1,325,971
2,355
1,325,971
2,355
Description:
Ever wanted to turn GTA 5's default C tier weapon sounds into something more AAA-like dramatic? You've found the right mod! New sounds from Insurgency Sandstorm, Call Of Duty Modern Warfare 2019, Battlefield franchise and other military-oriented games will certainly fill the gap in GTA 5's dull gunplay. For complete audiophilia, make sure your sound device handles stereo well.
Installation:
1. Open up "Main" folder, extract RGS41.oiv on your desktop or any other place you can comfortably use stuff from.
2. Run OpenIV, choose "Grand Theft Auto V" option (if you've never used OpenIV before, choose path to your game directory).
3. Once OpenIV is up and running, click "Tools" on the top panel and then click "Package Installer".
4. Choose path to RGS41.oiv you extracted from the archive at step 1.
5. Installation window must appear, click "Install" (I would recommend install it into "mods" folder).
6. After installation process is complete, you're good to go, launch the game and enjoy.
Notes:
— Mod was tested on latest game version (at the time) and to this day still works perfectly. If your game began to crash after installing the mod, review the mods you had installed before and check if RGS conflicts with any of them (shouldn't conflict with much though, since it's just a sound replacement).
— You're allowed to reupload this mod to any other modding resources ONLY if all of the mod authors are mentioned (credited) correctly.
— If this mod (in its original form, unedited) is included in your modpack that you're planning to publicly share, ask for my permission.
— Using this mod as a base or using any resources of this mod is prohibited.
— Recommended for better experience: https://gta5-mods.com/scripts/gun-recoil.
— If you will run into any trouble or have any questions to ask, you can contact me on Discord: xenort (old XENORT#4615).
— My Discord server (it's dead, don't bother joining lol): https://discord.gg/pfpqNVD.
Credits:
XENORT – weapon reloading sounds, weapon fire sounds, mixing/editing, fixes and improvements.
420x420, MaoBO – original weapon fire sounds (http://www.gtainside.com/en/gta5/mods/100786-baka-mania-updated-weapon-sounds/).
ThisIsntMyName – realistic taser sound (http://www.lcpdfr.com/files/file/16834-reworked-taser-sound/).
Not much else to say. Please, enjoy.
Changelog:
v4.1.1 (coldfix):
— WOW NEW UPDA~ No, just fixing some bugs that began to occur for some users after 3 years of v4.1 existing
— Restructered files inside the mod archive to be more easy to navigate, added Guide.txt explaining everything within the mod archive
— Removed automatic uninstaller since, apparently, it didn't work correctly for most of the people
v4.1:
— Added compatibility with FiveM (special thanks to Kevin.L852 for helping me out)
— Added "Sounds Only" optional installation method
— Added automatic uninstaller
— Added "Classic" version (latest RGS version with original weapon fire sounds by 420x420 and MaoBO for those who prefer)
— New sounds for Military Rifle and Perico Pistol
— Improved sounds for Assault Rifle, Carbine Rifle, Machine Gun, Combat MG and Combat Pistol
— Slightly improved echo sound effects and weapon reloading/handling sounds
— Minor fixes and improvements
v4.0:
— Weapon fire and weapon reloading sounds big rework
— New sound for Navy Revolver, Revolver and Double Action Revolver
— Improved echo sound effects, weapon handling sounds, collision sounds once again (body fall sounds, bullet impact sounds, etc.)
— New sounds for melee fights and shell casings
— Other bug fixes and improvements
v3.1:
— Fixed audio bug related to revolver's chamber
— Improved "shell insert" sound for Doublebarrel Shotgun and "mag in" sound for sniper rifles
— New sound for Assault Rifle, Micro SMG and Compact Rifle
— Improved sound for Vintage Pistol, Combat MG and Bullpup Shotgun
— Made Combat Pistol and Pistol .50 louder
— Minor bug fixes and improvements
— Added optional installation method without .meta file replacements and muzzle flash textures
v3.0:
— Weapon reloading sounds rework
— New sounds for Revolver and Double Barrel Shotgun
— Improved collision sounds (body fall sounds, bullet impact sounds, etc.)
