3,317
48
3,317
48
The infos about the new Maps and how to get them here. You have to be in our Discord server first.
Serve and Survive!
Join Discord server to be a part of Welcome To Los Santos community. In the server you get early access of 1 week to new mods and updates before 5mods upload, quick reply to your questions and ability to give suggestions and ideas, troubleshoot and report bugs, discuss about mods, download older mods and more... Join NOW!
REQUIREMENTS
- GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
- ScriptHookV,
- ScriptHookVDotNet
- NAudio (included)
- a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that's enough, no need to do extra steps)
OTHER MODS (Optional)
Recommanded for better experience:
- Enhanced Weapon Laser Sight,
- Hurt Screen Effect,
- GTA Online Minimap,
- Sprint with Controller A.
DESCRIPTION
This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn't only about eliminating enemies, but also about dominating the Warzone.
Game rules:
- 400 vs 400 number of soldiers.
- Each team has a Headquarter (HQ), it's the base of the team where majority of vehicles are spawned.
- There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
- Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
- Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
- A team can only capture the HQ if the team has all of the 5 CPs captured.
- A team wins by either eliminating all soldiers of the other team, or by capturing the other team's HQ.
Features:
- Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc...)
- Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
- Different maps
- Airborne start
- Special Vehicles like combat planes
- Teams have some differences in weapons and vehicles
- Radio announcements
- Vehicles have cammo
- NPCs uses missiles launchers and grenades
- Props
- UI menu
- Different difficulty levels
- HUD
- Varied peds accessories
- Blips
- Subtitles, Hints, Notifications, Sound effects, Marker
- Speeches
- Anims
- Controller support
Vehicles:
- Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
- Helicopters: Conada, Buzzard, Annihilator Stealth.
- Cargo Helicopters: Cargobob, Iron Mule.
- Tanks: APC, Rhino, Khanjali.
- Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
- Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
- Trucks: Barracks, Vetir.
- Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
- Special vehicles: Hydra, Lazer, Strikeforce, Bombushka, Chernobog.
It's more fun and challenging to play realistically without cheats like god mode, infinite ammo and all weapons.
INSTALLATION
Put "Warfare.dll", "Warfare.ini" and "NAudio.dll" files and "Warfare" folder (don't forget the folder "Warfare") in "scripts" folder. If there is no "scripts" folder create it.
CHANGELOG
1.2p2:
- Added Cayo Perico map.
1.2p:
- Added 3 maps: Grapeseed, RON Alternates Wind Farm and Murrieta Oil Fields.
1.2 and 1.2p and 1.2p2:
- Added Paleto Forest map,
- Added defense turrets in the HQs (antiaircraft trailers),
- Fixed NPCs doesn't move and stay in defense state while no enemies nearby,
- Fixed game crash sometimes after activating Special Vehicle,
- Fixed vehicles doesn't respawn when playing a second war,
- Fixed meaningless red blips,
- Now enemies are less accurate when the player is moving at speed, fixes quick dying in helicopter as side shooter,
- Now attack helicopters start with attacking the most dangerous vehicles like the tank,
- Decreased accuracy of Sniper classes,
- Other fixes and improvements.
1.1:
- Added motorized to on-foot graduation,
- Added weapon attachements and tints,
- Added custom peds settings,
- Added sticky bombs to Commander class,
- Added option to fix game crash sometimes with the enhanced version of the game,
- Now Heavy class always uses missiles against vehicles especially the heavy ones,
- Now Heavy class uses missiles / RPG more effectively,
- Fixed game crash in 25 remaining soldiers,
- Fixed sniper zoom on controller activates special vehicle,
- Fixed last one remaining bug,
- Fixed player dead as the last one remaining doesn't end the war,
- Fixed Engineer class doesn't fix any vehicle that is not last driven vehicle,
- Fixed hat and glasses covering the view in FPV,
- Decreased probability of Cannon Valkyrie spawn,
- Fine-tuned difficulties,
- Now God Mode activates cheater mode that makes enemies have perfect accuracy,
- Decreased Sniper classes and increased other classes,
- Decreased special vehicles from 4 to 2,
- Removed Volatol as special vehicle,
- Many other fixes and improvements.
