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  • Starlet

    well, we wait:
    https://libertycity.net/news/gta-5/8821-gta-5-enhanced-mod-porting-tool.html

    March 13, 2025
  • Starlet

    Where are Enhanced (RTX) mods available ?

    Thanks for all done to legacy Alex106 !

    March 13, 2025
  • Starlet

    Holy grail all mods will break soon:

    https://www.rockstargames.com/newswire/article/akk98a4o755825/free-upgrade-for-grand-theft-auto-v-on-pc-coming-march-4

    February 20, 2025
  • Starlet

    Now that i think about it, are you well aware of the FosA and Remastered mods, so that you'd know about comaptibility ?:

    Map Updates
    Map Fixes
    Fixes & Improvements
    Scenario Groups

    February 13, 2025
  • Starlet

    I use just FosA and Remaster, looks to integrate well:

    Fixes & Improvements
    Map Fixes
    Map Updates
    Scenario Groups

    February 13, 2025
  • Starlet

    What the "zonebind.ymt" (Simple Jurisdiction Fix) do ?.. since it was in optionnals before merged in OIV !

    HNY

    January 21, 2025
  • Starlet

    @Alex106 Was it due to latest update ?

    :)

    October 08, 2024
  • Starlet

    @Alex106 OKay, log's clean now...

    ... so you removed the .cs file and instead it's a .dll now, nothing else changed, right ?

    July 11, 2024
  • Starlet

    Wwell, same log after addedmissing prereq (interiorsV) that has an unanswered question about :
    User20192910291
    ... is the scenario groups option just like this mod / https://www.gta5-mods.com/scripts/scenario-groups ?
    https://fr.gta5-mods.com/scripts/interiorsv-scripthookv#comments_tab

    July 02, 2024
  • Starlet

    TRANSLATED FOR EASE:

    [12:03:54] [ERROR] Failed to compile MapUpdates.cs using API version 3.6.0 with 20 error(s):
    at line 106: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 156: 'GTA.Game' does not contain a definition for 'FadeScreenOut'
    at line 160: 'GTA.Vehicle' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Vehicle' was not found (Is a using directive or assembly reference missing ?)
    at line 164: 'GTA.Vehicle' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Vehicle' was not found (Is a using directive or assembly reference missing ?)
    at line 168: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 171: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 176: 'GTA.Game' does not contain a definition for 'FadeScreenIn'
    at line 181: 'GTA.Game' does not contain a definition for 'FadeScreenOut'
    at line 183: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 188: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 190: 'GTA.Game' does not contain a definition for 'FadeScreenIn'
    at line 308: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 323: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 350: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 363: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 379: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 379: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 402: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 420: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 501: 'GTA.Blip' does not contain a definition for 'Remove' and no extension method 'Remove' accepting a first argument of type 'GTA.Blip' was not found (Is a using directive or assembly reference missing ?)

    Expand to read the full comment
    July 01, 2024