— Improved muzzle flash textures
— Improved effects for all of the game's weapons
— Various sound adjustments and bug fixes
— Improved compatibility with latest GTA V patch
— Fixed automatic .oiv installer
v2.6:
— Changed "mag in" sound for MP5, "mag out" for assault rifles and "bolt back" for SMGs
— Lowered Pistol volume
v2.5:
— Added "Reworked Taser Sound 1.0.0" by ThisIsntMyName
v2.4:
— Fixed broken Carbine Rifle MK2 sound
— Fixed color tinting on MK2 weapons
— Fixed inability to equip drum magazines
— Added fully automatic .oiv installer
v2.3:
— Fixed Carbine Rifle and Advanced Rifle sounds
v2.2:
— Changed "bolt back" sound for SMGs
— Fixed missing echo sound effects
v2.1:
— Adjusted reloading sounds for assault rifles
v2.0:
— Weapon reloading sounds rework
v1.1:
— Fixed Firework Launcher bug
— Fixed broken Assault Rifle sounds
v1.0:
— Release
P.S.: why was this called "REALISTIC" guns sounds again? No idea, mistakes of the youth probably.
Ever wanted to turn GTA 5's default C tier weapon sounds into something more AAA-like dramatic? You've found the right mod! New sounds from Insurgency Sandstorm, Call Of Duty Modern Warfare 2019, Battlefield franchise and other military-oriented games will certainly fill the gap in GTA 5's dull gunplay. For complete audiophilia, make sure your sound device handles stereo well.
Installation:
1. Open up "Main" folder, extract RGS41.oiv on your desktop or any other place you can comfortably use stuff from.
2. Run OpenIV, choose "Grand Theft Auto V" option (if you've never used OpenIV before, choose path to your game directory).
3. Once OpenIV is up and running, click "Tools" on the top panel and then click "Package Installer".
4. Choose path to RGS41.oiv you extracted from the archive at step 1.
5. Installation window must appear, click "Install" (I would recommend install it into "mods" folder).
6. After installation process is complete, you're good to go, launch the game and enjoy.
Notes:
— Mod was tested on latest game version (at the time) and to this day still works perfectly. If your game began to crash after installing the mod, review the mods you had installed before and check if RGS conflicts with any of them (shouldn't conflict with much though, since it's just a sound replacement).
— You're allowed to reupload this mod to any other modding resources ONLY if all of the mod authors are mentioned (credited) correctly.
— If this mod (in its original form, unedited) is included in your modpack that you're planning to publicly share, ask for my permission.
— Using this mod as a base or using any resources of this mod is prohibited.
— Recommended for better experience: https://gta5-mods.com/scripts/gun-recoil.
— If you will run into any trouble or have any questions to ask, you can contact me on Discord: xenort (old XENORT#4615).
— My Discord server (it's dead, don't bother joining lol): https://discord.gg/pfpqNVD.
Credits:
XENORT – weapon reloading sounds, weapon fire sounds, mixing/editing, fixes and improvements.
420x420, MaoBO – original weapon fire sounds (http://www.gtainside.com/en/gta5/mods/100786-baka-mania-updated-weapon-sounds/).
ThisIsntMyName – realistic taser sound (http://www.lcpdfr.com/files/file/16834-reworked-taser-sound/).
Not much else to say. Please, enjoy.
Changelog:
v4.1.1 (coldfix):
— WOW NEW UPDA~ No, just fixing some bugs that began to occur for some users after 3 years of v4.1 existing
— Restructered files inside the mod archive to be more easy to navigate, added Guide.txt explaining everything within the mod archive
— Removed automatic uninstaller since, apparently, it didn't work correctly for most of the people
v4.1:
— Added compatibility with FiveM (special thanks to Kevin.L852 for helping me out)
— Added "Sounds Only" optional installation method
— Added automatic uninstaller
— Added "Classic" version (latest RGS version with original weapon fire sounds by 420x420 and MaoBO for those who prefer)
— New sounds for Military Rifle and Perico Pistol
— Improved sounds for Assault Rifle, Carbine Rifle, Machine Gun, Combat MG and Combat Pistol
— Slightly improved echo sound effects and weapon reloading/handling sounds
— Minor fixes and improvements
v4.0:
— Weapon fire and weapon reloading sounds big rework
— New sound for Navy Revolver, Revolver and Double Action Revolver
— Improved echo sound effects, weapon handling sounds, collision sounds once again (body fall sounds, bullet impact sounds, etc.)
