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Now if only this can be further modded to take advantage of the superhero mods.
"We have APC, IFV, tank support, Helicopter support, and close air support plane... support!"
"We have a Hulk."
*Cue friendly Hulk wrecking enemy military*
Alright then, so, how I would I type in the model names for vehicles and peds? Because I tried and all I found in those fields were series' of numbers and not even the ingame names for them.
Wouldn't it be easier though to just type the ped model in the XML thing to use for a specific gang, though?
Why is it easier to add ped models in game?
Deleting it/Renaming it will make the scirpt have to generate a new one in game or?????
Also, is there a way to set everything in the mod to square 1? You know, reset everything. Also, is there a way to set Gang names and models that they spawn with and stuff? Because I want to make all the other gangs foreign militaries and mine the US military and have them all spawn with vehicles and other awesome stuff so that it feels like a war for Los Santos and all the areas feel like they're occupied and stuff.
You know the mission where Amanda calls you about a private investigator? For some reason, it's conflicting with that. I think it's cuz the cops are supposed to chase you and I dominate the area so hard that cops won't even spawn and I don't get a wanted level. XD
Is there a version that works for 1.0.1290.1?
Hey man, this mod conflicts with some story missions, so, I was wondering, whats an EASY way to disable it so that I don't have to reinstall everything again?
How come the game crashes before I can even enter it after a certain ped limit is reached?