I had what @scrubking was having issues with in 1.3 so I'm trying 1.4 in a bit. Could be a script conflict.
also couldn't get the GUI of the 5 cars that simeon wanted (1st pic on mod showcase) like I could in the earier versions. (( 1.2 and eariler. )) I'd only get a text notification of the car when I called him. Even when I was at the garage's (tried this on all of them) yellow marker, they displayed nothing, like something wasn't triggering.
@FelixTheBlackCat Noticed that whenever I go for the 50x batch cook of meth the script uses only 10 supplies like the 10x option. I thought another mod was screwing with it but I looked into the source and found that it was just a typo in the code.
Love the mod, made an account just to comment this cause I don't know how to compile a .dll lol
((Line 7126 - 7144))
public static void cookmethlarge()
{
Meth.TimerCounterAutoBatch = 0;
Meth.CookingCooldown = 1;
largeBatchStart = 1;
currentSupplies = currentSupplies - 10;
UI.Notify("~g~Started cooking large batch!~w~ Meth will be ready shortly.");
}
public static void cookmethverylarge()
{
Meth.TimerCounterAutoBatch = 0;
Meth.CookingCooldown = 1;
large2BatchStart = 1;
currentSupplies = currentSupplies - 10;
UI.Notify("~g~Started cooking very large batch!~w~ Meth will be ready shortly.");
just add a don't tread on me engraving next to it and it'll be gold.
Will their be an option to buy the materiaols in the future? very cool mod!
lol
@Fuyuhiko From what I observed in the .ini , it picks randomly.
@fet0r It works! https://imgur.com/a/Fpi3YUx
I had what @scrubking was having issues with in 1.3 so I'm trying 1.4 in a bit. Could be a script conflict.
also couldn't get the GUI of the 5 cars that simeon wanted (1st pic on mod showcase) like I could in the earier versions. (( 1.2 and eariler. )) I'd only get a text notification of the car when I called him. Even when I was at the garage's (tried this on all of them) yellow marker, they displayed nothing, like something wasn't triggering.
@cakraSayakaV compile. it wouldn't know what to do if it wasn't compiled.
@FelixTheBlackCat Noticed that whenever I go for the 50x batch cook of meth the script uses only 10 supplies like the 10x option. I thought another mod was screwing with it but I looked into the source and found that it was just a typo in the code.
Love the mod, made an account just to comment this cause I don't know how to compile a .dll lol
((Line 7126 - 7144))
public static void cookmethlarge()
{
Meth.TimerCounterAutoBatch = 0;
Meth.CookingCooldown = 1;
largeBatchStart = 1;
currentSupplies = currentSupplies - 10;
UI.Notify("~g~Started cooking large batch!~w~ Meth will be ready shortly.");
}
public static void cookmethverylarge()
{
Meth.TimerCounterAutoBatch = 0;
Meth.CookingCooldown = 1;
large2BatchStart = 1;
currentSupplies = currentSupplies - 10;
UI.Notify("~g~Started cooking very large batch!~w~ Meth will be ready shortly.");