— New sounds for melee fights and shell casings
— Other bug fixes and improvements
v3.1:
— Fixed audio bug related to revolver's chamber
— Improved "shell insert" sound for Doublebarrel Shotgun and "mag in" sound for sniper rifles
— New sound for Assault Rifle, Micro SMG and Compact Rifle
— Improved sound for Vintage Pistol, Combat MG and Bullpup Shotgun
— Made Combat Pistol and Pistol .50 louder
— Minor bug fixes and improvements
— Added optional installation method without .meta file replacements and muzzle flash textures
v3.0:
— Weapon reloading sounds rework
— New sounds for Revolver and Double Barrel Shotgun
— Improved collision sounds (body fall sounds, bullet impact sounds, etc.)
— Improved muzzle flash textures
— Improved effects for all of the game's weapons
— Various sound adjustments and bug fixes
— Improved compatibility with latest GTA V patch
— Fixed automatic .oiv installer
v2.6:
— Changed "mag in" sound for MP5, "mag out" for assault rifles and "bolt back" for SMGs
— Lowered Pistol volume
v2.5:
— Added "Reworked Taser Sound 1.0.0" by ThisIsntMyName
v2.4:
— Fixed broken Carbine Rifle MK2 sound
— Fixed color tinting on MK2 weapons
— Fixed inability to equip drum magazines
— Added fully automatic .oiv installer
v2.3:
— Fixed Carbine Rifle and Advanced Rifle sounds
v2.2:
— Changed "bolt back" sound for SMGs
— Fixed missing echo sound effects
v2.1:
— Adjusted reloading sounds for assault rifles
v2.0:
— Weapon reloading sounds rework
v1.1:
— Fixed Firework Launcher bug
— Fixed broken Assault Rifle sounds
v1.0:
— Release
P.S.: why was this called "REALISTIC" guns sounds again? No idea, mistakes of the youth probably.
First Uploaded: March 06, 2017
Last Updated: 4 days ago
Last Downloaded: 1 minute ago
All Versions
815 Comments
More mods by XENORT, 420x420, MaoBO, ThisIsntMyName:
Description:
Ever wanted to turn GTA 5's default C tier weapon sounds into something more AAA-like dramatic? You've found the right mod! New sounds from Insurgency Sandstorm, Call Of Duty Modern Warfare 2019, Battlefield franchise and other military-oriented games will certainly fill the gap in GTA 5's dull gunplay. For complete audiophilia, make sure your sound device handles stereo well.
Installation:
1. Open up "Main" folder, extract RGS41.oiv on your desktop or any other place you can comfortably use stuff from.
2. Run OpenIV, choose "Grand Theft Auto V" option (if you've never used OpenIV before, choose path to your game directory).
3. Once OpenIV is up and running, click "Tools" on the top panel and then click "Package Installer".
4. Choose path to RGS41.oiv you extracted from the archive at step 1.
5. Installation window must appear, click "Install" (I would recommend install it into "mods" folder).
6. After installation process is complete, you're good to go, launch the game and enjoy.
Notes:
— Mod was tested on latest game version (at the time) and to this day still works perfectly. If your game began to crash after installing the mod, review the mods you had installed before and check if RGS conflicts with any of them (shouldn't conflict with much though, since it's just a sound replacement).
— You're allowed to reupload this mod to any other modding resources ONLY if all of the mod authors are mentioned (credited) correctly.
— If this mod (in its original form, unedited) is included in your modpack that you're planning to publicly share, ask for my permission.
— Using this mod as a base or using any resources of this mod is prohibited.
— Recommended for better experience: https://gta5-mods.com/scripts/gun-recoil.
— If you will run into any trouble or have any questions to ask, you can contact me on Discord: xenort (old XENORT#4615).
— My Discord server (it's dead, don't bother joining lol): https://discord.gg/pfpqNVD.
Credits:
XENORT – weapon reloading sounds, weapon fire sounds, mixing/editing, fixes and improvements.
420x420, MaoBO – original weapon fire sounds (http://www.gtainside.com/en/gta5/mods/100786-baka-mania-updated-weapon-sounds/).
ThisIsntMyName – realistic taser sound (http://www.lcpdfr.com/files/file/16834-reworked-taser-sound/).
Not much else to say. Please, enjoy.