1.0.1:
- Added a fix for inactive far peds,
- Fixed war doesn't end after a team loses all soldiers (negative value at the top),
- Fixed some doc soldiers try to heal a sniper that is on the top of the prop and get stuck,
- Fixed some engineer soldiers leave vehicle at speed trying to fix it,
- Fixed Chernobog player can't go back to driver seat until exit and reenter.
1.0:
- First release.
CREDITS
- WTLS
- Alexander Blade
- Sjaak327
- Crosire
- Chiheb Bacha
- NAudio developer
Radio announcements from Call of Duty Modern Warfare 3
NOTES
Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.
If you like the mod consider supporting us to have more updates, we work hard to make you happy!
You are NOT authorized to reupload or share with anyone!
Patreon
Discord
YouTube
PayPal
Copyright © 2026 WTLS Team (Welcome To Los Santos). All rights reserved. This mod is not to be redistributed or modified without explicit permission.
Serve and Survive!
Join Discord server to be a part of Welcome To Los Santos community. In the server you get early access of 1 week to new mods and updates before 5mods upload, quick reply to your questions and ability to give suggestions and ideas, troubleshoot and report bugs, discuss about mods, download older mods and more... Join NOW!
REQUIREMENTS
- GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
- ScriptHookV,
- ScriptHookVDotNet
- NAudio (included)
- a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that's enough, no need to do extra steps)
OTHER MODS (Optional)
Recommanded for better experience:
- Enhanced Weapon Laser Sight,
- Hurt Screen Effect,
- GTA Online Minimap,
- Sprint with Controller A.
DESCRIPTION
This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn't only about eliminating enemies, but also about dominating the Warzone.
Game rules:
- 400 vs 400 number of soldiers.
- Each team has a Headquarter (HQ), it's the base of the team where majority of vehicles are spawned.
- There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
- Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
- Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
- A team can only capture the HQ if the team has all of the 5 CPs captured.
- A team wins by either eliminating all soldiers of the other team, or by capturing the other team's HQ.
Features:
- Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc...)
- Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
- Different maps
- Airborne start
- Special Vehicles like combat planes
- Teams have some differences in weapons and vehicles
- Radio announcements
- Vehicles have cammo
- NPCs uses missiles launchers and grenades
- Props
- UI menu
- Different difficulty levels
- HUD
- Varied peds accessories
- Blips
- Subtitles, Hints, Notifications, Sound effects, Marker
- Speeches
- Anims
- Controller support
Vehicles:
- Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
- Helicopters: Conada, Buzzard, Annihilator Stealth.
- Cargo Helicopters: Cargobob, Iron Mule.
- Tanks: APC, Rhino, Khanjali.
- Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
- Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
- Trucks: Barracks, Vetir.
- Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
- Special vehicles: Hydra, Lazer, Strikeforce, Bombushka, Chernobog.
It's more fun and challenging to play realistically without cheats like god mode, infinite ammo and all weapons.
INSTALLATION
Put "Warfare.dll", "Warfare.ini" and "NAudio.dll" files and "Warfare" folder (don't forget the folder "Warfare") in "scripts" folder. If there is no "scripts" folder create it.
CHANGELOG
1.2p2:
- Added Cayo Perico map.
1.2p:
- Added 3 maps: Grapeseed, RON Alternates Wind Farm and Murrieta Oil Fields.
1.2 and 1.2p and 1.2p2:
- Added Paleto Forest map,
- Added defense turrets in the HQs (antiaircraft trailers),
- Fixed NPCs doesn't move and stay in defense state while no enemies nearby,
- Fixed game crash sometimes after activating Special Vehicle,
- Fixed vehicles doesn't respawn when playing a second war,
- Fixed meaningless red blips,
- Now enemies are less accurate when the player is moving at speed, fixes quick dying in helicopter as side shooter,
- Now attack helicopters start with attacking the most dangerous vehicles like the tank,
- Decreased accuracy of Sniper classes,
- Other fixes and improvements.
