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Flipsid3Inc
Los Santos
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  • Gtao08

    @aimless thanks!

    December 01, 2016
  • Gtao08

    @aimless here is the log:

    [06:18:11] [DEBUG] Created script domain 'ScriptDomain_7C045958' with v2.9.2.
    [06:18:11] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_7C045958' ...
    [06:18:13] [DEBUG] Successfully compiled 'MaskAlwaysOn.cs'.
    [06:18:13] [DEBUG] Found 1 script(s) in 'MaskAlwaysOn.cs'.
    [06:18:15] [DEBUG] Found 1 script(s) in 'BAM.dll'.
    [06:18:15] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
    [06:18:15] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [06:18:16] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [06:18:16] [DEBUG] Found 1 script(s) in 'Gang War.dll'.
    [06:18:17] [DEBUG] Found 1 script(s) in 'GangMod.dll'.
    [06:18:17] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [06:18:17] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [06:18:17] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
    [06:18:18] [DEBUG] Found 1 script(s) in 'WatchDogsV.net.dll'.
    [06:18:18] [ERROR] Failed to load assembly 'RAGENativeUI.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [06:18:18] [ERROR] Failed to load assembly 'MissionCreator.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [06:18:18] [DEBUG] Starting 10 script(s) ...
    [06:18:18] [DEBUG] Instantiating script 'MaskAlwaysOn' in script domain 'ScriptDomain_7C045958' ...
    [06:18:18] [DEBUG] Started script 'MaskAlwaysOn'.
    [06:18:18] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_7C045958' ...
    [06:18:19] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
    System.IO.DirectoryNotFoundException: Nem található a következő elérési út egy része.: „C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts\bam\missions”.
    a következő helyen: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    a következő helyen: System.IO.FileSystemEnumerableIterator`1.CommonInit()
    a következő helyen: System.IO.Directory.GetDirectories(String path)
    a következő helyen: buildamission..ctor()
    [06:18:19] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_7C045958' ...
    [06:18:27] [DEBUG] Started script 'BennysMotorworks.BennysMotorworks'.
    [06:18:27] [DEBUG] Instantiating script 'Gang_War.GangWar' in script domain 'ScriptDomain_7C045958' ...
    [06:18:27] [DEBUG] Started script 'Gang_War.GangWar'.
    [06:18:27] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_7C045958' ...
    [06:18:27] [DEBUG] Started script 'Main'.
    [06:18:27] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_7C045958' ...
    [06:18:27] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [06:18:27] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_7C045958' ...
    [06:18:29] [DEBUG] Started script 'MapEditor.MapEditor'.
    [06:18:29] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_7C045958' ...
    [06:18:29] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [06:18:29] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_7C045958' ...
    [06:18:29] [DEBUG] Started script 'NIBMods'.
    [06:18:29] [DEBUG] Instantiating script 'WatchDogsV' in script domain 'ScriptDomain_7C045958' ...
    [06:18:29] [DEBUG] Started script 'WatchDogsV'.
    [17:20:57] [DEBUG] Created script domain 'ScriptDomain_314FA4F4' with v2.9.2.
    [17:20:57] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_314FA4F4' ...
    [17:20:59] [DEBUG] Successfully compiled 'MaskAlwaysOn.cs'.
    [17:21:00] [DEBUG] Found 1 script(s) in 'MaskAlwaysOn.cs'.
    [17:21:01] [DEBUG] Found 1 script(s) in 'BAM.dll'.
    [17:21:01] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
    [17:21:02] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [17:21:02] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [17:21:03] [DEBUG] Found 1 script(s) in 'Gang War.dll'.
    [17:21:03] [DEBUG] Found 1 script(s) in 'GangMod.dll'.
    [17:21:03] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [17:21:03] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [17:21:04] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
    [17:21:04] [DEBUG] Found 1 script(s) in 'WatchDogsV.net.dll'.
    [17:21:05] [ERROR] Failed to load assembly 'RAGENativeUI.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [17:21:05] [ERROR] Failed to load assembly 'MissionCreator.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [17:21:05] [DEBUG] Starting 10 script(s) ...
    [17:21:05] [DEBUG] Instantiating script 'MaskAlwaysOn' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:05] [DEBUG] Started script 'MaskAlwaysOn'.
    [17:21:05] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:06] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
    System.IO.DirectoryNotFoundException: Nem található a következő elérési út egy része.: „C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts\bam\missions”.
    a következő helyen: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    a következő helyen: System.IO.FileSystemEnumerableIterator`1.CommonInit()
    a következő helyen: System.IO.Directory.GetDirectories(String path)
    a következő helyen: buildamission..ctor()
    [17:21:06] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:14] [DEBUG] Started script 'BennysMotorworks.BennysMotorworks'.
    [17:21:14] [DEBUG] Instantiating script 'Gang_War.GangWar' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:14] [DEBUG] Started script 'Gang_War.GangWar'.
    [17:21:14] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:14] [DEBUG] Started script 'Main'.
    [17:21:14] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:14] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [17:21:14] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:16] [DEBUG] Started script 'MapEditor.MapEditor'.
    [17:21:16] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:16] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [17:21:16] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:16] [DEBUG] Started script 'NIBMods'.
    [17:21:16] [DEBUG] Instantiating script 'WatchDogsV' in script domain 'ScriptDomain_314FA4F4' ...
    [17:21:16] [DEBUG] Started script 'WatchDogsV'.

