Universal Afterburners for Add-On Planes 1.3
22,172
290
22,172
290
Features
Add Afterburner(s) to Add-On Plane.
Requirements
- Import/Export DLC
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft .NET Framework 4.5.2
Install
Make sure you have all the Requirements Installed, Extract, drag and drop 'Afterburners.dll', 'Afterburners.txt' and 'Afterburners.ini' into 'GTAV Root Folder\scripts' Folder.
How to use
Manual: Add the vehicle hash into Afterburners.txt, each vehicle each line, for example "[hash]-1559139045"
Automatic: While in your Add-On Plane, Press F11 to add the vehicle hash, it will save into Afterburners.txt automatically.
Changelog
v1.3
- Fix not working on some people
- Cleaned up some coding
- Simplify Setting file
v1.2
- Fixed Wrong Typo cause only 6 afterburners working
v1.1
- Support up to 12 afterburners
- Option to change the ParticleFx
v1.0
- Initial Release
Credits
Rockstar Games, Alexander Blade, Crosire, Camxxcore, Dilapidated
Add Afterburner(s) to Add-On Plane.
Requirements
- Import/Export DLC
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft .NET Framework 4.5.2
Install
Make sure you have all the Requirements Installed, Extract, drag and drop 'Afterburners.dll', 'Afterburners.txt' and 'Afterburners.ini' into 'GTAV Root Folder\scripts' Folder.
How to use
Manual: Add the vehicle hash into Afterburners.txt, each vehicle each line, for example "[hash]-1559139045"
Automatic: While in your Add-On Plane, Press F11 to add the vehicle hash, it will save into Afterburners.txt automatically.
Changelog
v1.3
- Fix not working on some people
- Cleaned up some coding
- Simplify Setting file
v1.2
- Fixed Wrong Typo cause only 6 afterburners working
v1.1
- Support up to 12 afterburners
- Option to change the ParticleFx
v1.0
- Initial Release
Credits
Rockstar Games, Alexander Blade, Crosire, Camxxcore, Dilapidated
First Uploaded: June 17, 2016
Last Updated: September 25, 2017
Last Downloaded: 3 hours ago
125 Comments
Features
Add Afterburner(s) to Add-On Plane.
Requirements
- Import/Export DLC
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft .NET Framework 4.5.2
Install
Make sure you have all the Requirements Installed, Extract, drag and drop 'Afterburners.dll', 'Afterburners.txt' and 'Afterburners.ini' into 'GTAV Root Folder\scripts' Folder.
How to use
Manual: Add the vehicle hash into Afterburners.txt, each vehicle each line, for example "[hash]-1559139045"
Automatic: While in your Add-On Plane, Press F11 to add the vehicle hash, it will save into Afterburners.txt automatically.
Changelog
v1.3
- Fix not working on some people
- Cleaned up some coding
- Simplify Setting file
v1.2
- Fixed Wrong Typo cause only 6 afterburners working
v1.1
- Support up to 12 afterburners
- Option to change the ParticleFx
v1.0
- Initial Release
Credits
Rockstar Games, Alexander Blade, Crosire, Camxxcore, Dilapidated
Add Afterburner(s) to Add-On Plane.
Requirements
- Import/Export DLC
- Latest ScriptHookV
- Latest Community Script Hook V .NET
- Visual C++ Redistributable for Visual Studio 2013 x64
- Microsoft .NET Framework 4.5.2
Install
Make sure you have all the Requirements Installed, Extract, drag and drop 'Afterburners.dll', 'Afterburners.txt' and 'Afterburners.ini' into 'GTAV Root Folder\scripts' Folder.
How to use
Manual: Add the vehicle hash into Afterburners.txt, each vehicle each line, for example "[hash]-1559139045"
Automatic: While in your Add-On Plane, Press F11 to add the vehicle hash, it will save into Afterburners.txt automatically.
