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@W A G N E R So you reversed engineer the script?
@LRNSR look hard enough and you will find one, being on that game version explains why it does nothing for you.
@kshitij_0805 Apologies for the delayed response! The current version is outdated as I am slowly transitioning my focus toward a much better, completely rebuilt version. Before that drops, I have a few major projects to clear out of the pipeline first including a next-generation ELS system for GTA V.
@elad4002 Hello, I will be exploring new options to add add-on plates if there is a SHV native for custom addon plates (last time i checked it was only GTA default plates), I want to clarify that our storefront is entirely secure, fully active, and processing daily transactions. If you are experiencing issues accessing the site, it is likely due to our strict regional geo-blocking and anti-VPN security measures, which we use to protect our assets from unauthorized scraping networks.
Also - Regarding ymt, if they rebuild .ymt files: for name.ymt.xml the code checks whether the name already ends in .ymt and then ignores the result, so the output becomes name.ymt.ymt.
I can send you video evidence, of me locking a vehicle in Zmodeler3, then using your tool to unlock it. Basically your tool - It uses the same CodeWalker key loader as CodeWalker: if the file sits inside a GTA install, it reads gta5.exe or GTA5_Enhanced.exe locally, decrypts the archive, and writes the opened files next to it. Rebuilt .rpf files are saved unencrypted (OPEN).
So you are giving people a tool to unlock - locked models. Great
As this hasn't had a review in a while - I can confirm this works as intended.
@Eoin Gaming That is fair enough
If you use QuantV - Press PrintScreen - it does exactly this.