
System.InvalidOperationException: Illegal call to 'Script.Wait()' outside main loop!
at GTA.ThrowHelper.ThrowInvalidOperationException(String message) in ScriptHookVDotNet3\GTA\ThrowHelper.cs:line 233
at GTA.Script.Wait(Int32 ms) in ScriptHookVDotNet3\GTA\Shvdn\Script\Script.cs:line 273
at DriverJobs.Missions.VehicleMission.LeaveAndLockCompanyVehicle()
at DriverJobs.Missions.VehicleMission.Terminate(String reason)
at DriverJobs.Missions.MissionManager.Clear()
at DriverJobs.Main.OnAbort(Object sender, EventArgs e)
at SHVDN.Script.Abort()
[22:01:54] [ERROR] The exception was thrown while executing the script DriverJobs.Main from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\DriverJobs.dll".
[22:01:55] [WARNING] Aborted script DriverJobs.Main.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
@DexterLooo WTW boss, it looks like AddonRoad throws an exception error with the latest Nightly Sripthookvdotnet v142. I’ve tested this and I can only get your script to work when I revert to an earlier SHVDnet nightly version
@Fluf201 This looks like a great mod with a bright future especially since its compatible with most maps as you suggest. @Skylash77 gave some interesting feedback up above. I'd also like to suggest making the type of bodyguard peds vary instead of being what looks like police all the time for immersion. For example maybe add some hits that are actual rival gang targets i.e. Hustlers, Spanish Lords, Ballas, Vagos, Mafia etc. This makes it so the player at risk of getting in a gang shootout similar to Javelin's hitman contracts down below:
https://www.gta5-mods.com/scripts/javelinv-updated-52-new-missions
@flash76 I only see snowflakes during a blizzard during regular and light snow it’s just fog and wind
What does the micro SMG sound like?
Instructions don't include the audio hash name sometimes its different from the file name
@DexterLooo yo I think that would make it more immersive if you have an option to toggle on random license plate numbers like Menyoo does
@itsyaboi0008 a in game video demonstration may encourage downloads and more ratings.
@briancatmaster still no way to add custom K9 Police Cars and Police Officers for spawn?
@mikeyboy242424 hopefully there are plans to release it, there is severe lack of these and other early to mid-90s Cadillacs such as the seville.