Changelog
v1.3
- Fix not working on some people
- Cleaned up some coding
- Simplify Setting file
v1.2
- Fixed Wrong Typo cause only 6 afterburners working
v1.1
- Support up to 12 afterburners
- Option to change the ParticleFx
v1.0
- Initial Release
Credits
Rockstar Games, Alexander Blade, Crosire, Camxxcore, Dilapidated
First Uploaded: June 17, 2016
Last Updated: September 25, 2017
Last Downloaded: 3 hours ago











@ImNotMentaL I'm not sure where I can find the version # for those, but I keep my things updated to the latest. I have the Dec 19 version of SHVDN
@ImNotMental Actually, it looks like I missed a Script Hook update. All is good
@ImNotMentaL How to add force to vehicles instead of just adding them to aircraft?
i press F11 n manual add hash but nothing happend
[12:15:00] [DEBUG] Created script domain 'ScriptDomain_9D17EE16' with v2.9.6.
[12:15:00] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto\scripts' into script domain 'ScriptDomain_9D17EE16' ...
[12:15:02] [DEBUG] Successfully compiled '1-SoB's Realistic Concussions 1_048N.cs'.
[12:15:02] [DEBUG] Found 1 script(s) in '1-SoB's Realistic Concussions 1_048N.cs'.
[12:15:02] [DEBUG] Successfully compiled '3-SoB's Player Fatigue System_1_048N.cs'.
[12:15:02] [DEBUG] Found 1 script(s) in '3-SoB's Player Fatigue System_1_048N.cs'.
[12:15:03] [DEBUG] Successfully compiled 'SpareTire.cs'.
[12:15:03] [DEBUG] Found 1 script(s) in 'SpareTire.cs'.
[12:15:03] [DEBUG] Successfully compiled 'TruenoHeadlights.cs'.
[12:15:03] [DEBUG] Found 1 script(s) in 'TruenoHeadlights.cs'.
[12:15:04] [DEBUG] Successfully compiled 'WorkingBlower.cs'.
[12:15:04] [DEBUG] Found 1 script(s) in 'WorkingBlower.cs'.
[12:15:04] [DEBUG] Successfully compiled 'yDeloreanBttfDrv_afterburner.cs'.
[12:15:04] [DEBUG] Found 1 script(s) in 'yDeloreanBttfDrv_afterburner.cs'.
[12:15:04] [DEBUG] Successfully compiled 'yDeloreanBttfFly_afterburner.cs'.
[12:15:04] [DEBUG] Found 1 script(s) in 'yDeloreanBttfFly_afterburner.cs'.
[12:15:04] [DEBUG] Found 1 script(s) in 'AdrenalineShot.dll'.
[12:15:08] [DEBUG] Found 1 script(s) in 'Advanced Bodyguards.dll'.
[12:15:09] [DEBUG] Found 1 script(s) in 'Afterburners.dll'.
[12:15:10] [DEBUG] Found 3 script(s) in 'AnimatedWipers.dll'.
[12:15:11] [DEBUG] Found 1 script(s) in 'AutoBlinkersNET Steering Edition.dll'.
[12:15:11] [DEBUG] Found 1 script(s) in 'CopHolsterSHVDN.dll'.
[12:15:13] [DEBUG] Found 1 script(s) in 'crime_city.net.dll'.
[12:15:14] [DEBUG] Found 1 script(s) in 'CriminalsV.net.dll'.
[12:15:16] [DEBUG] Found 1 script(s) in 'FUCKYOURFRiENDS.dll'.
[12:15:17] [DEBUG] Found 1 script(s) in 'GTA TEST.dll'.
[12:15:19] [DEBUG] Found 2 script(s) in 'GTACoOp.dll'.
[12:15:19] [DEBUG] Found 1 script(s) in 'GTAExtended.dll'.
[12:15:21] [DEBUG] Found 1 script(s) in 'HollywoodRollover.dll'.
