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@writtninblood you just need to self-assign a role and you'll get access to all channels. You'll then find it in #downloads
@Suzerain001 You're welcome :)
@piiirate Thanks :)
@Hernancho674 Please send the logs on my discord and I'll look into the reason. asiloader.log, scripthookv.log and scripthookvdotnet.log
@Aquaphobic I believe I already responded on Discord, but I'm not really able to reproduce this, as I've been using it with no issues on every update since I released it, and I even had other people test it. Not sure tbh.
@Hadw as rex said, it's likely a gameconfig issue.
@kcapazzi you're welcome :)
@Vitalezzzz Hey, you're welcome :)
Mods not working, or either working with SHVDNE or nightly exclusively is due to the breaking changes that nightly introduced few months ago, which broke a lot of scripts that were compiled using the nightly version, and whose authors are no longer around to update them. It also meant that newer scripts that were compiled using nightly after said breaking changes won't work with older nightly versions, and won't work with SHVDNE, since its API is based on a year-old nightly version, and I wouldn't incorporate the same breaking changes, as SHVDNE is stable by default. So you have this mess where a lot of scripts require different runtimes... and I tried to solve it without introducing breaking changes but it wasn't possible, so really the only way is to get kagikn to reverse the breaking changes made during the past months, since nightly is by default unstable, so changing the api again shouldn't be an issue, and the breaking changes themselves were honestly not necessary at all, especially this late into GTA5
@ItsAlenCraft it's too high. You should set the value just high enough for your game to load properly, and that value will depend on the mods you have. If it's not enough, you'll know instantly, as the game won't start
@silentzer14 All good np, and you're welcome :)