1.1:
- Added motorized to on-foot graduation,
- Added weapon attachements and tints,
- Added custom peds settings,
- Added sticky bombs to Commander class,
- Added option to fix game crash sometimes with the enhanced version of the game,
- Now Heavy class always uses missiles against vehicles especially the heavy ones,
- Now Heavy class uses missiles / RPG more effectively,
- Fixed game crash in 25 remaining soldiers,
- Fixed sniper zoom on controller activates special vehicle,
- Fixed last one remaining bug,
- Fixed player dead as the last one remaining doesn't end the war,
- Fixed Engineer class doesn't fix any vehicle that is not last driven vehicle,
- Fixed hat and glasses covering the view in FPV,
- Decreased probability of Cannon Valkyrie spawn,
- Fine-tuned difficulties,
- Now God Mode activates cheater mode that makes enemies have perfect accuracy,
- Decreased Sniper classes and increased other classes,
- Decreased special vehicles from 4 to 2,
- Removed Volatol as special vehicle,
- Many other fixes and improvements.
1.0.1:
- Added a fix for inactive far peds,
- Fixed war doesn't end after a team loses all soldiers (negative value at the top),
- Fixed some doc soldiers try to heal a sniper that is on the top of the prop and get stuck,
- Fixed some engineer soldiers leave vehicle at speed trying to fix it,
- Fixed Chernobog player can't go back to driver seat until exit and reenter.
1.0:
- First release.
CREDITS
- WTLS
- Alexander Blade
- Sjaak327
- Crosire
- Chiheb Bacha
- NAudio developer
Radio announcements from Call of Duty Modern Warfare 3
NOTES
Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.
If you like the mod consider supporting us to have more updates, we work hard to make you happy!
You are NOT authorized to reupload or share with anyone!
Patreon
Discord
YouTube
PayPal
Copyright © 2026 WTLS Team (Welcome To Los Santos). All rights reserved. This mod is not to be redistributed or modified without explicit permission.
First Uploaded: May 15, 2026
Last Updated: August 05, 2026
Last Downloaded: 6 hours ago
75 Comments
More mods by WTLS:
- Mission
- Gameplay
- Vehicles
- .Net
4.72
9,486
110
1.1.1 gr6sf1
By WTLS_81
The infos about the new Maps and how to get them here. You have to be in our Discord server first.
Serve and Survive!
Join Discord server to be a part of Welcome To Los Santos community. In the server you get early access of 1 week to new mods and updates before 5mods upload, quick reply to your questions and ability to give suggestions and ideas, troubleshoot and report bugs, discuss about mods, download older mods and more... Join NOW!
REQUIREMENTS
- GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
- ScriptHookV,
- ScriptHookVDotNet
- NAudio (included)
- a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that's enough, no need to do extra steps)
OTHER MODS (Optional)
Recommanded for better experience:
- Enhanced Weapon Laser Sight,
- Hurt Screen Effect,
- GTA Online Minimap,
- Sprint with Controller A.
DESCRIPTION
This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn't only about eliminating enemies, but also about dominating the Warzone.
Game rules:
- 400 vs 400 number of soldiers.
- Each team has a Headquarter (HQ), it's the base of the team where majority of vehicles are spawned.
- There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
- Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
- Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
- A team can only capture the HQ if the team has all of the 5 CPs captured.
- A team wins by either eliminating all soldiers of the other team, or by capturing the other team's HQ.
Features:
- Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc...)
- Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
- Different maps
- Airborne start
- Special Vehicles like combat planes
- Teams have some differences in weapons and vehicles
- Radio announcements
- Vehicles have cammo
- NPCs uses missiles launchers and grenades
- Props
- UI menu
- Different difficulty levels
- HUD
- Varied peds accessories
- Blips
- Subtitles, Hints, Notifications, Sound effects, Marker
- Speeches
- Anims
- Controller support
Vehicles:
- Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
- Helicopters: Conada, Buzzard, Annihilator Stealth.
- Cargo Helicopters: Cargobob, Iron Mule.
- Tanks: APC, Rhino, Khanjali.
- Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
- Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
- Trucks: Barracks, Vetir.
- Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
- Special vehicles: Hydra, Lazer, Strikeforce, Bombushka, Chernobog.
It's more fun and challenging to play realistically without cheats like god mode, infinite ammo and all weapons.
INSTALLATION
Put "Warfare.dll", "Warfare.ini" and "NAudio.dll" files and "Warfare" folder (don't forget the folder "Warfare") in "scripts" folder. If there is no "scripts" folder create it.
CHANGELOG
1.2p2:
- Added Cayo Perico map.
1.2p:
- Added 3 maps: Grapeseed, RON Alternates Wind Farm and Murrieta Oil Fields.