[12:15:21] [DEBUG] Found 7 script(s) in 'HotCoffee.dll'.
[12:15:24] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
[12:15:24] [DEBUG] Found 0 script(s) in 'Lidgren.Network.dll'.
[12:15:26] [DEBUG] Found 1 script(s) in 'Lively World.dll'.
[12:15:26] [DEBUG] Found 1 script(s) in 'LiveryChanger.dll'.
[12:15:29] [DEBUG] Found 1 script(s) in 'LowLifeCrime.dll'.
[12:15:29] [DEBUG] Found 0 script(s) in 'MaxMind.Db.dll'.
[12:15:30] [DEBUG] Found 0 script(s) in 'MaxMind.GeoIP2.dll'.
[12:15:30] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[12:15:30] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
[12:15:31] [DEBUG] Found 0 script(s) in 'Newtonsoft.Json.dll'.
[12:15:32] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
[12:15:32] [DEBUG] Found 1 script(s) in 'ParkedCarReplacement.dll'.
[12:15:33] [DEBUG] Found 0 script(s) in 'protobuf-net.dll'.
[12:15:33] [DEBUG] Found 1 script(s) in 'RealCars.dll'.
[12:15:34] [DEBUG] Found 9 script(s) in 'RealLifeMod2.dll'.
[12:15:35] [DEBUG] Found 1 script(s) in 'ROADKiLL.dll'.
[12:15:35] [DEBUG] Found 20 script(s) in 'SixStarResponse.dll'.
[12:15:36] [DEBUG] Found 2 script(s) in 'SkateV.dll'.
[12:15:36] [DEBUG] Found 1 script(s) in 'Street Racing.dll'.
[12:15:40] [DEBUG] Found 6 script(s) in 'VAutodrive.dll'.
[12:15:40] [DEBUG] Found 2 script(s) in 'VCommonFunctions.dll'.
[12:15:40] [DEBUG] Starting 79 script(s) ...
[12:15:40] [DEBUG] Instantiating script 'Injury0.Injury0' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'Injury0.Injury0'.
[12:15:40] [DEBUG] Instantiating script 'Fatigue.Fatigue' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'Fatigue.Fatigue'.
[12:15:40] [DEBUG] Instantiating script 'SpareTire' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'SpareTire'.
[12:15:40] [DEBUG] Instantiating script 'TruenoHeadlights.TruenoHeadlights' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'TruenoHeadlights.TruenoHeadlights'.
[12:15:40] [DEBUG] Instantiating script 'WorkingBlower' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'WorkingBlower'.
[12:15:40] [DEBUG] Instantiating script 'Afterburners.Afterburners' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'Afterburners.Afterburners'.
[12:15:40] [DEBUG] Instantiating script 'Afterburners.Afterburners' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'Afterburners.Afterburners'.
[12:15:40] [DEBUG] Instantiating script 'AdrenalineShot' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'AdrenalineShot'.
[12:15:40] [DEBUG] Instantiating script 'BodyguardSquads' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'BodyguardSquads'.
[12:15:40] [DEBUG] Instantiating script 'AddOnPlaneAfterburner.Afterburners' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [ERROR] Failed to instantiate script 'AddOnPlaneAfterburner.Afterburners' because constructor threw an exception:
System.OverflowException: Arithmetic operation resulted in an overflow.
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at AddOnPlaneAfterburner.Afterburners.LoadSettings()
[12:15:40] [DEBUG] Instantiating script 'AnimatedWipers.NPC1' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'AnimatedWipers.NPC1'.
[12:15:40] [DEBUG] Instantiating script 'AnimatedWipers.Wipers' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'AnimatedWipers.Wipers'.
[12:15:40] [DEBUG] Instantiating script 'AnimatedWipers.WipersControl' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'AnimatedWipers.WipersControl'.
[12:15:40] [DEBUG] Instantiating script 'AutoBlinkers' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'AutoBlinkers'.
