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@BroFist21 @Bajevi @PostaL I looked into to the visual bug and apparently the native function WEAPON::REMOVE_ALL_PED_WEAPONS is what's causing the smartphone to disappear from the hand of the player (and peds I assume).
So, what you can do is making a save while not having any weapons and then change to remove_all_player_weapons=0 in your configuration file. You might need to restart the game after this to make it work. Note that this change will make it possible for the player to get new weapons, since they wont be removed automatically if remove_all_player_weapons=0. However, weapons can't be used as long as disable_all_firing_and_melee stays as 1. They can only be seen when held by the player.
@wang0513 I tested now and it works fine for me. Make sure to have a legit and latest version of the game. Pirated copies of the game are known for not working well with mods. This is a .asi mod made directly in C++ and so updates are rarely required of .asi mods. .Net mods on the other hand often needs to be updated after a game update.
@Jack Reacher In the menu, under sound settings, change the horn signal to what you want and also in that menu, change the notification sound signal to horn.
@BroFist21 Yes, there's a visual bug discussed with PostaL above in the comments, where the player's hand is not holding a phone, just as if it was invisible. Same with pedestrian's. But the UI and settings for the phone, in the bottom right corner, works fine. So it's a visual bug and I don't know why it's there since the mod is not manipulating any phone object or removing any.
@johanesAlex Got a legit/purchased copy of the game and updated? Installed correctly? Resources called by the mod sometimes doesn't exist yet in older versions of the game. So you will have to update the game or buy it if you haven't already.
@MrSkittles That's strange, because muted speech was one of the first things added to the mod.
"-- Speech including bad language and sounds of pain are muted."
Maybe you haven't installed the mod correctly. Sound can be turned back on in the configuration file, but I guess you haven't. Are other features working? Another possibility is if you've got an old version of the game (not updated) or a pirated copy of the game.
Note that Alexander Blade is currently working on a new version of Script Hook. The newest version/update of the game currently doesn't work with any mods until he fixes it. He will probably release a new version in just a few days.
@DeanB What do you mean? If you use a bought game/ legit copy, it will work. Resources called by the mod sometimes doesn't exist yet in older versions of the game. So you will have to update the game or buy it if you haven't already.
@DeanB Got a legit/purchased copy of the game and updated? Installed correctly?
@Nex For keys, -1 means off, not used. If you want to use a key with a feature, Go to https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731%28v=vs.85%29.aspx or
;http://pastebin.com/CX2nZVLN and find a key with corresponding code that you want to use. Then go back to your config file and replace -1 with your chosen key code. Both hexa (with prefix 0x) and decimal number works.
Same goes for activate_2=-1 If you want to use a second key together with the first one, find the key code for the key you want to use and replace -1 with your code.
Example 1: Two keys in use with key codes for "CTRL" (0x11) and "Delete"(0x2E):
Example 2: Only one key in use, "End", 0x23: