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Gerald's Stash Houses In SP 1.1 (Bugfix Patch)

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HKH191

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This mod brings fully functional Gerald’s Stash Houses. Just like in GTA Online! Just like in online, there are 25 possible spawn locations for stash houses across San Andreas. You’ll need to break in, clear out the enemies, find the code (on a sticky note somewhere in the interior, there are a total of 10 possible safe combinations), crack open the safe, and secure the loot.

The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.

Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.


Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.

install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it

Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
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First Uploaded: 1 day ago
Last Updated: 17 hours ago
Last Downloaded: 2 minutes ago

All Versions

 1.1 (Bugfix Patch) (current)

127 downloads , 408 KB
17 hours ago

 1.0

204 downloads , 406 KB
1 day ago

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