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@Djlaunch Okay, it means a parking space. Park there first. When the system pops up a prompt, you can hold Enter to trigger the functional service. However, note that it's a long press, not a tap.
@akamee47 I'm sorry, when I was packing the archive, I accidentally included the old, unfixed version. Please try the version I just updated again. I'm very sorry.😂😂
@akamee47 I have urgently fixed the compatibility issue with ScriptHookVDotNet-v3.7.0. Thank you for your support and feedback. Now you can download my latest 3.0.51 and test the results.
@Hsd I haven't added the feature of refueling with jerry cans yet (will add it in the future). Currently, when a vehicle runs out of fuel in the wilderness, you can only call a tow truck, like the one in Franklin's missions, to tow the vehicle to a gas station ⛽️.
@jjiyan I will most likely provide a feature in a later version similar to engine cleaning to restore fuel purity to 100% for fuel vehicles.
@akamee47 I will take note of this issue and provide it in a later version.
With a file size of just over 20 MB, achieving such level of detail is indeed quite impressive.
Since this is a map mod, I think you could add stt_prop_track_slowdown_t1 and stt_prop_track_speedup at the positions of the arresting cables and catapults on this aircraft carrier to simulate the functions of carrier arresting cables and electromagnetic catapults (no need to place them on the model surface; placing them inside the model also works so they are invisible but can still achieve deceleration and acceleration). Also, this is a nice carrier model 😃
@DirtSpray Yeah, I'll look into it in my free time. You can keep an eye on my version updates, since I only spend time on this as a hobby in my spare time, so it'll take some time.
@SouljaFlight Okay, but for now you can choose not to pay and escape. If you don't want to get a wanted level, you can use a trainer to set it.