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@LJB123 Could be for a multitude of reasons. Does the game crash while loading, or when you go near railroad tracks?
@xRaynex Stations are not the same as in Exo's mod. There are no buildings as of now, but they are around places where you can access the tracks. Follow some trains around to see for yourself.
@MrVibrating Nope, not just you. Apparently somehow I included the wrong file, but I can't test right now, so I don't want to blindly release a fix.
@DavidFliesHunters Send it to me in a PM and I'll see.
@DavidFliesHunters I could make an F-Unit later, I probably won't include pre-made stuff.
@ReNNie You'd have to add the older streak models to the dlc and the train config file, yeah. The new ones are not compatible with old textures.
@Polyus Could you send a picture? This might be location based, when I tested it was fine.
Also, thanks for the generally positive feedback everyone.
@jackg17 Testing after two months did not cause any crashes for me, so no idea.
@Polyus Stations are not the same as in Exo's mod. Just follow some trains around to see exactly where they stop, there's no actual station buildings, just accessible places on the railroad. A hint: They stop in LS, Sandy Shores, Paleto Bay and near Grapeseed.
@prince_linus Firstly, do you mean the locomotive being on the back of the train? Could you send a picture if this happens again?
I might revamp the interior a bit, but I'm one man, not a modelling studio. So I can't promise anything about beauty. Plus, my Zmodeler license expired already so I won't be changing models for a while.
Passangers bugging thru their seats.. yeah, I've done everything I needed to do to put them in the train so that's not up to me.
As for the braking force, I can only edit the speed of the track itself, and I don't want to make freight trains faster.
@CalocoDoesMods Yeah, that's just the lore friendly part. All locos in-game by default are numbered the same so I did the same here.
@DavidFliesHunters Couldn't tell you yet.
@DavidFliesHunters Actually it did start out as an addon. It was going to be in the pack I'm making, but I decided to completely re-make the model and scrap the old one. That's what you're seeing here.
If you really want you can make it an add-on yourself using guides on the forums, or you could just wait 'till I finish the pack and see many other engines as one addon.
@Glisp I mean, if you read the description you'd find out why.