JavelinV - (Hit/assasination contracts) 7.0
43,399
341
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9 days ago
-Drop everything in the file from this download into your own scripts folder.
USAGE
Press END to start the missions (can be changed in the ini).
FEATURES
4 types of mission:
-Gang attacks
-Single objectives hit
-Driving hits
-Boat hits
REQUIREMENTS
- ScripthookV
- ScripthookVDotNet
- NativeUI
- Ifruitaddon2
- Open interiors (Some interiors are used in some missions)
CHANGELOG 2.0
-Changed contact name in the messages from "Javelin" to "Contractor"
-the issue that caused enemies spawning right where the player is standing was fixed thanks to JustDancePC.
-Added driving missions
-Added boat missions
-Added MORE gang attacks
-Added MORE single objectives hits.
V3 Changelog:
-You can only receive missions near your area now.
-Enemies will now attack/run accordingly if they see you carrying a weapon
-About a thousand new hits all around the map.
-Gangs will now defend the targets in their territory instead of shooting at them and killing them for you.
V4 Changelog
-Fixed the most annoying errors in the xmls everyone has been complaining about.
-Fixed instances in which enemies become aware of you carrying a weapon even if they don't see you
-Added a few gang groups of the rednecks gang all around the desert, sandy shores and grapeseed.
Phone contact
-Fixed the remaining errors in the xmls
-Fixed the driving enemies not respecting traffic.
-Added a possibility in the ini to modify at which distance the missions are activated (MISSIONSDISTANCE) Set to 1000 meters by default.
-Added the possibility to call a phone contact to start the mission, the contact is called "Contractor
NEW MISSIONS:
-Gang groups: small groups of 5 targets ALL over the city.
-Single hits in gang hoods: self explanatory
-Boat hits: self explanatory
-Gas Station: A gang in a gas station refilling, some times they are on foot, some times they are inside their vehicles.
-Hotel hits: A gang outside of a hotel (leaving or entering whatever you imagine)
-Gang deals: a few drug deals around the map
EXTRA INFO:
You might notice the missions are repeated inside "JavelinVMissionReferences.xml" this is because, the amount of gang groups is so much
(goes up to the thousands) that I had to copy paste all the other missions, so that when you are playing, you can still get variety
(gang hideouts, drive bys, single gang members, hotel hits, gang deals) if you don't like that, there's a "Normal" file that you can play with
just remove the provided one and change it's name to "JavelinVMissionReferences" although I don't recommend it.
New update, no further hits, just added a small feature that turns this into an unlockable mission.
in order to unlock it you need to do all the ammu nation challenges, once you do, eventually you will receive a message by the contractor.
IF YOU DON'T WANT THAT, JUST USE THE PREVIOUS VERSION BECAUSE VIRTUALLY NOTHING CHANGED APART FROM THAT.
ONLY WORKS WITH FRANKLIN MICHAEL AND TREVOR
GET IT FROM THE "All versions" OPTION , DON'T PRESS THE BIG GREEN DOWNLOAD BUTTON OR YOU WILL GET THE PREVIOUS ITERATION OF THE MOD THAT LACKS THIS NEW FEATURE.
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos
First Uploaded: August 18, 2021
Last Updated: 10 days ago
Last Downloaded: 1 hour ago
All Versions
292 Comments
More mods by thalilmythos & MrCrumbs:

- Gameplay
-Drop everything in the file from this download into your own scripts folder.
USAGE
Press END to start the missions (can be changed in the ini).
FEATURES
4 types of mission:
-Gang attacks
-Single objectives hit
-Driving hits
-Boat hits
REQUIREMENTS
- ScripthookV
- ScripthookVDotNet
- NativeUI
- Ifruitaddon2
- Open interiors (Some interiors are used in some missions)
CHANGELOG 2.0
-Changed contact name in the messages from "Javelin" to "Contractor"
-the issue that caused enemies spawning right where the player is standing was fixed thanks to JustDancePC.
-Added driving missions
-Added boat missions
-Added MORE gang attacks
-Added MORE single objectives hits.
V3 Changelog:
-You can only receive missions near your area now.
-Enemies will now attack/run accordingly if they see you carrying a weapon
-About a thousand new hits all around the map.
-Gangs will now defend the targets in their territory instead of shooting at them and killing them for you.
V4 Changelog
-Fixed the most annoying errors in the xmls everyone has been complaining about.
-Fixed instances in which enemies become aware of you carrying a weapon even if they don't see you
-Added a few gang groups of the rednecks gang all around the desert, sandy shores and grapeseed.
Phone contact
-Fixed the remaining errors in the xmls
-Fixed the driving enemies not respecting traffic.
