Sunshine Dream 1.9 (Legacy - FiveM, Story Mode)
17,511
219
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July 10, 2025
IMPORTANT NOTE: Currently compatible with GTA 5 Enhanced, but very limited. Read the installation instructions carefully before installing the mod. Mod on this site is available for GTA 5 Legacy Story Mode and FiveM versions of the game. It is tested on latest game version. If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
Sunshine Dream 1.8 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Sunshine Dream 1.7 CHANGELOG
All updates for 1.6 included, added neon lights, new recreated traffic lights, manholes and trash bins in Ocean Drive, added details in Overtown and central islands of Vice City.
Sunshine Dream 1.8 CHANGELOG
Added ghetto housing in Overtown, added Stiltsville housing, optional Gostown Paradise addon to Regular version of Sunshine Dream, detail additions, Ocean Drive neon sign improvements and addition of window nightlights in this part, added FiveM version (merged in one RAR archive), improvements in map performance, added SLOD reflections for Legacy versions, improved LOD distance for entire map and more.
Sunshine Dream 1.9 CHANGELOG
Water XML fixes (removal of water gaps), Airport has been reworked and made into a lore-friendly High-Definition (HD) of Escobar International Airport, as homage to Grand Theft Auto: Vice City, added prop details around the map.
Optional mod installation list
Gostown Paradise - Terreur69, ryanm2711, Gostown Paradise team
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
QoL improvements, neon lights, manholes, recreated lore trash bins in Ocean Drive. - Tsayoga (Discord)
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
First Uploaded: April 01, 2024
Last Updated: August 07, 2025
Last Downloaded: 2 hours ago
403 Comments
More mods by FV Mods:
- Map Model
IMPORTANT NOTE: Currently compatible with GTA 5 Enhanced, but very limited. Read the installation instructions carefully before installing the mod. Mod on this site is available for GTA 5 Legacy Story Mode and FiveM versions of the game. It is tested on latest game version. If you have other mods pre-installed, it is recommended to back them up and remove them from game's folder before installing this one. To uninstall the mod after installation, simply rename the "mods" folder to something else, e.g. "modsold" or remove it entirely to restore your game into unmodded state (before installation of Sunshine Dream).
Sunshine Dream 1.8 comes with OpenIV Package installers (OIV) for purposes of convenient installation. Read the mod's provided text file for further installation instructions.
For lore rework, you need to download and install Sunshine Dream GTA Lore Project from: https://www.gta5-mods.com/misc/sunshine-dream-gta-lore-mod
Sunshine Dream 1.3 CHANGELOG
Interiors including: Tanner's safehouse, Mortain Mall, Red River Bar, Gold Coast Hotel, Miami Beach PD, retexture, scenario placements, traffic path improvements, added lighting, vegetation across all map
Sunshine Dream 1.3 Patch 1 CHANGELOG
Fixes to scenarios and other mod files
Sunshine Dream 1.3 Patch 2 CHANGELOG
Vegetation additions and changes in areas of Overtown and Little Havana
Sunshine Dream 1.3 Patch 3 CHANGELOG
Collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files)
Sunshine Dream 1.3.4 CHANGELOG
Addition of Biscayne Tower, Little Havana welcome sign, Miami Tower, setup for JDMImport's Miami Emergency and Service pack, additions of more vegetation in Overtown and Little Havana, scenario updates in Overtown
Sunshine Dream 1.3.4 (Final) CHANGELOG
Navmeshes (NPCs on entire map), South Beach Super LODs, grass additions, nightlights, LOD light
Additions by DAMN excluded because of game instability to ascertain reduction of game crashes, increase in-game performance as the data isn't optimized to work well with the game in versions that we currently have.
Sunshine Dream 1.4 CHANGELOG
More additions to the Downtown night skyline, collision materials for the entire map, cleared the original map building overlapping area with the newly added police station in Little Havana (includes collisions), improvements to the downtown building animated billboard draw distance, traffic path node fixes, Overtown lights.
Sunshine Dream 1.5 CHANGELOG
Patches to traffic paths, map addon version with basic placements, map placement fixes, added details, lore rework for a map portion, new building in Brickell area, stability fixes.
