@loganfelska Yes, if you ***read the very first line*** of the description, the answer to your asked question was already answered days before you asked, answered before it was even approved/visible on 5mods.
@cakuzma Yeah I think I'd be able to port that script over in the near future; the script itself is incredibly inefficient, and depending upon script licensing and whatnot depends upon whether I just do a 1:1 port (minimum changes made to get it working/ported) or create my own based upon it from scratch (far more efficient).
@cakuzma No problem; as I had stated previously, compatibility with the existing Lua Plugin scripts in JM36 Lua Plugin is the priority before new features (since it is meant to be an updated/updated replacement with so much more to offer), and I have something kinda big for the next update for developers, though I'm not sure whether I'll make that a part of Function (Re)Mapper or built into JM36 Lua Plugin.
@JohnMcClane The yellow bar is actually another script for fuel indication, called frFuel, and was never a part of this script (hence why it also isn't in this port); for the vehicle map (and other configurations/settings), you need to enable it from inside the Lua script itself, vehhud.lua
@unitedOrange66 The car damage indicator isn't controlled/configured via any ini configuration files, it is (and other settings are) configured from within the Lua script itself, vehhud.lua; modifying the FunctionRemapper (ini configuration file and script) may cause things to not work as expected.
@TheKetrab Yeah possibly; I'll see what I can do, the problem is they've not approved one of the required components for this script to function which doesn't make any sense (still pending days later). For now, I will update the installation section with more detailed steps as it was expected that they would approve everything that was uploaded so that the guide would not need to be more than 1 step.
@loganfelska Yes, if you ***read the very first line*** of the description, the answer to your asked question was already answered days before you asked, answered before it was even approved/visible on 5mods.
@cakuzma Yeah I think I'd be able to port that script over in the near future; the script itself is incredibly inefficient, and depending upon script licensing and whatnot depends upon whether I just do a 1:1 port (minimum changes made to get it working/ported) or create my own based upon it from scratch (far more efficient).
@FulcrumTano One day maybe, though I don't think it'll be any time soon due to the way that it is written to function.
@cakuzma No problem; as I had stated previously, compatibility with the existing Lua Plugin scripts in JM36 Lua Plugin is the priority before new features (since it is meant to be an updated/updated replacement with so much more to offer), and I have something kinda big for the next update for developers, though I'm not sure whether I'll make that a part of Function (Re)Mapper or built into JM36 Lua Plugin.
@JohnMcClane It's a simple boolean value, true/false, on one of the "RaceMode" settings
@SloppierPizza21 I'll look into that when I get the chance
@JohnMcClane The yellow bar is actually another script for fuel indication, called frFuel, and was never a part of this script (hence why it also isn't in this port); for the vehicle map (and other configurations/settings), you need to enable it from inside the Lua script itself, vehhud.lua
@TheKetrab The new more detailed steps have already been posted, not sure yet if/when I'll be able to make a video guide.
@unitedOrange66 The car damage indicator isn't controlled/configured via any ini configuration files, it is (and other settings are) configured from within the Lua script itself, vehhud.lua; modifying the FunctionRemapper (ini configuration file and script) may cause things to not work as expected.
@TheKetrab Yeah possibly; I'll see what I can do, the problem is they've not approved one of the required components for this script to function which doesn't make any sense (still pending days later). For now, I will update the installation section with more detailed steps as it was expected that they would approve everything that was uploaded so that the guide would not need to be more than 1 step.