-Added a possibility in the ini to modify at which distance the missions are activated (MISSIONSDISTANCE) Set to 1000 meters by default.
-Added the possibility to call a phone contact to start the mission, the contact is called "Contractor
NEW MISSIONS:
-Gang groups: small groups of 5 targets ALL over the city.
-Single hits in gang hoods: self explanatory
-Boat hits: self explanatory
-Gas Station: A gang in a gas station refilling, some times they are on foot, some times they are inside their vehicles.
-Hotel hits: A gang outside of a hotel (leaving or entering whatever you imagine)
-Gang deals: a few drug deals around the map
EXTRA INFO:
You might notice the missions are repeated inside "JavelinVMissionReferences.xml" this is because, the amount of gang groups is so much
(goes up to the thousands) that I had to copy paste all the other missions, so that when you are playing, you can still get variety
(gang hideouts, drive bys, single gang members, hotel hits, gang deals) if you don't like that, there's a "Normal" file that you can play with
just remove the provided one and change it's name to "JavelinVMissionReferences" although I don't recommend it.
New update, no further hits, just added a small feature that turns this into an unlockable mission.
in order to unlock it you need to do all the ammu nation challenges, once you do, eventually you will receive a message by the contractor.
IF YOU DON'T WANT THAT, JUST USE THE PREVIOUS VERSION BECAUSE VIRTUALLY NOTHING CHANGED APART FROM THAT.
ONLY WORKS WITH FRANKLIN MICHAEL AND TREVOR
GET IT FROM THE "All versions" OPTION , DON'T PRESS THE BIG GREEN DOWNLOAD BUTTON OR YOU WILL GET THE PREVIOUS ITERATION OF THE MOD THAT LACKS THIS NEW FEATURE.
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos
First Uploaded: August 18, 2021
Last Updated: 10 days ago
Last Downloaded: 1 hour ago
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@Jayman697 I don't know, what chu want to see in it, make ya'lls requests, maybe I'll add it, but keep it simple.
July 31, 2025 -
@thalilmythos i don't know fam, maybe add the gangs like the Professionals
August 06, 2025 -
Whenever I press the key to start a mission, I encounter an error. It only gives me the money but doesn’t actually start the mission. The error message is a null reference exception related to the mission blueprint. I’m not sure how to fix it.
August 24, 2025 -
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Same as others, I get an error on the left side of the screen for Javelin, and also a message from Contractor saying he has over 7000 jobs for me. Hopefully a simple fix for you.
September 25, 2025 -
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New update, no further hits, npc reactions improvements, also, colors for the different types of enemies, unaware enemies will be yellow, Aware enemies will be orange, and Hostile enemies will be red.
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
10 days ago -
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Bro, please tell me, in order for this script mod to work well, do I need to connect via the trainer menu online?
9 days ago -
Odd ... Not working .. Rolled back to v5 Running the following if this helps.
ScripthookV 1.0.3411.0, ScripthookVDotNet v3.7.0-nightly.45, NativeUI 2.1.0.0, Ifruitaddon2 3.1.19 days ago -
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@thalilmythos Apologies v5 is working perfectly. In v7 No response after calling the "Contractor" and cannot initate using the END key.
9 days ago -
@thalilmythos Update. My bad. v7 worked as long as I play as the three main characters. Currently not working with MPfemale/Male switched using Menyoo.
9 days ago -
@gmtown61 Yeah, this has to be used with the main characters, I have yet to implement the usage with MP characters but I will see if I do that in the next update, will add this information in the pinned comment.
9 days ago -
Tried it in GTA V Enhanced + NVE, work's well so far. But I always get 2 "javelinv error' notifs when the game start up but other than that the mod still works well. Also wishing a config to modif the payment value :<
9 days ago -
Hey man, thanks for update, you seen Gamer Samuka in YT. , he use youre mod, but he have other missions for example: need to destroy cars or collect any thins, what version he use?
7 days ago -
@DARK1US Missions are stored in XML files, you can create them yourself.
Objectives can be: npcs, vehicles or pickups.
He either created his missions or is using some of these:
https://www.gta5-mods.com/scripts/missions-in-different-locations-javelinv
https://www.gta5-mods.com/misc/missions-for-javelinv-updated5 days ago
IMPORTANT INFO: THIS MOD ONLY WORKS WITH FRANKLIN, MICHAEL AND TREVOR, for now, will deal with this in a later update.
New update, no further hits, npc reactions improvements, also, colors for the different types of enemies, unaware enemies will be yellow, Aware enemies will be orange, and Hostile enemies will be red.
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
https://www.patreon.com/c/Thalilmythos