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@Crimson_Bullet84 Sweet glad to hear it worked out for ya. As to the update question I cannot say for sure sort of lost my motivation to mod this game I kind of burnt myself on it lol. I may do it in the future however so yeah I cannot say one way or the other, also really appreciate the rating and I am glad it worked out for ya take care for now.
@Crimson_Bullet84 Wouldn't be caused by my mod in any way no reason for it to do that. If you are using a mod folder for my mod try instead doing a direct replacement that usually fixes any problems. Just be sure to back up everything before doing so if you can provide more info I will be glad to help you out more get back to me after you've tried that and we will go from there.
@MvcGyver Some serious work was done here and considering the limitations this game has for sounds ( Indoor/Outdoor Reverb for example ) this sounds pretty decent nice work.
@Siggz21 Just wanted to further elaborate on the AK and the reasoning behind it the Ak's bolt is very heavy its overbuilt in typical Russian fashion and also it's off center and fires a decently recoiling round still controllable but nothing like an Ar-15 for example which is much more controllable since the Bolt is in line with the stock and centered over the firearm receiver coupled with a recoil buffer ( The AK doesn't have one ) and also shoots a milder recoiling round. So that was my reasoning for how it is I hope this makes sense.
@Genoscyde & @Siggz21 Wow guys I really appreciate the kind words thank you very much for saying what you did and of course for the ratings !!!!!! @Siggz21 You are correct about what you said different vehicles do have different resistance values depending on armor/health and overall mass but most vehicles will not blow up from the grenades being thrown close to them. Also about the AK yeah its much more fluid and dynamic recoil compared to before which was just simply a quantitative linear value now multiple variables on the X,Y and Z axis determine the recoil pattern of the rifle so that would be why. @Genoscyde I understand your reasoning perfectly valid however I do doubt my mod caused those bugs in particular might have been a mod conflict simply but yeah its a massive massive game so it's hard for me to be 100% sure about that. I am glad your enjoying it however and yeah the guns in default are garbage and feel very cartoony almost which is why I created this mod in the first place thanks for the kind comments again to both of you and take care for now.
Absolutely Gorgeous !!
@OHLAWDHAFFMURCY Thanks man I will but just deciding what to do next, I will mod more games though no doubt about it I don't know if I will continue this mod or not I cannot say for sure. I appreciate the kind words and glad everything worked out on your end.
@coolfish2 Well with what your telling me the mod obviously did not take effect at all otherwise that would not happen. First read my post above to a user with a similar problem that may help you. If those solutions don't work and you installed it correctly then it is probably a mod conflict that is taking place scripts of various kinds can do that sometimes. You may have to work backwords to figure out which mod is making it not work or it could be you have a pirated copy of the game there is to many variables to predict here but I will help you more if you give me more information take care for now.
@OHLAWDHAFFMURCY My guess is you need to actually replace the files directly instead of using a mod folder just make sure you have the files I instruct in the readme backed up first. If that doesn't work try using the sound mod that I recommend on this page. The new one is okay though I find it inferior in a few ways if you are going to use the new sound mod that's out there be sure to not use any of the weapon files that come with it just replace the sound folders there could be a compatibility issues. I hope one of those solutions works for ya let me know how that goes.
@Sergei_159 Thanks man appreciate that.