Gerald's Stash Houses In SP 1.1 (Bugfix Patch)
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This mod brings fully functional Gerald’s Stash Houses. Just like in GTA Online! Just like in online, there are 25 possible spawn locations for stash houses across San Andreas. You’ll need to break in, clear out the enemies, find the code (on a sticky note somewhere in the interior, there are a total of 10 possible safe combinations), crack open the safe, and secure the loot.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
First Uploaded: 1 day ago
Last Updated: 17 hours ago
Last Downloaded: 2 minutes ago
14 Comments
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By HKH191
This mod brings fully functional Gerald’s Stash Houses. Just like in GTA Online! Just like in online, there are 25 possible spawn locations for stash houses across San Andreas. You’ll need to break in, clear out the enemies, find the code (on a sticky note somewhere in the interior, there are a total of 10 possible safe combinations), crack open the safe, and secure the loot.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
First Uploaded: 1 day ago
Last Updated: 17 hours ago
Last Downloaded: 2 minutes ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
@HKH191 This is great, but there's some errors I've found, sometimes the interiors won't load properly and even when I put the correct combo in the safe, it won't unlock.
For example, the combo on the note says "72-68-83" is actually "72-69-83"
Anyways, glad to be of help with this!
But for now, 4/5 cause of those issues.
@-EcLiPsE- ah ill upload a patch tomorrow, those are simple fixes
After clearing and respawning the raid, you cannot enter by pressing the E key. If you want to play again, you will have to load it again.
@sjmss8094 noticed that too, will fix that as well tomorrow
@HKH191 do i need a specific gameversion?
i couldnt enter any interior, it just fades into black and back to normal when im in the circle and pressed e.
guess those interiors got added after tuner dlc?
@MaxLuk they were added as part of the Los Santos Drug Wars update, which i believe is Christmas3/xm3
doesnt seem to work, icons show but when i try enter a stash house it tps me to the docs and then spawns the enemies around me , doesnt take me to any of the interiors
@ginger123_x make sure to enable MP maps
Enter the house and kill the enemies, and a blue circle will appear. Even if you kill the police until the end of the mission, the same small blue circle will appear. Do you know why?
@sjmss8094 what blue circle?
@HKH191 To enter Gerald's hideout, it's like the circle in front of the door.
When you aim and fire, a small blue circle appears with each shot.
This wasn't a problem in previous modes, but it only occurs in this mode.
@sjmss8094 ah i know what that is now i can fix that tomorrow, purely debug for something i was testing earlier
@HKH191
Thank you