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Hello, 2 things I noticed, 1) The ammo in player inventory doubles on every character switch, and the weapons you pick up from the world or from npcs don't save in the inventory.
Wierd thing happened to me. Tried buying the Hunter helicopter, when I clicked on it in the website, it took me back to the page where all the vehicles are and a messa ge appeared: Avenger under construction, tried buying the Akula, worked fine. The heli saves corectly in characters' helipads, however, when i press E near the helipad to change the stored vehicle, the dlc helicopters are not on the list, could it be possible to fix this even?
@3_Washing_Machines Keep up the good work!
I find it strange that your mod, as well as, similar mods suggest breaking the window or slim jimming cars that have no doors like buggies, golf carts and such. Plus I parked a buggy in trevors garage, upon game reload, I was offered to slim jim or break the buggie's windows, even tho the car already belongs to Trevor.
@3_Washing_Machines Tested the 1.1.3. everything works! Amazing work, man! Now if you could just add all the available colors to the respray category, that would be perfect! Colors like the police car blue, pure gold and others...
@quaxy20 Make sure you have the latest scripthook and scripthookdotnet installed, mak sure you place the bennysmaploader.asi file in the folder where gta5.exe is, not the scripts folder.
[13:21:48] [ERROR] Caught unhandled exception:
System.MissingMethodException: Method not found: 'GTA.Vehicle GTA.Vehicle.Create(GTA.Model, GTA.Math.Vector3, Single)'.
at HotWheelsVehicleTheftJobs.Systems.VehicleMissionSpawner.CreateMission()
at HotWheelsVehicleTheftJobs.Core.MissionManager.StartNextMission()
at HotWheelsVehicleTheftJobs.Core.MissionManager.UpdateMissionCooldown()
at HotWheelsVehicleTheftJobs.Core.MissionManager.Update()
at HotWheelsVehicleTheftJobs.Main.OnTick(Object sender, EventArgs e)
at SHVDN.Script.DoTick()
[13:21:48] [ERROR] The exception was thrown while executing the script HotWheelsVehicleTheftJobs.Main from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\HotWheelsVehicleTheftJobs.dll".
[13:21:48] [WARNING] Aborted script HotWheelsVehicleTheftJobs.Main.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
Tested the BennysMapLoader.asi, works flawlessly. Nice! Another thing I noticed - some tuning parts are automatically categorized under different categories. Prime example - Take the Euros x32 car into the bennys workshop, hover over the tank category - you'll see the option to change the front splitters, but not see them, because the camera is locked to the back of the car :D I wonder if there's a possibility to automatically detect the parts, by name or something so that they are sorted into the proper categories?
@3_Washing_Machines Sweeeeet, mod works on first game load and TrainerV's MP maps enabled. Have not yet tested disabling the MP maps and installing BennysMapLoader.asi in your mod. Would you be so kind as to add the accent and trim color selections under the Respray category? They were there in ImNotMental's Bennys mod. Many non-Benny's cars have repaintable interiors that can not be repainted in your mod.
Heyy000! Love your weapon mods. However, I installed this one and the revolver mod that replaces the double action revolver. After 5-10 mins I got the corrupted game files error. I did not replace the meta files that came with the revolvers, as I'm using the Immersive Combat mod that also modifies the metas. So, could you tell me exactly why do the metas need replacing and what parameters I could change manually in order to stop the crashes?