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[17:21:05] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[17:21:05] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[17:21:06] [DEBUG] Initializing NativeMemory members...
[17:21:20] [DEBUG] Loading scripts from E:\GTA 5 ENHANCED\Grand Theft Auto V Enhanced\scripts ...
[17:21:20] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[17:21:22] [INFO] Found 6 script(s) in EnableAllinteriors.dll resolved to API version 3.7.0 (script assembly version: 45.1.0.0, target API version: 3.7.0).
[17:21:22] [DEBUG] Loading assembly iFruitAddon2.dll ...
[17:21:22] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API version 3.7.0 (script assembly version: 2.1.1.0, target API version: 3.7.0).
[17:21:22] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[17:21:22] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (script assembly version: 2.2.0.0, target API version: 3.6.0).
[17:21:22] [DEBUG] Instantiating script EnableAllinteriors.CayoMines ...
[17:21:22] [INFO] Started script EnableAllinteriors.CayoMines.
[17:21:22] [DEBUG] Instantiating script EnableAllinteriors.Class1 ...
[17:21:23] [INFO] Started script EnableAllinteriors.Class1.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.LoadMPMaps ...
[17:21:23] [INFO] Started script EnableAllinteriors.LoadMPMaps.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.ManageCayoPerico ...
[17:21:23] [INFO] Started script EnableAllinteriors.ManageCayoPerico.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.ManageSnow ...
[17:21:23] [INFO] Started script EnableAllinteriors.ManageSnow.
[17:21:23] [DEBUG] Instantiating script EnableAllinteriors.OpenClosedDoors ...
[17:21:23] [INFO] Started script EnableAllinteriors.OpenClosedDoors.
[17:21:23] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[17:21:23] [INFO] Started script iFruitAddon2.IFruitAddon2.
[17:21:23] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[17:21:23] [INFO] Started script iFruitAddon2.Settings.
[17:21:32] [ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at SHVDN.NativeMemory.GetVehicleCount()
at GTA.World.CreateVehicle(Model model, Vector3 position, Single heading) in ScriptHookVDotNet3\GTA\World.Obsolete.cs:line 401
at EnableAllinteriors.Class1.REQUESTINTERIORS() in Grand Theft Auto V\GTAV modding\Source Code (BACKUP 21.07.25)\Active\EnableAllinteriors\EnableAllinteriors\Class1.cs:line 17114
at EnableAllinteriors.LoadMPMaps.OnTick(Object sender, EventArgs e) in D:\Grand Theft Auto V\GTAV modding\Source Code (BACKUP 21.07.25)\Active\EnableAllinteriors\EnableAllinteriors\LoadMPMaps.cs:line 80
at SHVDN.Script.DoTick()
[17:21:32] [ERROR] The exception was thrown while executing the script EnableAllinteriors.LoadMPMaps from "E:\GTA 5 ENHANCED\Grand Theft Auto V Enhanced\scripts\EnableAllinteriors.dll".
[17:21:32] [WARNING] Aborted script EnableAllinteriors.LoadMPMaps.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
no longer works with nightly scripthook
think you could add an ini optional for the red screen overlay when you're wanted ? besides that , this mod is peak
@xXcalvin54Xx Yes me too, I was wondering why the game wouldn't launch even though I only had shv and a trainer as well ! Now it launches fine after removing..
@iammistahwolf Also depends on gameconfigs.
LODs are bugging for me. Interior is fine! I like it.
Do these spawn in traffic too?
Thanks! I was actually thinking about pushing peds over rails with push n shove hahaha
thank you so much dude rockstar gotta fix so much small stuff
when i installed this before the update, there were literally cop chases everywhere LOL nonstop action