170,620
1,412
170,620
1,412
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- fwBoxStreamer + DecalsPatch (Enhanced)
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "spmapfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Fixes (Pack 1 and Pack 2): use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v21.3
- Removed a collision box from the Dignity Yacht (story, Heists and Gunrunning DLC versions)
- Fixed one SLOD1 model of the Dignity Yacht's clutter not matching the HD model (story version only)
- Fixed some banners in Chum Street only being rendered on one side
- Fixed the wrong collision material of a sidewalk next to the Discount Beauty Store in Rancho
- Fixed various parts of the Paleto Bay sawmill not casting shadows
Thanks to -EcLiPsE- for finding the last 3 errors
Legacy:
- Updated the DLC pack and the "MP Map Fixes Pack 1" OIV package
- Enhanced:
- Updated the DLC pack and the OIV package
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- fwBoxStreamer + DecalsPatch (Enhanced)
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "spmapfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Fixes (Pack 1 and Pack 2): use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v21.3
- Removed a collision box from the Dignity Yacht (story, Heists and Gunrunning DLC versions)
- Fixed one SLOD1 model of the Dignity Yacht's clutter not matching the HD model (story version only)
- Fixed some banners in Chum Street only being rendered on one side
- Fixed the wrong collision material of a sidewalk next to the Discount Beauty Store in Rancho
- Fixed various parts of the Paleto Bay sawmill not casting shadows
Thanks to -EcLiPsE- for finding the last 3 errors
Legacy:
- Updated the DLC pack and the "MP Map Fixes Pack 1" OIV package
- Enhanced:
- Updated the DLC pack and the OIV package
First Uploaded: June 24, 2019
Last Updated: July 06, 2026
Last Downloaded: 16 minutes ago
All Versions
1,846 Comments
More mods by Alex106:
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- fwBoxStreamer + DecalsPatch (Enhanced)
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "spmapfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Fixes (Pack 1 and Pack 2): use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v21.3
- Removed a collision box from the Dignity Yacht (story, Heists and Gunrunning DLC versions)
- Fixed one SLOD1 model of the Dignity Yacht's clutter not matching the HD model (story version only)
- Fixed some banners in Chum Street only being rendered on one side
- Fixed the wrong collision material of a sidewalk next to the Discount Beauty Store in Rancho
- Fixed various parts of the Paleto Bay sawmill not casting shadows
Thanks to -EcLiPsE- for finding the last 3 errors
Legacy:
- Updated the DLC pack and the "MP Map Fixes Pack 1" OIV package
- Enhanced:
- Updated the DLC pack and the OIV package
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Custom Gameconfig
- Bugstar Fixes
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- fwBoxStreamer + DecalsPatch (Enhanced)
- Custom Gameconfig
- Bugstar Fixes
Installation (Legacy):
- Move the "spmapfixes" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Fixes (Pack 1 and Pack 2): use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
- Move the "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Fixes: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation of the flags and portals
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v21.3
- Removed a collision box from the Dignity Yacht (story, Heists and Gunrunning DLC versions)
- Fixed one SLOD1 model of the Dignity Yacht's clutter not matching the HD model (story version only)
- Fixed some banners in Chum Street only being rendered on one side
- Fixed the wrong collision material of a sidewalk next to the Discount Beauty Store in Rancho
- Fixed various parts of the Paleto Bay sawmill not casting shadows
Thanks to -EcLiPsE- for finding the last 3 errors
Legacy:
- Updated the DLC pack and the "MP Map Fixes Pack 1" OIV package
- Enhanced:
- Updated the DLC pack and the OIV package
First Uploaded: June 24, 2019
Last Updated: July 06, 2026
Last Downloaded: 16 minutes ago

















Fixing Stuff till VI
True Dedication
Hi, I keep getting the error ERR_FIL_PACK_3 when trying to start the game with these mods:
Map Fixes
Bugstar Fixes (all optionals)
Improved Grass Dithering
Menyoo
SHVDN 3.7.0.nightly.167
SHV for Patch 3788
All limit adjusters
Enable All Interiors by HKH151
Open World Interiors by M8T
GameplayFixesV
ZPatchV
GTA V version is: 1.0.3788.0
Any solution?
See through world in Franklin's safehouse bedroom.
https://imgur.com/a/QxdNAGl
Floating fence bar in Cypress Flats
https://imgur.com/a/MDEleg8
MP Map fixes is optional right? (stupid to ask but who knows)
@AkashnilHaldar If you have installed the standalone version of Improved Grass Dithering remove it and reinstall the one from Bugstar Fixes.
Also try without ZPatchV (I think it's outdated)
@QQQQ28a If you don't play with the MP map enabled then it's not required
No, I never used the standalone version of Improved Grass Dithering
I know your mods aren't compatible with RDE but PEV should be alright, right?
@Alex106 Great mod, is this supposed to be used with bugstar fixes? if so , how? thanks
@ManoBagulho If it doesn't make any changes to the map, yes
@icyglacial Just follow the instructions and that's it (no extra tinkering is required)
i dont know if i cursed myself or something but like when i installed this mod there was a bunch of blips (online only so like mansions and stuff like that), is there a fix?
@horribleatmodding Those blips are added by another script (Simple Trainer, InteriorsV or Enable All Interiors)
Some props in Zancudo just pop in out of nowhere, they seem to lack proper LODs. See the green generator left of the buzzard here.
https://images2.imgbox.com/bb/d4/zjUr75yT_o.png
https://images2.imgbox.com/e9/f4/JEd0M8PF_o.png
@horribleatmodding i actually kinda want this haha
This mod has messed with the playboy mansion interior mod ffs. doors open, interior is there but i cant walk through the door as theres an invisible wall on every entry. fix this ASAP
@Jax765 From what I've noticed, it seems to be an issue specifically with that prop (despite having an embedded medium LOD and proper LODs for all the placements), but I haven't managed to fix it
@Brando352 There's nothing to fix, but you can delete the files inside "spmapfixes\dlc.rpf\x64\levels\gta5\_cityw\beverly_01\bh1_36.rpf" (or "spMapFixes_Gen9\dlc.rpf\x64\levels\gta5\_cityw\beverly_01\bh1_36.rpf" for Enhanced) to avoid the static collisions from being overridden
@Alex106 Thanks man:)
for some reason it cause consistent crash on "Repossession" mission ,it just force the game close. im on gta v enhanced latest version, no other mods used beside gameconfig,heap adjuster,etc
@icyglacial Do you have any RT setting enabled?
@Alex106 nope, my gpu did not support RT