Changelog:
v4.1.1 (coldfix):
— WOW NEW UPDA~ No, just fixing some bugs that began to occur for some users after 3 years of v4.1 existing
— Restructered files inside the mod archive to be more easy to navigate, added Guide.txt explaining everything within the mod archive
— Removed automatic uninstaller since, apparently, it didn't work correctly for most of the people
v4.1:
— Added compatibility with FiveM (special thanks to Kevin.L852 for helping me out)
— Added "Sounds Only" optional installation method
— Added automatic uninstaller
— Added "Classic" version (latest RGS version with original weapon fire sounds by 420x420 and MaoBO for those who prefer)
— New sounds for Military Rifle and Perico Pistol
— Improved sounds for Assault Rifle, Carbine Rifle, Machine Gun, Combat MG and Combat Pistol
— Slightly improved echo sound effects and weapon reloading/handling sounds
— Minor fixes and improvements
v4.0:
— Weapon fire and weapon reloading sounds big rework
— New sound for Navy Revolver, Revolver and Double Action Revolver
— Improved echo sound effects, weapon handling sounds, collision sounds once again (body fall sounds, bullet impact sounds, etc.)
— New sounds for melee fights and shell casings
— Other bug fixes and improvements
v3.1:
— Fixed audio bug related to revolver's chamber
— Improved "shell insert" sound for Doublebarrel Shotgun and "mag in" sound for sniper rifles
— New sound for Assault Rifle, Micro SMG and Compact Rifle
— Improved sound for Vintage Pistol, Combat MG and Bullpup Shotgun
— Made Combat Pistol and Pistol .50 louder
— Minor bug fixes and improvements
— Added optional installation method without .meta file replacements and muzzle flash textures
v3.0:
— Weapon reloading sounds rework
— New sounds for Revolver and Double Barrel Shotgun
— Improved collision sounds (body fall sounds, bullet impact sounds, etc.)
— Improved muzzle flash textures
— Improved effects for all of the game's weapons
— Various sound adjustments and bug fixes
— Improved compatibility with latest GTA V patch
— Fixed automatic .oiv installer
v2.6:
— Changed "mag in" sound for MP5, "mag out" for assault rifles and "bolt back" for SMGs
— Lowered Pistol volume
v2.5:
— Added "Reworked Taser Sound 1.0.0" by ThisIsntMyName
v2.4:
— Fixed broken Carbine Rifle MK2 sound
— Fixed color tinting on MK2 weapons
— Fixed inability to equip drum magazines
— Added fully automatic .oiv installer
v2.3:
— Fixed Carbine Rifle and Advanced Rifle sounds
v2.2:
— Changed "bolt back" sound for SMGs
— Fixed missing echo sound effects
v2.1:
— Adjusted reloading sounds for assault rifles
v2.0:
— Weapon reloading sounds rework
v1.1:
— Fixed Firework Launcher bug
— Fixed broken Assault Rifle sounds
v1.0:
— Release
P.S.: why was this called "REALISTIC" guns sounds again? No idea, mistakes of the youth probably.
Ever wanted to turn GTA 5's default C tier weapon sounds into something more AAA-like dramatic? You've found the right mod! New sounds from Insurgency Sandstorm, Call Of Duty Modern Warfare 2019, Battlefield franchise and other military-oriented games will certainly fill the gap in GTA 5's dull gunplay. For complete audiophilia, make sure your sound device handles stereo well.
Installation:
1. Open up "Main" folder, extract RGS41.oiv on your desktop or any other place you can comfortably use stuff from.
2. Run OpenIV, choose "Grand Theft Auto V" option (if you've never used OpenIV before, choose path to your game directory).
3. Once OpenIV is up and running, click "Tools" on the top panel and then click "Package Installer".
4. Choose path to RGS41.oiv you extracted from the archive at step 1.
5. Installation window must appear, click "Install" (I would recommend install it into "mods" folder).
6. After installation process is complete, you're good to go, launch the game and enjoy.
Notes:
— Mod was tested on latest game version (at the time) and to this day still works perfectly. If your game began to crash after installing the mod, review the mods you had installed before and check if RGS conflicts with any of them (shouldn't conflict with much though, since it's just a sound replacement).
— You're allowed to reupload this mod to any other modding resources ONLY if all of the mod authors are mentioned (credited) correctly.
— If this mod (in its original form, unedited) is included in your modpack that you're planning to publicly share, ask for my permission.