1.2 and 1.2p and 1.2p2:
- Added Paleto Forest map,
- Added defense turrets in the HQs (antiaircraft trailers),
- Fixed NPCs doesn't move and stay in defense state while no enemies nearby,
- Fixed game crash sometimes after activating Special Vehicle,
- Fixed vehicles doesn't respawn when playing a second war,
- Fixed meaningless red blips,
- Now enemies are less accurate when the player is moving at speed, fixes quick dying in helicopter as side shooter,
- Now attack helicopters start with attacking the most dangerous vehicles like the tank,
- Decreased accuracy of Sniper classes,
- Other fixes and improvements.
1.1:
- Added motorized to on-foot graduation,
- Added weapon attachements and tints,
- Added custom peds settings,
- Added sticky bombs to Commander class,
- Added option to fix game crash sometimes with the enhanced version of the game,
- Now Heavy class always uses missiles against vehicles especially the heavy ones,
- Now Heavy class uses missiles / RPG more effectively,
- Fixed game crash in 25 remaining soldiers,
- Fixed sniper zoom on controller activates special vehicle,
- Fixed last one remaining bug,
- Fixed player dead as the last one remaining doesn't end the war,
- Fixed Engineer class doesn't fix any vehicle that is not last driven vehicle,
- Fixed hat and glasses covering the view in FPV,
- Decreased probability of Cannon Valkyrie spawn,
- Fine-tuned difficulties,
- Now God Mode activates cheater mode that makes enemies have perfect accuracy,
- Decreased Sniper classes and increased other classes,
- Decreased special vehicles from 4 to 2,
- Removed Volatol as special vehicle,
- Many other fixes and improvements.
1.0.1:
- Added a fix for inactive far peds,
- Fixed war doesn't end after a team loses all soldiers (negative value at the top),
- Fixed some doc soldiers try to heal a sniper that is on the top of the prop and get stuck,
- Fixed some engineer soldiers leave vehicle at speed trying to fix it,
- Fixed Chernobog player can't go back to driver seat until exit and reenter.
1.0:
- First release.
CREDITS
- WTLS
- Alexander Blade
- Sjaak327
- Crosire
- Chiheb Bacha
- NAudio developer
Radio announcements from Call of Duty Modern Warfare 3
NOTES
Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.
If you like the mod consider supporting us to have more updates, we work hard to make you happy!
You are NOT authorized to reupload or share with anyone!
Patreon
Discord
YouTube
PayPal
Copyright © 2026 WTLS Team (Welcome To Los Santos). All rights reserved. This mod is not to be redistributed or modified without explicit permission.
Serve and Survive!
Join Discord server to be a part of Welcome To Los Santos community. In the server you get early access of 1 week to new mods and updates before 5mods upload, quick reply to your questions and ability to give suggestions and ideas, troubleshoot and report bugs, discuss about mods, download older mods and more... Join NOW!
REQUIREMENTS
- GTAV Legacy or Enhanced (if Legacy, version 1.0.3274.0 and up)
- ScriptHookV,
- ScriptHookVDotNet
- NAudio (included)
- a script that activates MP vehicles (Trainer V does this job, if you have Trainer V that's enough, no need to do extra steps)
OTHER MODS (Optional)
Recommanded for better experience:
- Enhanced Weapon Laser Sight,
- Hurt Screen Effect,
- GTA Online Minimap,
- Sprint with Controller A.
DESCRIPTION
This mod mixes concepts inspired from the games Battlefield and Call of Duty while keeping the GTA vibe to create an immersive war game.
The game is a Warfare between 2 different teams, with combined deathmatch and domination rules. The game isn't only about eliminating enemies, but also about dominating the Warzone.
Game rules:
- 400 vs 400 number of soldiers.
- Each team has a Headquarter (HQ), it's the base of the team where majority of vehicles are spawned.
- There is 5 neutral Control Points (CPs) to be captured to dominated the Warzone.
- Soldiers respawn in the Cargo Helicopter (airborne), in the HQ and as well as in the captured CPs.
- Once all the 5 CPs are captured the HQ of the dominated team is unlocked to be captured.
- A team can only capture the HQ if the team has all of the 5 CPs captured.
- A team wins by either eliminating all soldiers of the other team, or by capturing the other team's HQ.
