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@GAGER Thanks man, I definitely will continue to make the mods. I just gotta learn not to let other's affect me so much. Glad you like the disarm haha, more coming soon! ;)
@Stefan69 Thanks, homie! :)
@AllDueRespect It's definitely possible, I'm surprised I missed that. Expect it in the next update.
@ScooterShooter I'm waiting for a friend to test it out for me, I've got a few people I also want to contact for testing since they're the OG's of the mod. @Reyser ( ͡° ͜ʖ ͡°)
@Necrovoltage It should get created after you run the mod in-game. :)
@Zavro Only if I was a genius and knew everything. Wouldn't that be awesome.
@Stefan69 I honestly don't know, do you know how many people come to me and ask me that question? Yet, it works for me and everyone else in the universe. I'm sorry man, but you most likely installed it incorrectly. But, hey, thanks for the amaaaazing rating :D
@Jordiepw The release of survival bases will be soon, and you ABSOLUTELY can upload bases. Try using these guidelines:
Peds: No more than 20-30 peds, make food / weapon / and resource traders (I'll tell you how to set them up with map-editor when the new version releases) [NOTE: This does not matter if the base is hostile]
Vehicles: You can have the same amount of vehicles as peds but I recommend you use as little as you can while still keeping it immersive.
Surroundings: It doesn't have to be super fenced in like you would assume, since zombies will not spawn near the base (although they can wander in from time-to-time) but don't worry, if they do get in the actually camp people will still attack the zombies since I have that setup in code.
@GAGER Thanks for being so kind man, and I'm a huge fan of Julio's mods for sure. You opened my eyes a little bit, and I'm just so caught up in all the hate that I'm getting recently it's just making me feel like I'm wasting my time. But you're absolutely right, I'll keep updating the mod and try my best at making this thing top-notch. Thanks again man, you're a really intelligent and extremely nice person.