— Using this mod as a base or using any resources of this mod is prohibited.
— Recommended for better experience: https://gta5-mods.com/scripts/gun-recoil.
— If you will run into any trouble or have any questions to ask, you can contact me on Discord: xenort (old XENORT#4615).
— My Discord server (it's dead, don't bother joining lol): https://discord.gg/pfpqNVD.
Credits:
XENORT – weapon reloading sounds, weapon fire sounds, mixing/editing, fixes and improvements.
420x420, MaoBO – original weapon fire sounds (http://www.gtainside.com/en/gta5/mods/100786-baka-mania-updated-weapon-sounds/).
ThisIsntMyName – realistic taser sound (http://www.lcpdfr.com/files/file/16834-reworked-taser-sound/).
Not much else to say. Please, enjoy.
Changelog:
v4.1.1 (coldfix):
— WOW NEW UPDA~ No, just fixing some bugs that began to occur for some users after 3 years of v4.1 existing
— Restructered files inside the mod archive to be more easy to navigate, added Guide.txt explaining everything within the mod archive
— Removed automatic uninstaller since, apparently, it didn't work correctly for most of the people
v4.1:
— Added compatibility with FiveM (special thanks to Kevin.L852 for helping me out)
— Added "Sounds Only" optional installation method
— Added automatic uninstaller
— Added "Classic" version (latest RGS version with original weapon fire sounds by 420x420 and MaoBO for those who prefer)
— New sounds for Military Rifle and Perico Pistol
— Improved sounds for Assault Rifle, Carbine Rifle, Machine Gun, Combat MG and Combat Pistol
— Slightly improved echo sound effects and weapon reloading/handling sounds
— Minor fixes and improvements
v4.0:
— Weapon fire and weapon reloading sounds big rework
— New sound for Navy Revolver, Revolver and Double Action Revolver
— Improved echo sound effects, weapon handling sounds, collision sounds once again (body fall sounds, bullet impact sounds, etc.)
— New sounds for melee fights and shell casings
— Other bug fixes and improvements
v3.1:
— Fixed audio bug related to revolver's chamber
— Improved "shell insert" sound for Doublebarrel Shotgun and "mag in" sound for sniper rifles
— New sound for Assault Rifle, Micro SMG and Compact Rifle
— Improved sound for Vintage Pistol, Combat MG and Bullpup Shotgun
— Made Combat Pistol and Pistol .50 louder
— Minor bug fixes and improvements
— Added optional installation method without .meta file replacements and muzzle flash textures
v3.0:
— Weapon reloading sounds rework
— New sounds for Revolver and Double Barrel Shotgun
— Improved collision sounds (body fall sounds, bullet impact sounds, etc.)
— Improved muzzle flash textures
— Improved effects for all of the game's weapons
— Various sound adjustments and bug fixes
— Improved compatibility with latest GTA V patch
— Fixed automatic .oiv installer
v2.6:
— Changed "mag in" sound for MP5, "mag out" for assault rifles and "bolt back" for SMGs
— Lowered Pistol volume
v2.5:
— Added "Reworked Taser Sound 1.0.0" by ThisIsntMyName
v2.4:
— Fixed broken Carbine Rifle MK2 sound
— Fixed color tinting on MK2 weapons
— Fixed inability to equip drum magazines
— Added fully automatic .oiv installer
v2.3:
— Fixed Carbine Rifle and Advanced Rifle sounds
v2.2:
— Changed "bolt back" sound for SMGs
— Fixed missing echo sound effects
v2.1:
— Adjusted reloading sounds for assault rifles
v2.0:
— Weapon reloading sounds rework
v1.1:
— Fixed Firework Launcher bug
— Fixed broken Assault Rifle sounds
v1.0:
— Release
P.S.: why was this called "REALISTIC" guns sounds again? No idea, mistakes of the youth probably.
First Uploaded: March 06, 2017
Last Updated: 4 days ago
Last Downloaded: 1 minute ago
I am very grateful to the author for creating this mod version.
But some sounds are too loud, hope you will update them soon.
used to be a good mod until there is no .oiv file and .txt file now...
How do you install it? there is no installation.txt file for instructions. I can't read the installation on the mod page because the owner decided to not give us a proper installtion path and force us to read a .txt file that does not exist. Is it so hard to copy and paste the installation path in the mod page. Its just less then 5 steps progress. When you wrote the description, you could have easily copy and paste the installation instructions in it too in case this current problem accures but no. You just had to make it harder for us.