[12:15:40] [DEBUG] Instantiating script 'SHVDNCopHolster.SHVDNCopHolster' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'SHVDNCopHolster.SHVDNCopHolster'.
[12:15:40] [DEBUG] Instantiating script 'stealingCars.stealingCars' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'stealingCars.stealingCars'.
[12:15:40] [DEBUG] Instantiating script 'CriminalsV' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'CriminalsV'.
[12:15:40] [DEBUG] Instantiating script 'KillFriendlies.KillFriendlies' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:40] [DEBUG] Started script 'KillFriendlies.KillFriendlies'.
[12:15:40] [DEBUG] Instantiating script 'GTA_TEST.Realism' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:41] [ERROR] Failed to instantiate script 'GTA_TEST.Realism' because constructor threw an exception:
System.IO.FileLoadException: Could not load file or assembly 'Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
File name: 'Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed'
at GTA_TEST.Config.Init()
at GTA_TEST.Realism..ctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12:15:41] [DEBUG] Instantiating script 'GTACoOp.Main' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'GTACoOp.Main'.
[12:15:42] [DEBUG] Instantiating script 'GTACoOp.PedThread' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'GTACoOp.PedThread'.
[12:15:42] [DEBUG] Instantiating script 'ImprovedExperience.GTAExtended' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'ImprovedExperience.GTAExtended'.
[12:15:42] [DEBUG] Instantiating script 'HollywoodRollover' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HollywoodRollover'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.Settings' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.Settings'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.Main' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.Main'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeVehicleScript' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.HotCoffeeVehicleScript'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeOnFootScript' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.HotCoffeeOnFootScript'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.Menus.Vehicle.MainMenu' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.Menus.Vehicle.MainMenu'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.SexMenu' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.SexMenu'.
[12:15:42] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.MainMenu' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.MainMenu'.
[12:15:42] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
[12:15:42] [DEBUG] Instantiating script 'LivelyWorld' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:42] [DEBUG] Started script 'LivelyWorld'.
[12:15:42] [DEBUG] Instantiating script 'LiveryChanger' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'LiveryChanger'.
[12:15:43] [DEBUG] Instantiating script 'LowLifeCrime' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'LowLifeCrime'.
[12:15:43] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'NativeUI.BigMessageThread'.
[12:15:43] [DEBUG] Instantiating script 'kWsEZ268eUGDGVyOaYTqxSTYUCZJwGO2gxK1cmAZJwGO2gxK1cmAbnY7rqb8Xe9A' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'kWsEZ268eUGDGVyOaYTqxSTYUCZJwGO2gxK1cmAZJwGO2gxK1cmAbnY7rqb8Xe9A'.
[12:15:43] [DEBUG] Instantiating script 'ParkedCarReplacement' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'ParkedCarReplacement'.
[12:15:43] [DEBUG] Instantiating script 'KillFriendlies.KillFriendlies' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'KillFriendlies.KillFriendlies'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.BeWounded' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.BeWounded'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.CarEngineAreSmoking' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.CarEngineAreSmoking'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.CarEngineControl' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.CarEngineControl'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.FPSAimingNoHud' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.FPSAimingNoHud'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.FPSOnly' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.FPSOnly'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.OnFootNoRadar' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.OnFootNoRadar'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.Main' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.Main'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.OneStarTimeScale' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.OneStarTimeScale'.
[12:15:43] [DEBUG] Instantiating script 'RealLifeMod2.WeaponAreForbiden' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'RealLifeMod2.WeaponAreForbiden'.
[12:15:43] [DEBUG] Instantiating script 'Roadkill.Roadkill' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'Roadkill.Roadkill'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Lewd' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Lewd'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Lewdad' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Lewdad'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Rhino' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Rhino'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Valkyrie' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Valkyrie'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Buzzard' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Buzzard'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Hydra' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Hydra'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Lazer' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Lazer'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Generic_Ground' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Generic_Ground'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Generic_Jet' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Generic_Jet'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Generic_Chopper' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Generic_Chopper'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_MountedGunners' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_MountedGunners'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_AI_Submarine' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_AI_Submarine'.
