40,822
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40,822
395
Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.8
- Fixed some parts on the low LOD models of the Atomic and Xero Blimps clipping with each other
- Fixed the left side of the Xero Blimp livery not matching the right side
- Replaced the wallpaper texture of the "prop_laptop_01a" prop with an iFruit one. Thanks to
DarkViperAU for finding the error
- Made some additional improvements to the vertex colors for the leaves of the "h4_prop_tree_palm_fan_bea_03b" prop
- Fixed the incorrect normal map for the "prop_weeddry_nxg04" prop
- Fixed the dead leaves of the prop_palm_med and prop_palm_sm props value being set to 0
Legacy:
- Updated the "spfixes" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
Enhanced:
- Updated the "spFixes_Gen9" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.8
- Fixed some parts on the low LOD models of the Atomic and Xero Blimps clipping with each other
- Fixed the left side of the Xero Blimp livery not matching the right side
- Replaced the wallpaper texture of the "prop_laptop_01a" prop with an iFruit one. Thanks to
DarkViperAU for finding the error
- Made some additional improvements to the vertex colors for the leaves of the "h4_prop_tree_palm_fan_bea_03b" prop
- Fixed the incorrect normal map for the "prop_weeddry_nxg04" prop
- Fixed the dead leaves of the prop_palm_med and prop_palm_sm props value being set to 0
Legacy:
- Updated the "spfixes" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
Enhanced:
- Updated the "spFixes_Gen9" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
First Uploaded: August 30, 2023
Last Updated: 2 days ago
Last Downloaded: 11 minutes ago
All Versions
417 Comments
More mods by Alex106:
Information:
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.8
- Fixed some parts on the low LOD models of the Atomic and Xero Blimps clipping with each other
- Fixed the left side of the Xero Blimp livery not matching the right side
- Replaced the wallpaper texture of the "prop_laptop_01a" prop with an iFruit one. Thanks to
DarkViperAU for finding the error
- Made some additional improvements to the vertex colors for the leaves of the "h4_prop_tree_palm_fan_bea_03b" prop
- Fixed the incorrect normal map for the "prop_weeddry_nxg04" prop
- Fixed the dead leaves of the prop_palm_med and prop_palm_sm props value being set to 0
Legacy:
- Updated the "spfixes" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
Enhanced:
- Updated the "spFixes_Gen9" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
This mod adds various fixes and improvements for props, vehicles, weapons, characters, scenarios and more
Note: a list of the changes can be found in Changes.txt inside the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Map Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Map Fixes
Installation (Legacy):
- Move the spfixes folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes/</Item> to the dlclist.xml
- Install the Legacy Update RPF Content.oiv package with the OIV Package Installer
Installation (Enhanced):
- Move the spFixes_Gen9 folder in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spFixes_Gen9/</Item> to the dlclist.xml
- Install the Enhanced Update RPF Content.oiv package with the OIV Package Installer
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in Credits.txt inside the archive
Changelog:
v7.8
- Fixed some parts on the low LOD models of the Atomic and Xero Blimps clipping with each other
- Fixed the left side of the Xero Blimp livery not matching the right side
- Replaced the wallpaper texture of the "prop_laptop_01a" prop with an iFruit one. Thanks to
DarkViperAU for finding the error
- Made some additional improvements to the vertex colors for the leaves of the "h4_prop_tree_palm_fan_bea_03b" prop
- Fixed the incorrect normal map for the "prop_weeddry_nxg04" prop
- Fixed the dead leaves of the prop_palm_med and prop_palm_sm props value being set to 0
Legacy:
- Updated the "spfixes" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
Enhanced:
- Updated the "spFixes_Gen9" DLC pack
- Updated the OIV package (removed only the modified "lensartefacts.ymt")
First Uploaded: August 30, 2023
Last Updated: 2 days ago
Last Downloaded: 11 minutes ago
















For anyone that had/has issues with the mod on the Enhanced version, try installing Resource Extensions https://www.gta5-mods.com/scripts/resource-extensions
@ProbablyWorth It looks more like a texture being rendered (for whatever reason) rather than something caused by the timecycles or some other data files.
All I can recommend for now is to use the original graphics.ytd
@Alex106
I just wanted to say https://www.gta5-mods.com/scripts/resource-extensions
Works fine standalone for your bugstar and map fixes. Nothing else required.
Can confirm the game seems to be more stable with just resource extensions
@mykehdoom @ProbablyWorth Good to know, I updated the requirements again, thanks.
@mykehdoom Does this mod really just work with only that resource extensions mod you suggested? That might be worth giving a go. Can't believe how hard Rockstar make it to mod their games.
@Alex106 Don't know if anyone posted this error here, but here it is if no one did.
https://imgur.com/a/1634m6z
Decal is spelt incorrectly (Guage, not Gauge) on Heavy Shotgun, and drum magazine uses rifle rounds instead of shotgun shells.
@Alex106 Hello, I noticed there appears to be an L missing in your changelog entry: '- Changed the shader applied to some parts of the chains of the Franklin's GTAO model' I think you should fix it. :)
@KeatonQTX That was actually the changelog for the previous version (and I forgot to add the new one), but thanks anyway
Hey @Alex106, I’m curious if this stuttering with Trevor’s combat-ready jog animation could be fixed. It’s bothered me for ages. It occurs specifically when Trevor transitions into the combat-ready jog with no weapon equipped, where his animation briefly stutters or hitches during the running cycle. It happens on all platforms and seems to be specific to Trevor’s animation rig.
Here’s a link to an example. It’s much more noticeable if you reproduce it yourself in-game, especially at higher framerates. https://imgur.com/a/hdwwpm4
@CurtisG2000 I tried once but couldn't fix it unfortunately
@Alex106 Is spfixes the only file updated? Seems likely according to the changelog but I can't be sure myself so just asking to make sure. Don't want to break my mods folder unintentionally and backing up takes a long time.
@IreBurn No, the OIV package has also been updated
@Alex106 Ok. I'll do the backup then in case I mess it up.
@Alex106 I need to remember that this mod changes the startup from my replacement back to bikini girl.
I cant seem to find the XML file? Where is it?
@Seazonal_Pixel The dlclist.xml? It's in "mods\update\update.rpf\common\data"
Hello, Can you answer my question. Here one , I have installed the requirement of the GTA v lagecy with out the maps fiexes mod. Will it work without map fixes mod and can you make and mod that removes lens artifact etc. it would be very helpful. Please
@Ratulvmods It will work, but some stuff will look wrong/weird (like variious NPCs on the Chumash pier not sitting on benches).
As for the lens artefacts, you can use the optional included with this mod to disable it https://www.gta5-mods.com/misc/old-gen-timecycle
@Alex106 Great mod, I’m following your work! I was wondering—do these mods compromise the integrity of the original game? For instance, do they cause the game to crash while playing in story mode, or do they lead to any conflicts during missions?