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  • @3_Washing_Machines Waiting patiently on the new update. For clarification, I don't crash, the mod simply does not work any other way.

    1 day ago
  • @3_Washing_Machines About the Track wheels - NICE!! Yes, I'm on Legacy, latest scripthookdotnet, been switched to SHVDN Enhanced+Legacy, all other requirtements are met, everything up to date, Steam version of the game. Got the mod to work Using Enable All Interiors mod by HKH161, however, I don't like using it as it is a performance hit on my system. Enabling MP Map on Simple Native Trainer by sjaak67, causes the bennys icon to appear, but nothing happens after driving into the garage.

    1 day ago
  • Ok, Got it to work using the enable interiors mod. Your mod is great, however, I see that you have not implemented the Track wheels category.

    3 days ago
  • Does not work for me. If I enable mp map with Simple Native Trainer, the icon on map appears, doors open, but nothing happens afteerwards, Then I try disabling online map, but enabloing it in this mod's config file, nothing works.

    3 days ago
  • Version 3.0 works fine, however, during my testing, the precision rifle and the tactical smg ammo gets stet back to 0 after every character switch.

    August 05, 2026
  • @Lisztdreams Ok, no worries!

    July 13, 2026
  • @Lisztdreams Works, thank you, Now if you could add persistent engine states, engine health, roof, window, wheel turn states, ability to save trailers attached to cars, and configurable spawn/despawn distances, this would become the best persistence mod out there.

    July 10, 2026
  • [22:18:58] [ERROR] Failed to load script assembly PersonalVehicleSaver.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
    First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
    File name: 'ScriptHookVDotNet3, Version=3.9.0.0, Culture=neutral, PublicKeyToken=null'

    July 07, 2026
  • @Lisztdreams Ok, cars load in after game restart now, nice! However, the game still seems to create duplicates of saved cars when going into some missions. You can test it - drive with a saved car to any peyote plant collectible, go far enough away form your car while in the hallucination, end the hallucination and you will see your car and the unmarked copy of your car. Plus If you could change the blip behaviour to no t be highlited on the mini map all the time and allow us to set custom spawn/despawn distances in the ini file, this mod would be the best vehicle persistence mod out there.

    May 30, 2026
  • @Lisztdreams One more thing, I quit the game wtih 2 vehicles saved, loaded up the game, but the vehicles where no where to be found. :/

    May 27, 2026