Features:
- Different vehicles (helicopters, tanks, armored combat vehicles, speeders, trucks, etc...)
- Different loadout classes, each one with its own weapons, kits and abilities: Assault, Heavy, Sniper, Engineer, Doc, Commander.
- Different maps
- Airborne start
- Special Vehicles like combat planes
- Teams have some differences in weapons and vehicles
- Radio announcements
- Vehicles have cammo
- NPCs uses missiles launchers and grenades
- Props
- UI menu
- Different difficulty levels
- HUD
- Varied peds accessories
- Blips
- Subtitles, Hints, Notifications, Sound effects, Marker
- Speeches
- Anims
- Controller support
Vehicles:
- Attack Helicopters: Savage, Akula, Hunter, Valkyrie, Cannon Valkyrie, Weaponized Conada, Attack Buzzard.
- Helicopters: Conada, Buzzard, Annihilator Stealth.
- Cargo Helicopters: Cargobob, Iron Mule.
- Tanks: APC, Rhino, Khanjali.
- Heavy attack vehicles: Insurgent, Menacer, Halftrack, Barrage, Nightshark.
- Light attack vehicles: Weaponized Tampa, Caracara, Dune FAV, Technical.
- Trucks: Barracks, Vetir.
- Speeders: Patriot Mil-spec, Crusader, Mesa, Squaddie.
- Special vehicles: Hydra, Lazer, Strikeforce, Bombushka, Chernobog.
It's more fun and challenging to play realistically without cheats like god mode, infinite ammo and all weapons.
INSTALLATION
Put "Warfare.dll", "Warfare.ini" and "NAudio.dll" files and "Warfare" folder (don't forget the folder "Warfare") in "scripts" folder. If there is no "scripts" folder create it.
CHANGELOG
1.2p2:
- Added Cayo Perico map.
1.2p:
- Added 3 maps: Grapeseed, RON Alternates Wind Farm and Murrieta Oil Fields.
1.2 and 1.2p and 1.2p2:
- Added Paleto Forest map,
- Added defense turrets in the HQs (antiaircraft trailers),
- Fixed NPCs doesn't move and stay in defense state while no enemies nearby,
- Fixed game crash sometimes after activating Special Vehicle,
- Fixed vehicles doesn't respawn when playing a second war,
- Fixed meaningless red blips,
- Now enemies are less accurate when the player is moving at speed, fixes quick dying in helicopter as side shooter,
- Now attack helicopters start with attacking the most dangerous vehicles like the tank,
- Decreased accuracy of Sniper classes,
- Other fixes and improvements.
1.1:
- Added motorized to on-foot graduation,
- Added weapon attachements and tints,
- Added custom peds settings,
- Added sticky bombs to Commander class,
- Added option to fix game crash sometimes with the enhanced version of the game,
- Now Heavy class always uses missiles against vehicles especially the heavy ones,
- Now Heavy class uses missiles / RPG more effectively,
- Fixed game crash in 25 remaining soldiers,
- Fixed sniper zoom on controller activates special vehicle,
- Fixed last one remaining bug,
- Fixed player dead as the last one remaining doesn't end the war,
- Fixed Engineer class doesn't fix any vehicle that is not last driven vehicle,
- Fixed hat and glasses covering the view in FPV,
- Decreased probability of Cannon Valkyrie spawn,
- Fine-tuned difficulties,
- Now God Mode activates cheater mode that makes enemies have perfect accuracy,
- Decreased Sniper classes and increased other classes,
- Decreased special vehicles from 4 to 2,
- Removed Volatol as special vehicle,
- Many other fixes and improvements.
1.0.1:
- Added a fix for inactive far peds,
- Fixed war doesn't end after a team loses all soldiers (negative value at the top),
- Fixed some doc soldiers try to heal a sniper that is on the top of the prop and get stuck,
- Fixed some engineer soldiers leave vehicle at speed trying to fix it,
- Fixed Chernobog player can't go back to driver seat until exit and reenter.
1.0:
- First release.
CREDITS
- WTLS
- Alexander Blade
- Sjaak327
- Crosire
- Chiheb Bacha
- NAudio developer
Radio announcements from Call of Duty Modern Warfare 3
NOTES
Even the teams have differences in vehicles and weapons, they are equal in total rating points. Every rating of weapon and vehicle has been calculated and distributed evenly.
