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39,367
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Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.6
- Replaced the specular map of the Franklin's baggy jeans with a higher resolution version from Gerald
- Replaced the rotor texture of the Dodo, Duster, Mallard and Mammatus with one with the red tip to match the color on the modeled rotors
- Fixed the Heavy Shotgun's "Gauge" decal being mispelled as "Guage" and the wrong type of shells inside the drum magazine. Thanks to -EcLiPsE- for finding the errors
Legacy:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
Enhanced:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.6
- Replaced the specular map of the Franklin's baggy jeans with a higher resolution version from Gerald
- Replaced the rotor texture of the Dodo, Duster, Mallard and Mammatus with one with the red tip to match the color on the modeled rotors
- Fixed the Heavy Shotgun's "Gauge" decal being mispelled as "Guage" and the wrong type of shells inside the drum magazine. Thanks to -EcLiPsE- for finding the errors
Legacy:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
Enhanced:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
First Uploaded: August 30, 2023
Last Updated: 6 days ago
Last Downloaded: 5 minutes ago
All Versions
408 Comments
More mods by Alex106:
Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.6
- Replaced the specular map of the Franklin's baggy jeans with a higher resolution version from Gerald
- Replaced the rotor texture of the Dodo, Duster, Mallard and Mammatus with one with the red tip to match the color on the modeled rotors
- Fixed the Heavy Shotgun's "Gauge" decal being mispelled as "Guage" and the wrong type of shells inside the drum magazine. Thanks to -EcLiPsE- for finding the errors
Legacy:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
Enhanced:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.6
- Replaced the specular map of the Franklin's baggy jeans with a higher resolution version from Gerald
- Replaced the rotor texture of the Dodo, Duster, Mallard and Mammatus with one with the red tip to match the color on the modeled rotors
- Fixed the Heavy Shotgun's "Gauge" decal being mispelled as "Guage" and the wrong type of shells inside the drum magazine. Thanks to -EcLiPsE- for finding the errors
Legacy:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
Enhanced:
- Updated only the DLC pack
Note: the OIV package has been renamed but no changes have been made to the content inside
First Uploaded: August 30, 2023
Last Updated: 6 days ago
Last Downloaded: 5 minutes ago

















For anyone that had/has issues with the mod on the Enhanced version, try installing Resource Extensions https://www.gta5-mods.com/scripts/resource-extensions
@EzX_GTA I don't know if it can be fixed, I need to look into it
@Alex106 Would you mind looking into it when you get a chance, mate? I would be extremely grateful if you could 😊
using the enhanced version. Did the modified graphics.ytd bring over the black lines bug similar to what visual paradise had? Because i'm having it right now. Bugstar and Map fixes are the only mods i have installed right now
@ProbablyWorth In theory it should be fixed (both this and Visual Paradise use this new YTD as a base)
Does it still lhappen with the latest version of Visual Paradise as well?
So which of these am I supposed to use for Enhanced?
- HeapAdjuster Enhanced (Outdated)
- Packfile Limit Adjuster Enhanced (outdated)
- Resource Extensions (says not to use it with gameconfig, heapadjuster or packfile)
- Custom Gameconfig (outdated can't find a recent one)
@mykehdoom The first two aren't outdated.
For the gameconfig, this one is updated https://www.gta5-mods.com/misc/expanded-enhanced-gameconfig-gta-5-enhanced
As for Resource Extentions (I hadn't read the mention of not using any limit adjusters), try just with that and in case the game crashes, remove it and use the limit adjusters + gameconfig instead
@Alex106 Yes it happens on the latest version of visual paradise. I don't actually know anything but is it because of the film grain?
@ProbablyWorth No, it's not caused by that optional.
I just can't seem to able to reproduce this issue
I know it's probably caused by the graphics.ytd, but do you have other mods/files that change anything graphics related?
Also, can you upload a screenshot?
@Alex106 I was referring to the film grain of the main file. Visual Paradise is my only graphical mod https://imgur.com/a/P4fqkXi The black lines aren't fixed in that position in the screenshot and move around
@ProbablyWorth It looks more like a texture being rendered (for whatever reason) rather than something caused by the timecycles or some other data files.
All I can recommend for now is to use the original graphics.ytd
@Alex106
I just wanted to say https://www.gta5-mods.com/scripts/resource-extensions
Works fine standalone for your bugstar and map fixes. Nothing else required.
Can confirm the game seems to be more stable with just resource extensions
@mykehdoom @ProbablyWorth Good to know, I updated the requirements again, thanks.
@mykehdoom Does this mod really just work with only that resource extensions mod you suggested? That might be worth giving a go. Can't believe how hard Rockstar make it to mod their games.
@Alex106 Don't know if anyone posted this error here, but here it is if no one did.
https://imgur.com/a/1634m6z
Decal is spelt incorrectly (Guage, not Gauge) on Heavy Shotgun, and drum magazine uses rifle rounds instead of shotgun shells.
@Alex106 Hello, I noticed there appears to be an L missing in your changelog entry: '- Changed the shader applied to some parts of the chains of the Franklin's GTAO model' I think you should fix it. :)
@KeatonQTX That was actually the changelog for the previous version (and I forgot to add the new one), but thanks anyway
Hey @Alex106, I’m curious if this stuttering with Trevor’s combat-ready jog animation could be fixed. It’s bothered me for ages. It occurs specifically when Trevor transitions into the combat-ready jog with no weapon equipped, where his animation briefly stutters or hitches during the running cycle. It happens on all platforms and seems to be specific to Trevor’s animation rig.
Here’s a link to an example. It’s much more noticeable if you reproduce it yourself in-game, especially at higher framerates. https://imgur.com/a/hdwwpm4
@CurtisG2000 I tried once but couldn't fix it unfortunately