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@laboyasd Check the 'Idle Consumption' option under the 'Fuel Consumption' menu. Also try to set the 'Gas Station Fuel Price' option to OFF.
@Spyder51 Try to disable the 'Show Bolingbroke Penitentiary On Map' option.
@RADEoE If you want to play online having ENT installed remove the 'ScriptHookV.dll' and the 'dinput8.dll' files. Or if you're using OpenIV --> launch it --> Tools --> ASI Manager --> Disable ASI loader (press uninstall button). You can easily enable it back by pressing the same button.
@darthxanxus You should try the 'Auto Apply Last Saved Skin' option. It will work for one for your characters. Pick your favorite character, dress him up, save his skin, then select the 'Auto Apply Last Saved Skin' option --> Saved Character Only.
@NikoChico65 Btw if you're using the 'Saved Weapons' feature you can equip saved weapons only. This probably will help you.
@NikoChico65 We'll take a look.
@coolio46 We didn't delete anything. It's here: Vehicles / Speed Boost.
@Nightwing234567890- You must enable the 'Different Weapons' option.
@bakabukakke I'm not sure it's possible but we'll take a look. Btw do you mean the radio is disabled, but when you change a station it starts working again or what?
@Mackyrane You must have your game up-to-date. If you don't then enable a 'Disable Despawn of DLC Vehicles' option under the 'Vehicles' menu.
@BossSaiyan1 You can't use this trainer online. It even won't let you load the online mode.
@Coolguy7766 @Aconervii Are you using openVhook?
@That1RandomLoser Press Windows key + R -> Type: %appdata% -> 'GTAV Enhanced Native Trainer' folder. Remove the folder.
@Harui You are supposed to copy it from the same archive you copied the ASi file from.
@Harui Either follow @darthxanxus 's advice or you can do even better. That is a ScripthookVDotNet mod's console that appears on the screen. Open the 'ScriptHookVDotNet.ini' file, find replace 'ConsoleKey=F4' with 'ConsoleKey=None'.
@deep443 It depends on the mod but ususally you place your script mods into 'your GTA V / Scripts' folder. There must be a 'readme' file in that spiderman mod.