Select one of the following categories to start browsing the latest GTA 5 PC mods:
@KaWouter The only way you can mess up using the launcher is by modifying a base game file.
Basically, to use the launcher, create as many profiles as you want, make the one you want active (with a right click), and mod your game normally. When you switch profiles (by either making one active or clicking on one's name), the mods from your old profile are transfered to an external directory, and mods from your new profile (if there are any) are transfered back into your game's directory.
Therefore, obviously, the launcher will work properly as long as you don't modify one of the files originally present in your base game's folder. Hence my first statement :)
@ikt Well thanks, I'm flattered :)
Actually, it got approved right away. Thanks to the mod who did it :)
@Jordi93 Oups, I packaged the last version wrong. I updated it, but it will not be approved right away. If it's not approved when you come back, you can download it on github (on the "releases" page)
@Jordi93 RPH and ScriptHookV/ScriptHookVDotNet are entirely independant. You don't need to install the other for one to work.
As for the installation of AsiSupport, check the readme
@Marshmello200123 Did you select the directory you added (by double clicking on it in the directory list) ?
@jedihacker2002 I'm sorry, your issue seems unrelated to the launcher. I can't help you with that.
@fingersplinter Exactly. Make a profile active = associate every change you make to the game to the profile in question
@lendit Version 0.6.7 has been approved on 5Mods, so you can simply download it here.
When you want to download a release on GitHub, you have to go to the "Releases" page
@lendit @madacap I've just fixed the crash in version 0.6.7. You can either wait for it to be approved on 5Mods (which shouldn't take long), or download it on github