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@IreBurn Well unless something drastic changes with the nightly this should patch simple name changes between the two versions. Which mod was it?
@IreBurn Yes and that should include the enhanced version on this site. If someone so chooses to use nightly version then can also fix scripts the other way too. Right now it's kinda limited but any errors or old scripts I can possibly patch.
@gtav-fan there should be a setting in the ini. I'll test out more long distance teleports
@JoyLucien I dont understand? It still might be possible, but so far i havent found it.
@JoyLucien I added a old scripthook api to nightlies patch, but i cant patch the advanced persistence. This would require creating a fake scripthook to load before dot net then forcing it to use its version checker over scripthooks but some memory hacking like that would truly set off false positives.
@JoyLucien so you want the opposite direction of this mod, instead of nightly to enhanced you want enhanced to nightly? Can you give an example of a mod compiled against enhanced instead of nightly.
@JoyLucien I'm not sure what you mean by old API? The old API should still be compatible with the on by Chiheb-Bacha. If you can give me an example of an error i can maybe patch it. This isn't a version of the nightly builds, this is just a patch to allow some functions from the nightly builds into the enhanced version on this site.
@Van_Zandt Sorry nothing can be done with this mod as its code has been obfuscated making patching impossible
@Kingpin_101 Yes that is exactly the purpose of this mod. For the most part it should be simple steps, but some peds here have bad file names that need a little managing. If you have any troubles ill be more than happy to help on my discord.
@Van_Zandt Thank you. I'll take a look as soon as I can.