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The Battlefield (A Warfare Mod) 1.2

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REQUIREMENTS

- GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
- ScriptHookV,
- ScriptHookVDotNet
- NAudio (included)
- a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that's enough, no need to do extra steps)

OTHER MODS (Optional)

Recommanded for better experience:
- Enhanced Weapon Laser Sight,
- Hurt Screen Effect,
- GTA Online Minimap,
- Sprint with Controller A.

DESCRIPTION

This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn't only about eliminating enemies, but also about dominating the Warzone.

Game rules:
- 400 vs 400 number of soldiers.
- Each team has a Headquarter (HQ), it's the base of the team where majority of vehicles are spawned.
- There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
- Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
- Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
- A team can only capture the HQ if the team has all of the 5 CPs captured.
- A team wins by either eliminating all soldiers of the other team, or by capturing the other team's HQ.

Features:
- Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc...)
- Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
- Different maps
- Airborne start
- Special Vehicles like combat planes
- Teams have some differences in weapons and vehicles
- Radio announcements
- Vehicles have cammo
- NPCs uses missiles launchers and grenades
- Props
- UI menu
- Different difficulty levels
- HUD
- Varied peds accessories
- Blips
- Subtitles, Hints, Notifications, Sound effects, Marker
- Speeches
- Anims
- Controller support

Vehicles:
- Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
- Helicopters: Conada, Buzzard, Annihilator Stealth.
- Cargo Helicopters: Cargobob, Iron Mule.
- Tanks: APC, Rhino, Khanjali.
- Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
- Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
- Trucks: Barracks, Vetir.
- Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
- Special vehicles: Hydra, Lazer, Strikeforce, Bombushka, Chernobog.

It's more fun and challenging to play realistically without cheats like god mode, infinite ammo and all weapons.

INSTALLATION

Put "Warfare.dll", "Warfare.ini" and "NAudio.dll" files and "Warfare" folder (don't forget the folder "Warfare") in "scripts" folder. If there is no "scripts" folder create it.

CHANGELOG

1.2p2:
- Added Cayo Perico map.

1.2p:
- Added 3 maps: Grapeseed, RON Alternates Wind Farm and Murrieta Oil Fields.

1.2 and 1.2p and 1.2p2:
- Added Paleto Forest map,
- Added defense turrets in the HQs (antiaircraft trailers),
- Fixed NPCs doesn't move and stay in defense state while no enemies nearby,
- Fixed game crash sometimes after activating Special Vehicle,
- Fixed vehicles doesn't respawn when playing a second war,
- Fixed meaningless red blips,
- Now enemies are less accurate when the player is moving at speed, fixes quick dying in helicopter as side shooter,
- Now attack helicopters start with attacking the most dangerous vehicles like the tank,
- Decreased accuracy of Sniper classes,
- Other fixes and improvements.

1.1:
- Added motorized to on-foot graduation,
- Added weapon attachements and tints,
- Added custom peds settings,
- Added sticky bombs to Commander class,
- Added option to fix game crash sometimes with the enhanced version of the game,
- Now Heavy class always uses missiles against vehicles especially the heavy ones,
- Now Heavy class uses missiles / RPG more effectively,
- Fixed game crash in 25 remaining soldiers,
- Fixed sniper zoom on controller activates special vehicle,
- Fixed last one remaining bug,
- Fixed player dead as the last one remaining doesn't end the war,
- Fixed Engineer class doesn't fix any vehicle that is not last driven vehicle,
- Fixed hat and glasses covering the view in FPV,
- Decreased probability of Cannon Valkyrie spawn,
- Fine-tuned difficulties,
- Now God Mode activates cheater mode that makes enemies have perfect accuracy,
- Decreased Sniper classes and increased other classes,
- Decreased special vehicles from 4 to 2,
- Removed Volatol as special vehicle,
- Many other fixes and improvements.

1.0.1:
- Added a fix for inactive far peds,
- Fixed war doesn't end after a team loses all soldiers (negative value at the top),
- Fixed some doc soldiers try to heal a sniper that is on the top of the prop and get stuck,
- Fixed some engineer soldiers leave vehicle at speed trying to fix it,
- Fixed Chernobog player can't go back to driver seat until exit and reenter.

1.0:
- First release.

CREDITS

- WTLS
- Alexander Blade
- Sjaak327
- Crosire
- Chiheb Bacha
- NAudio developer

Radio announcements from Call of Duty Modern Warfare 3

NOTES

Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.

If you like the mod consider supporting us to have more updates, we work hard to make you happy!

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Copyright © 2026 WTLS Team (Welcome To Los Santos). All rights reserved. This mod is not to be redistributed or modified without explicit permission.
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First Uploaded: May 15, 2026
Last Updated: August 05, 2026
Last Downloaded: 6 hours ago

All Versions

 1.2 (current)

531 downloads , 13.4 MB
August 05, 2026

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