    Expand to read the full comment
    December 01, 2016
  • Gtao08

    @aimless still not start

    November 30, 2016
  • Gtao08

    here is thelog file @aimless :

    [16:54:16] [DEBUG] Created script domain 'ScriptDomain_72721EAC' with v2.9.2.
    [16:54:17] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_72721EAC' ...
    [16:54:18] [DEBUG] Successfully compiled 'MaskAlwaysOn.cs'.
    [16:54:18] [DEBUG] Found 1 script(s) in 'MaskAlwaysOn.cs'.
    [16:54:19] [DEBUG] Found 1 script(s) in 'BAM.dll'.
    [16:54:19] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
    [16:54:20] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [16:54:20] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [16:54:21] [DEBUG] Found 1 script(s) in 'Gang War.dll'.
    [16:54:21] [DEBUG] Found 1 script(s) in 'GangMod.dll'.
    [16:54:21] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [16:54:21] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [16:54:22] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
    [16:54:22] [DEBUG] Found 1 script(s) in 'WatchDogsV.net.dll'.
    [16:54:22] [ERROR] Failed to load assembly 'RAGENativeUI.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [16:54:22] [ERROR] Failed to load assembly 'MissionCreator.dll':
    System.Reflection.ReflectionTypeLoadException: Egy vagy több kért típus nem tölthető be. További tájékoztatást a LoaderExceptions tulajdonság lekérésével kaphat.
    a következő helyen: System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    a következő helyen: System.Reflection.Assembly.GetTypes()
    a következő helyen: GTA.ScriptDomain.LoadAssembly(String filename, Assembly assembly)
    [16:54:22] [DEBUG] Starting 9 script(s) ...
    [16:54:22] [DEBUG] Instantiating script 'MaskAlwaysOn' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:22] [DEBUG] Started script 'MaskAlwaysOn'.
    [16:54:22] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:22] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
    System.TypeLoadException: A(z) „NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null” szerelvény „NativeUI.TextTimerBar” típusa nem tölthető be.
    a következő helyen: buildamission..ctor()
    [16:54:22] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:29] [DEBUG] Started script 'BennysMotorworks.BennysMotorworks'.
    [16:54:29] [DEBUG] Instantiating script 'Gang_War.GangWar' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:30] [ERROR] Failed to instantiate script 'Gang_War.GangWar' because constructor threw an exception:
    System.TypeLoadException: A(z) „NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null” szerelvény „NativeUI.TextTimerBar” típusa nem tölthető be.
    a következő helyen: Gang_War.GangWar.WarmUp()
    a következő helyen: Gang_War.GangWar..ctor()
    [16:54:30] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:30] [DEBUG] Started script 'Main'.
    [16:54:30] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:30] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [16:54:30] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:33] [DEBUG] Started script 'MapEditor.MapEditor'.
    [16:54:33] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:33] [DEBUG] Started script 'NIBMods'.
    [16:54:33] [DEBUG] Instantiating script 'WatchDogsV' in script domain 'ScriptDomain_72721EAC' ...
    [16:54:33] [DEBUG] Started script 'WatchDogsV'.