Sunshine Dream 1.6 CHANGELOG
Added MLO interior placements (Armory Bunker, Blue Motel room, Horus Arena (MAZE Bank Arena), Slaughterhouse, Map expansion (Miami / Vice City International Airport), Exterior Islands, Fisher Island remake), lore retexture for entire map, part 1 map fixes and enhancements (restoration of missing housing, new SLODs with ingame reflections, shaders for roads, buildings and terrain, added water in the golf course park), fixes to traffic paths and navmeshes (loading from mod's dlc rpf, removal of conflicts of original game paths and navmeshes), new scenario for North Downtown and fixes to other developed scenarios across the map.
Sunshine Dream 1.6 Update 1 CHANGELOG
Part 2 of the map received collision fixes that enable tyre burnout tracks and some incorrect surface geometry (parking lot next to convention center). Prison created by D.A.M.N. is added into the game.
Sunshine Dream 1.6 Update 2 CHANGELOG
Part 10 collision fix (missing roads), included missing content.xml to load, prison and new additions from this update, added fire department and Vice City tower building (sent from D.A.M.N. on Discord).
Sunshine Dream 1.6 Update 3 CHANGELOG
Added a new tower from D.A.M.N. on Discord, relocated Vice Tower from previous update. Included Vice Tower YMAP from update 2 within most recent (update 3) for possibility of manually restoring Vice Tower's location to original location shown previously.
Sunshine Dream 1.7 CHANGELOG
All updates for 1.6 included, added neon lights, new recreated traffic lights, manholes and trash bins in Ocean Drive, added details in Overtown and central islands of Vice City.
Sunshine Dream 1.8 CHANGELOG
Added ghetto housing in Overtown, added Stiltsville housing, optional Gostown Paradise addon to Regular version of Sunshine Dream, detail additions, Ocean Drive neon sign improvements and addition of window nightlights in this part, added FiveM version (merged in one RAR archive), improvements in map performance, added SLOD reflections for Legacy versions, improved LOD distance for entire map and more.
Sunshine Dream 1.9 CHANGELOG
Water XML fixes (removal of water gaps), Airport has been reworked and made into a lore-friendly High-Definition (HD) of Escobar International Airport, as homage to Grand Theft Auto: Vice City, added prop details around the map.
Optional mod installation list
Gostown Paradise - Terreur69, ryanm2711, Gostown Paradise team
Own Radio Stations - Jupiter Kasparov
https://www.gta5-mods.com/misc/own-radio-stations
Sunshine Dream ORS
https://drive.google.com/file/d/1RWoY6pxYFn0UMbe9RRqO4XrPiFxN-j1y/view?usp=sharing
Florida License Plate Pack - Dzmitryj Ukrainiec
https://www.gta5-mods.com/paintjobs/florida-license-plate-pack-dzmitryj-ukrainiec
Leonida Livery Pack - Merc101
https://www.gta5-mods.com/paintjobs/leonida-livery-pack-by-merc-merc101
Police cars from Vice City - neogeo39
https://libertycity.net/files/gta-5/125764-policejjskie-mashiny-iz-vice-city-addon.html
Miami Emergency And Service Pack - JdmImport
https://www.gta5-mods.com/vehicles/miami-emergency-and-service-pack-add-on-non-els-lods
Vice City V NVE Reshade - exodia911
https://www.gta5-mods.com/misc/vice-city-v-nve-reshade
Mod Special thanks
Base map rip - Kolas (Discord)
Minimap graphics - LorenVidican
Custom Vehicles, Scenarios - JdmImport
Little Havana Police Station, Biscayne Tower - DAMN (Discord)
Assistance with propping, parked car spawns, traffic paths (ynd), train tracks (dat), retexture work, complementary mod list assembly, scripting, graphics directive and more! - ss4gogeta0
QoL improvements, neon lights, manholes, recreated lore trash bins in Ocean Drive. - Tsayoga (Discord)
Please follow the installation instructions and find about other relevant information in the downloaded archive.
Legal: All content belongs to Ubisoft Reflections, VD-Dev, Glu Mobile, Rockstar Games and Take-Two Interactive.
Driver 3 Miami map is developed by Ubisoft Reflections, co-developed by VD-Dev, Glu Mobile.