@bloodyframe2018 This is not any hard, this is really simple if you actually looked because the file comes with an installation.txt file with clear installation steps, second of all it is an oiv file which you drag to the application called openIV which you should you know by now.
@kai99green @Michael21107 @hrvyk20 @bloodyframe2018
No idea why that stuff happened, but hopefully I fixed the issue. Sorry for any inconvenience.
Three years of waiting and the new update is bug fixes lol, but still nice
@XENORT You are good
i was like WOW NEW UPDATE and then bug fixes
@Daddynnoob
Yeah, probably the exact reason there's no new RGS version (no offense). After 3 years, the community would be happy to receive a magnum opus of an update (and I would really like to deliver too), but the stress is just so much that I don't even want to touch RGS ever again.
Since the last RGS update, I've grown and improved as a sound modder/designer, and now I can see how flawed this mod really is. There are lots of sound clipping issues everywhere, sound volume fluctuating, some sounds get abruptly cut, and a whole lot of other problems that will appear under closer inspection. I'll have to rework the entire mod to ensure that the quality is worthy of these 3 years of waiting.
@XENORT
And you ain't even getting PAID! Honestly don't beat yourself up too much about it, seriously stop it it's not warranted...
@XENORT I see. I hope you get paid from your sound designing 🙏
@Daddynnoob
I'm not making sounds professionally (not yet, at least), just as a hobby. The PayPal account has been there for a few years (if I recall correctly) and I haven't received any donations for now. It could be an issue on my end (an incorrect account setup perhaps, but I haven't checked, to be honest) or it might be just the way it is (meaning, people may not feel like donating their life savings to some random internet modmaker, I know I wouldn't donate to myself). Either way, money were never a reason to create mods for me personally. If I have an interesting idea, I'll experiment and execute it. If I have a clear vision of what I want to achieve, things go smoothly. But decent RGS update goes a little beyond that passion, and I'm not sure I have enough willpower yet.
@XENORT Oh okay. Godspeed
@XENORT just wondering who cause you to update your mod after 2 year? there any cute girl or cute boy to tell you?
@xxeennxxeeii47
Apparently, the .rar archive with the mod somehow broke after 3 years (I had an idea why this happened, but I couldn't confirm it) for a huge chunk of users. I decided to ask for help in the official gta5-mods Discord, but even the website's staff is clueless as to why this issue happened. I didn't want to release a small bugfix update after 3 years, but it's better than having some people unable to experience the mod completely.
You can see reports of this issue yourself in this comment section.
@XENORT There still no sound for tactical smg and heavy rifle
I'm also make a mod that spawn every gun in game on ped and cops when cops spawn with tactical smg sound of weapon is really worst
https://www.gta5-mods.com/misc/best-ever-loadout-unlock-online-weapon-spawn-to-ped-and-cop#description_tab
@xxeennxxeeii47
Well, yeah, actually putting in effort and making decent sounds for the new weapons is A LOT more time-consuming than making a "hot"fix update to fix critical issue. As for why there's still no update for RGS, I explained it above in the comments. You could say that I should just add new weapons and not bother remastering or fixing other issues with the mod, but that doesn't cut it for a 3-year worth of wait for me. If that .rar archive issue didn't happen, I would just leave RGS in the gutter. I'm sorry.
@XENORT
It not take any time for you, you just lazy, listen If I were you I will pick some sound from there
https://www.gta5-mods.com/weapons/realistic-shootouts-enhanced-0-9-beta-gtav-weapon-sound-mod
and adjust the loudness that balance and match from your sound, then just put the new sound file and upload it.
@xxeennxxeeii47
...did you just seriously told me to steal other people's work and reupload it? Look, after this, I'm not even sure I should waste my time trying to explain anything to you. Yes, making an update indeed requires just pressing the "create an awesome update" button, skipping all of the 100 steps from start to finish (which took me MONTHS of work before, considering the limitations of GTA 5's sound engine, that requires you to be creative to get decent results).
As I said before, you are free to make any additions to the RGS, only if you keep them to yourself. You are not allowed to publicly upload edits of this mod (as stated in the description) without permission. Respect the team behind this mod, including me, please.
thank you your mod fixed my game :)