    Expand to read the full comment
    November 29, 2016
  • Gtao08

    @aimless here is the log :
    // GTA V SCRIPT HOOK (build Oct 5 2016, v1.0.877.1)
    // (C) Alexander Blade 2015-2016
    [18:16:35] INIT: Started
    [18:16:35] INIT: Success, game version is VER_1_0_877_1_NOSTEAM
    [18:16:35] INIT: Registering script 'BodyguardMenu.asi' (0x00007FF9328BF170)
    [18:16:36] INIT: Registering script 'Menyoo.asi' (0x00007FF915C50020)
    [18:16:36] INIT: Registering additional script thread 'Menyoo.asi' (0x00007FF915C4F1D0)
    [18:16:36] INIT: Registering script 'NativeTrainer.asi' (0x00007FF932B8A3C0)
    [18:16:37] INIT: Registering script 'OpenInteriors.asi' (0x00007FF93293B950)
    [18:16:37] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FF9158E14A0)
    [18:18:36] INIT: Pool 1 extended
    [18:18:36] INIT: Pool 3 extended
    [18:18:36] INIT: Pool 4 extended
    [18:18:42] INIT: GtaThread collection size 187
    [18:18:42] INIT: wnd proc 0x00000000FFFF0839
    [18:18:42] INIT: IDXGISwapChain 0x00007FF94CF3D058 (0x00007FF91438C090)
    [18:18:42] INIT: IDXGISwapChain set
    [18:18:43] INIT: DX init started
    [18:18:43] INIT: DX feature level B000
    [18:18:43] INIT: DX init succeeded
    [18:20:11] CORE: Requesting thread creation
    [18:20:11] CORE: Creating threads
    [18:20:18] CORE: Started control thread, id 28 active 1
    [18:20:18] CORE: Started thread 'BodyguardMenu.asi' (0x00007FF9328BF170), id 29 active 1
    [18:20:19] CORE: Started thread 'Menyoo.asi' (0x00007FF915C50020), id 30 active 1
    [18:20:19] CORE: Started thread 'Menyoo.asi' (0x00007FF915C4F1D0), id 31 active 1
    [18:20:19] CORE: Started thread 'NativeTrainer.asi' (0x00007FF932B8A3C0), id 32 active 1
    [18:20:19] CORE: Started thread 'OpenInteriors.asi' (0x00007FF93293B950), id 33 active 1
    [18:20:19] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FF9158E14A0), id 34 active 1
    [18:20:19] CORE: Launching main() for 'BodyguardMenu.asi' (0x00007FF9328BF170), id 29
    [18:20:19] CORE: Launching main() for 'Menyoo.asi' (0x00007FF915C50020), id 30
    [18:20:19] CORE: Launching main() for 'Menyoo.asi' (0x00007FF915C4F1D0), id 31
    [18:20:19] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FF932B8A3C0), id 32
    [18:20:19] CORE: Launching main() for 'OpenInteriors.asi' (0x00007FF93293B950), id 33
    [18:20:19] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FF9158E14A0), id 34
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\dot.png', id 0
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\battery_bg.png', id 1
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\battery.png', id 2
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\battery_cell_1.png', id 3
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\battery_cell_2.png', id 4
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\battery_cell_3.png', id 5
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\\weapon_backg.png', id 6
    [18:20:55] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\combat_mg.png', id 7
    [18:20:58] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_level_base.png', id 8
    [18:20:58] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_level_points.png', id 9
    [18:20:58] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_level_icon_ctos.png', id 10
    [18:20:59] CORE: Creating texture '.\scripts\Watch Dogs mod\\prewanted_level.png', id 11
    [18:23:28] CORE: Creating texture 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts\MapEditor\crosshair.png', id 12
    [18:24:44] CORE: Creating texture '.\scripts\Watch Dogs mod\\bloodFX_1.png', id 13
    [18:24:47] CORE: Creating texture '.\scripts\Watch Dogs mod\trafficl_i.png', id 14
    [18:24:47] CORE: Creating texture '.\scripts\Watch Dogs mod\\hack_item_white.png', id 15
    [18:26:45] CORE: Creating texture '.\scripts\Watch Dogs mod\burst_i.png', id 16
    [18:27:41] CORE: Creating texture '.\scripts\Watch Dogs mod\burst.png', id 17
    [18:27:41] CORE: Creating texture '.\scripts\Watch Dogs mod\hk_e.png', id 18
    [18:27:41] CORE: Creating texture '.\scripts\Watch Dogs mod\blue_row.png', id 19
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\\inner_wheel.png', id 20
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\\outer_wheel.png', id 21
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\\back_wheel.png', id 22
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_1_backg.png', id 23
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_1_border.png', id 24
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\pistol.png', id 25
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_2_backg.png', id 26
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_2_border.png', id 27
