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  • @Artem530402015
    If it did I wouldn't have an account (because it would be banned) - the file is checked before it's made public and it's not obfuscated etc. It's very likely a false positive as most mods/cheats/DLLs are on here.

    2 days ago
  • @IreBurn They should only appear when the option is enabled (then disabled) so I'm not sure why they would be appearing on load other than you're using an older ENT version where it was a problem. A few options do this on purpose to tell you the key binds etc (like the gravity gun).

    4 days ago
  • @M4D_MAXX_
    I've not had a similar issue before other than my keyboard eating the input randomly. It does sound like a double input issue. Does it do it if you bind it to something like the enter key on a numpad?

    4 days ago
  • @IreBurn The snow notification was an age old bug which was fixed on the latest version - it should only show it when it's genuinely disabled and not every time you load a save (which it was doing before). Yachts shouldn't be removed unless you unload their interiors. It's likely the Yacht is despawning because ENT is loading the online map which refreshes the entire map model (including removing loaded assets).

    6 days ago
  • @IreBurn
    That's just how the "all" options work. It iterates over all vehicles, regardless of type, and applies something to it. While the game does keep track of player vehicles through decors, that only applies to online. In SP a vehicle is a vehicle. Unless it's a special one (i.e one of the player's special vehicles like Trevor's) there's usually nothing else to distinguish it and it's treated as such.

    @esdras97 You need to take a break. Clearly there's something bad going on in your head if you think an attitude like that is acceptable.

    Since it's such a 'stupid mod' then it's best if you don't use it. Clearly it's too difficult for you to use (and you're still spreading blatant misinformation) and don't bother coming back - with an attitude like that to a free mod, you obviously need a break away from the PC before you cause yourself a mischief. Spend the time away learning basic social skills - it'll help for a start.

    9 days ago
  • @IreBurn Since it's under "world" that's intentional as those options affect everything around you. It applies to everything - not just player vehicles.

    September 10, 2026
  • @esdras97 Thanks for the Amazon review but you're also spreading misinformation. ENT can run with other mods - we don't guarantee 100% compatibility (no one does) but we don't go out of our way to stop you co-loading other mods.

    The "preload whole map" is because you've left the online map loaded which is needed for most interiors. Disable that and you'll be fine.

    September 09, 2026
  • @Zsombor_99
    It sounds like it could be a mod conflict somewhere but then you'll just be going down rabbit holes finding out the specific issue. If you didn't have snow enabled in ENT then it's another mod trying to use it and crashing as a result.

    September 05, 2026
  • @Zsombor_99
    Shouldn't need to. Just to clarify it's this you're using? https://sqlitebrowser.org/

    I can open up my DB fine in that tool (after opening up ent.db -> Browse tab -> drop down -> has tables).

    @IreBurn
    An all zeroes hash usually is a sign the SHV broke or something tried calling something at the same time ENT did. If it had a native hash then we could at least trace it to something in ENT.

    All I could suggest is resetting ENT's settings and see if it continues. Could just be a bad mod conflict somewhere breaking the scripthook.

    September 02, 2026
  • @Zsombor_99
    That looks like your DB is completely wiped for some reason. I've genuinely never seen this before either. The only solution would be to get ENT to make you a new one and re-do your custom things unfortunately.

    August 30, 2026