[12:15:43] [DEBUG] Instantiating script 'BetterChases' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'BetterChases'.
[12:15:43] [DEBUG] Instantiating script 'BetterChases+PedFinder' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'BetterChases+PedFinder'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_DeleteQueue' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_DeleteQueue'.
[12:15:43] [DEBUG] Instantiating script 'EntityGetter' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'EntityGetter'.
[12:15:43] [DEBUG] Instantiating script 'PopcycleCopModifier' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'PopcycleCopModifier'.
[12:15:43] [DEBUG] Instantiating script 'SixStar_EntityMonitor' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:43] [DEBUG] Started script 'SixStar_EntityMonitor'.
[12:15:43] [DEBUG] Instantiating script 'SixStarResponse' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'SixStarResponse'.
[12:15:44] [DEBUG] Instantiating script 'SixStar_SpawnQueue' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'SixStar_SpawnQueue'.
[12:15:44] [DEBUG] Instantiating script 'SkateV.Main' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'SkateV.Main'.
[12:15:44] [DEBUG] Instantiating script 'SkateV.Settings' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'SkateV.Settings'.
[12:15:44] [DEBUG] Instantiating script 'Street_Races.StreetRaces' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'Street_Races.StreetRaces'.
[12:15:44] [DEBUG] Instantiating script 'VAutodrive.VehicleMoversHandling' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:44] [DEBUG] Started script 'VAutodrive.VehicleMoversHandling'.
[12:15:44] [DEBUG] Instantiating script 'VAutodrive.MenuHandling' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'VAutodrive.MenuHandling'.
[12:15:45] [DEBUG] Instantiating script 'VAutodrive.KeyHandling' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'VAutodrive.KeyHandling'.
[12:15:45] [DEBUG] Instantiating script 'VAutodrive.Autopilot' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'VAutodrive.Autopilot'.
[12:15:45] [DEBUG] Instantiating script 'VAutodrive.SeatHandling' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'VAutodrive.SeatHandling'.
[12:15:45] [DEBUG] Instantiating script 'VAutodrive.WalkHandling' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'VAutodrive.WalkHandling'.
[12:15:45] [DEBUG] Instantiating script 'Cyron43.GtaV.Common.NotificationTask' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'Cyron43.GtaV.Common.NotificationTask'.
[12:15:45] [DEBUG] Instantiating script 'Cyron43.GtaV.Common.PerFrameFunctions' in script domain 'ScriptDomain_9D17EE16' ...
[12:15:45] [DEBUG] Started script 'Cyron43.GtaV.Common.PerFrameFunctions'.
maybe something wrong ?
Does it work for the Concorde. You know that it is a supersonic and has Afterburners.
Any plan to fix it?
I tried pressing F11 after trying to put the afterburners but it won't work. plz make a tutorial for installing this mod.
No evidence in description of controller support makes me sad.
this script is broken are you gonna update it or not! it doesnt do it anymore
@thehuntingwolf5 It does work for me, have you tried adding it to the vehicle with F11?
@Bosky i mean the afterburner style its not what it is on the picture its standard lazer purple
@thehuntingwolf5 Ah, I understand what you mean, i think he used a graphics mod or filters on the photo’s. Redux gives the afterburners a orange look.
@Bosky well he didnt say that Tnx
f11 does not detect id
Works perfectly ! Thanks good job guys !
I need 5 aircraft afterburners
Hello space shuttle has 5 combustion chambers, but only two combustion chambers are spitting fire, what should I do to make 5 combustion chambers work at the same time?
It works once in first plane then it doesn't. why is that ?
i have another afterburner mod that does the same. any solution??
worked fine after changing to style 1 and restarting game !!! awesome mod i have been searching for a while in twin engine turns out I didn't read the description well.