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\grenade.png', id 28
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_3_backg.png', id 29
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_3_border.png', id 30
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\grenade_launcher.png', id 31
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_4_backg.png', id 32
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_4_border.png', id 33
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\pump_sg.png', id 34
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_5_backg.png', id 35
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_5_border.png', id 36
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\\selection arrows anim.png', id 37
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\\selection arrows.png', id 38
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\unarmed.png', id 39
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_6_backg.png', id 40
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_6_border.png', id 41
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\sniper_rifle.png', id 42
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_7_backg.png', id 43
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_7_border.png', id 44
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\assault_rifle.png', id 45
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_8_backg.png', id 46
    [18:28:33] CORE: Creating texture '.\scripts\Watch Dogs mod\slot_8_border.png', id 47
    [18:29:35] CORE: Creating texture '.\scripts\Watch Dogs mod\alarm.png', id 48
    [18:29:35] CORE: Creating texture '.\scripts\Watch Dogs mod\hk_er.png', id 49
    [18:29:36] CORE: Creating texture '.\scripts\Watch Dogs mod\car_unlock.png', id 50
    [18:29:37] CORE: Creating texture '.\scripts\Watch Dogs mod\car_lock.png', id 51
    [18:29:37] CORE: Creating texture '.\scripts\Watch Dogs mod\car_burnout.png', id 52
    [18:29:38] CORE: Creating texture '.\scripts\Watch Dogs mod\car_accelerate.png', id 53
    [18:30:44] CORE: Creating texture '.\scripts\Watch Dogs mod\car.png', id 54
    [18:31:14] CORE: Creating texture '.\scripts\Watch Dogs mod\crosshair_damage.png', id 55
    [18:33:11] CORE: Creating texture '.\scripts\Watch Dogs mod\phone_i.png', id 56
    [18:37:47] CORE: Creating texture '.\scripts\Watch Dogs mod\car_burst_engine.png', id 57
    [18:37:49] CORE: Creating texture '.\scripts\Watch Dogs mod\car_remote_control.png', id 58
    [18:38:42] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_level_icon_wanted.png', id 59
    [18:38:42] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_level.png', id 60
    [18:43:57] CORE: Creating texture '.\scripts\Watch Dogs mod\general_i.png', id 61
    [18:46:20] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\gusenberg.png', id 62
    [18:46:21] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\micro_smg.png', id 63
    [18:46:21] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\machine_pistol.png', id 64
    [18:46:22] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\smg.png', id 65
    [18:46:22] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\assault_smg.png', id 66
    [18:46:23] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\combat_pdw.png', id 67
    [18:46:24] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\mg.png', id 68
    [18:46:28] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\carbine_rifle.png', id 69
    [18:46:28] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\advanced_rifle.png', id 70
    [18:46:30] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\special_carbine.png', id 71
    [18:46:35] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\rpg.png', id 72
    [18:46:37] CORE: Creating texture '.\scripts\Watch Dogs mod\weapon icons\sticky_bomb.png', id 73
    [18:56:25] CORE: Creating texture '.\scripts\Watch Dogs mod\helicopter.png', id 74
    [18:57:11] CORE: Creating texture '.\scripts\Watch Dogs mod\block_i.png', id 75
    [18:57:11] CORE: Creating texture '.\scripts\Watch Dogs mod\block.png', id 76
    [19:02:26] CORE: Creating texture '.\scripts\Watch Dogs mod\\wanted_out.png', id 77
    [19:05:53] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
    [19:05:53] UNINIT: Unregistering script 'OpenInteriors.asi'
    [19:05:53] UNINIT: Unregistering script 'NativeTrainer.asi'
    [19:05:53] UNINIT: Unregistering script 'Menyoo.asi'
    [19:05:54] UNINIT: Unregistering script 'BodyguardMenu.asi'

    Expand to read the full comment
    November 29, 2016
  • Gtao08

    I can't open it I pressed "H" and nothing, what's the problem?

    November 28, 2016
  • Gtao08

    This sh*t always ge crashed

    November 28, 2016