Resource Extensions 1.0
251
19
251
19
Resource Extensions for GTA V Enhanced
RE gives the game more headroom for heavy mods like high poly vehicles, textures, peds, etc.
Install & Compatibility
Notes
Future Updates
Not guaranteed as I might move on to RDR2
Credits
Redistribution of this tool is not allowed without my permission.
RE gives the game more headroom for heavy mods like high poly vehicles, textures, peds, etc.
- bigger limits: memory pools, resource budgets, and Packfile/rpf limits
- RT shadows: increases the raytracing buffer for high poly moving objects, which stops shadow flickering
- hardware note: heavy modding needs solid hardware!! 16GB RAM / 8GB VRAM is a good baseline. For 4K/high poly setups: 32GB RAM / 12GB+ VRAM is recommended. I built and tested this on my own rig (32GB RAM / 24GB VRAM). It has not been tested on anything else.
Install & Compatibility
- install ScriptHookV
- drop ResourceExtensions.asi into your game folder
- Crucial: remove any other limit adjusters (Heap Adjuster, Packfile Limit Adjuster, etc.) and any custom gameconfig.xml. They will clash and break things!
Notes
- Story Mode only
- CodeWalker Gen9 Converter (R30_dev48) sometimes has issues processing .ytd files, which can lead to bugs or random crashes
- supports Enhanced build 1.0.1158.13. If GTA updates, the mod might stop working. You can leave the file installed..it just won't do anything
Future Updates
Not guaranteed as I might move on to RDR2
Credits
- C++. Built with MinHook and ScriptHookV by Alexander Blade. Reversed and tested using CE, Ghidra, and CodeWalker by dexyfex
- for faster loading times: Straight To Story Mode by Chiheb-Bacha
- Existing adjusters and a custom gameconfig (v3.0 & v4.0 by BadassBaboon) were used purely as reference material. Every patch and memory offset in this tool was independently reversed and verified for the Enhanced.exe
Redistribution of this tool is not allowed without my permission.
First Uploaded: 6 days ago
Last Updated: 6 days ago
Last Downloaded: 3 minutes ago
7 Comments
Resource Extensions for GTA V Enhanced
RE gives the game more headroom for heavy mods like high poly vehicles, textures, peds, etc.
Install & Compatibility
Notes
Future Updates
Not guaranteed as I might move on to RDR2
Credits
Redistribution of this tool is not allowed without my permission.
RE gives the game more headroom for heavy mods like high poly vehicles, textures, peds, etc.
- bigger limits: memory pools, resource budgets, and Packfile/rpf limits
- RT shadows: increases the raytracing buffer for high poly moving objects, which stops shadow flickering
- hardware note: heavy modding needs solid hardware!! 16GB RAM / 8GB VRAM is a good baseline. For 4K/high poly setups: 32GB RAM / 12GB+ VRAM is recommended. I built and tested this on my own rig (32GB RAM / 24GB VRAM). It has not been tested on anything else.
Install & Compatibility
- install ScriptHookV
- drop ResourceExtensions.asi into your game folder
- Crucial: remove any other limit adjusters (Heap Adjuster, Packfile Limit Adjuster, etc.) and any custom gameconfig.xml. They will clash and break things!
Notes
- Story Mode only
- CodeWalker Gen9 Converter (R30_dev48) sometimes has issues processing .ytd files, which can lead to bugs or random crashes
- supports Enhanced build 1.0.1158.13. If GTA updates, the mod might stop working. You can leave the file installed..it just won't do anything
Future Updates
Not guaranteed as I might move on to RDR2
Credits
- C++. Built with MinHook and ScriptHookV by Alexander Blade. Reversed and tested using CE, Ghidra, and CodeWalker by dexyfex
- for faster loading times: Straight To Story Mode by Chiheb-Bacha
- Existing adjusters and a custom gameconfig (v3.0 & v4.0 by BadassBaboon) were used purely as reference material. Every patch and memory offset in this tool was independently reversed and verified for the Enhanced.exe
Redistribution of this tool is not allowed without my permission.
First Uploaded: 6 days ago
Last Updated: 6 days ago
Last Downloaded: 3 minutes ago

This file has been approved automatically. If you think this file should not be here for any reason please report it.
yo make this for legacy
@qcvntrx this was mainly created because of the RT/BVH limits, which don't exist in Legacy
@writtninblood yes!
Thats Awesome! Works great
finally thank you so much bro
Can you adapt this to Legacy version, please?