Ubisoft Reflections
https://reflections.ubisoft.com/
Glu Mobile
https://www.glu.com/
VD-Dev, Glu
https://www.vd-dev.com/
Take-Two Interactive
https://www.take2games.com/
Rockstar Games
https://www.rockstargames.com/
Tool credits:
OpenIV, OpenIV Team
GIMS EVO, 3Doomer
GIMS IV, 3Doomer
CodeWalker, dexyfex
OpenMapTools, dexyfex
YMAP and YBN Mover, Smallo
First Uploaded: April 01, 2024
Last Updated: August 07, 2025
Last Downloaded: 2 hours ago
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@RevoxX only with replacement version. I manually created all the traffic paths for that version
July 09, 2026 -
@Ss4gogeta0 any way to make it work on addon version ad i still want my normal map
July 09, 2026 -
@Punkman85 the addon version moves the map, so the paths would have to be manually recreated from scratch.
if someone wants to give it a shot, codewalker allows for path creation.
July 09, 2026 -
@Ss4gogeta0 I tried it's really hard ,You should have made it for addon version Because honestly replacing the GTA map is a bad thing.
July 10, 2026 -
@Punkman85 @RevoxX the reason it wasn't made as an addon is because addon mods had issues.
This was made before the LCPP mod existed, so there wasn't any way to get addon maps to load properly without crashes or GTA V's limits getting in the way.
also, replacing the GTA map is NOT a bad thing, ive been making map mods since 2009 for GTA, never had an issue with replacing the default maps in GTA 3/VC/SA/IV and even V.
July 11, 2026 -
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@Ss4gogeta0 bc I have installed the Liberty City V, Vice City, and Cayo Perico mods, but other map mods like Gostown Paradise V , French Riviera ....etc are not working. How can I fix this?
July 11, 2026 -
@RevoxX LCPP was a mod to add liberty city into GTA 5. it was wayyy more in depth than most map mods! but it got taken down by take2
July 17, 2026 -
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@RevoxX LCPP has a script called "World Travel.asi" that allows for the loading and unloading of maps. You have to configure and build the world travel script if you want to install other mods. it's a pain.
@RevoxX the LC/VC mod was made to work together with each other and Cayo Perico, the reason the other mods don't work is because they werent designed to be compatible.
@Mr_theft_auto LCPP had a number of issues, similar to SD.
July 18, 2026 -
@Ss4gogeta0 I finally found the solution to fix it
Here are two methods you can use depending on your preference: method 1 is better
### Method 1
1. Go to the `level.ymt` file located in `mods -> x64a.rpf` -> `data`.
2. Open the file and change this line:
`<cTitle>MO_JIM_L00</cTitle>`
to:
`<cTitle>MO_JIM_L11</cTitle>`
3. Next, head over to your `dlcpacks` folder and open the folders of all map mods (such as Liberty City Rewind, Vice City, Cayo Perico, GTA 3 Liberty City, dubai and the San Andreas map).
4. Inside each map's folder, open the `content.xml` file.
5. Search for `MO_JIM_L00` and change it to `MO_JIM_L11`.After doing this, any large map or MLO mod you install will work perfectly without any issues.
---
### Method 2
If you prefer not to touch `level.ymt` file, there is a second way to do this.you will need to edit every map or MLO mod you download. Simply open the `content.xml` file inside the downloaded mod's folder and change its instance from:
`MO_JIM_L11`
to:
`MO_JIM_L00`July 20, 2026 -
@Ss4gogeta0 but theres a little problem after download liberty city rewind only , I'm currently experiencing a texture issue (muddy textures, low LODs) only in Los Santos. Do you happen to know a fix or a workaround for this?
Would really appreciate any advice!
July 20, 2026 -
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@Ss4gogeta0 hey bro i have a map for atlanta its a really good map but its need a traffic where i can contact you ؟
9 days ago -
@johnluke6767 you probably messed up something with the install
@RevoxX Atlanta map?8 days ago -
@Ss4gogeta0 Yeah, it only needs traffic, but it's really good and the quality is great. I can give you the map if you want to try it. Where can I contact you?
8 days ago -
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Sunshine Dream 1.9 Legacy Story Mode and FiveM versions released as a merger into one ZIP archive. Read the description for further details and about and how to install it.