If you like the mod consider supporting us to have more updates, we work hard to make you happy!
You are NOT authorized to reupload or share with anyone!
Patreon
Discord
YouTube
PayPal
Copyright © 2026 WTLS Team (Welcome To Los Santos). All rights reserved. This mod is not to be redistributed or modified without explicit permission.
First Uploaded: May 15, 2026
Last Updated: August 05, 2026
Last Downloaded: 6 hours ago

















THATS EXACTLY what i wanted, i always used gand and turf mod but i always hated it, thanks, its just perfect, everything, thats my mod list right now and im telling you guys, i recommend it
Immersive Enhanced Sound Pack
Custom Muzzle Core Effects [Legacy]
VIEWPOINT Lite (Alternative Third Person and Body Cameras)
Blood of the Fallen V (2.2) [Legacy]
I.R.O (Ins4ne Ragdoll Overhaul) FINAL
Realistic AI Accuracy
Alternative Pistol Draw
Menyoo 2.0 (Enhanced & Legacy)
The Battlefield (A Warfare Mod)
I Will now also download reshade again, with the Reacon's Realistic L.A. Reshade Preset, and some recoil mod but i cant find some good one, to work for the bodycam mod, can you recommend me something guys, for the recoil, what mod would work with the VIEWPOINT Lite (Alternative Third Person and Body Cameras) because when you switch to that mode, it just cancels it out, i dont want it to be too easy
Great mod! Just there is an incompatibility with this mod: https://www.gta5-mods.com/scripts/faithful-mp-wasted-screen-for-singleplayer
This is good, but the enemies will totally beam you if you try to shoot at them
@xoheil it's obvious incompatible, 1 mod wants to respawn and the other mod prevents respawning. To fix this the mod "MP Wasted SP" should be updated to be disabled if BF is active or with toggle key. Also separation of disabling slow mo and disabling respawning. Meaning:
Without BF active, the mod should disable slow mo and respawning.
With BF active, the mod should disable only slow mo and not controll anything of respawning. Because already in BF, it doesn't respawn, until choosing a loadout class.
You should tell the author of the mod "MP Wasted for SP" about this incompatibility. BF is not the mod which should be updated for this.
@itsyaboi0008 if the enemies are too accurate in shooting, lower the difficulty level. Start with "Regular" or even "Easy Peasy".
i also got just now, gta online map and the hurt effect, and the biggest thing i love about The Battlefield (A Warfare Mod), its how clear everything is shown, instructions etc, and the sounds are nice
@OG_Mods17 Try the laser sight mod, it's also highly recommended, it shows the recoil&spread effect in a realistic way, unlike the default crosshair: https://www.gta5-mods.com/scripts/enhanced-weapon-laser-sight-resident-evil-4-style-included
@WTLS_81 Yeah i sadly use the bodycam mod where the crosshair is different than the deafult so it wont work probably, but yeah it also looks nice
and i have one question, what does it mean the premium version of the maps? can you unlock them by patreon or what, and i also added persistent corpses, ambient fx and dismemberment
@OG_Mods17 Persistent Corpses will have no effect, the mod needs to clean corpses after reaching a limit (set the limit in the settings). The maximum is 100, otherwise the game will crash. Ambient fx and Dismemberment should work fine.
About the premium version more infos about it in our discord server. Yes you unlock new maps, not necessary through Patreon. Link: https://discord.gg/VrbmkzMNTR
nebiçim mod yapmışsınız oyundan atıyor
@WTLS_81 just checked discord and i still dont exactly know how to get the premium version
@OG_Mods17 https://discord.com/channels/1093549647798210660/1094003059434193036/1529505386208694353
@WTLS_81 Arl i will check it out, and one last question, is it normal that like 50% the enemy peds dont react to ragdoll when i shoot them? do they have like special armor or is it a bug
@OG_Mods17 it's intentional that 50% of soldiers doesn't ragdoll after being shot, to balance between simulation of online gaming and fun of realistic ragdoll after shooting.
@WTLS_81 Arlight, atleast i know that i installed everything right
how to start this ????
@voibor99 read the instructions
@WTLS_81 The loading stops at 25%
@Starfox1993 you have outdated game version
@WTLS_81 Oh ok Thank you