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    @Eingenvector it's a go for Manual Reload

    7 days ago
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    @Kyote @mateo_land1 please wait for InfamousSabre to find and re-upload his Pickups v2.2. The current v2.1 does not support the DLCs Gunrunning, Doomsday Heist and After Hours (ie. 12 MKII weapons, Double-Action Revolver and Stone Hatchet) but with my update, it would well serve the DLCs: Arena War, Diamond Casino Heist, Cayo Perico Heist.

    7 days ago
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    @InfamousSabre I'm still keeping your v2.2, can send you via email or something then

    7 days ago
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    @InfamousSabre Haha, I visited the forum post and your youtube videos regarding Pickups and learnt about you being busy. Anyway, looking forward to your Pickups 3.0 :)

    7 days ago
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    @Respawn Knight you should visit the original page for more details but I can outline it like this
    - You can only get one weapon in each of 7 slots. (eg. acquiring Hammer would throw Knife away, as they are both Melees)
    - Ammo types have been changed too - you can only pick ammo of the same type (you can see it in the XLSX file).
    - Ammo capacity also have been reduced.

    7 days ago
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    @N8Gamez Hi, just having a few questions
    - In each .rpf package, did you resize the textures in the .ytd files only and keep others untouched, or is there any other file extension that you also worked though?
    - By which ratio did you resize the textures (for example 50% or 25% of vanilla)? For the new unsupported updates, could it possibly result in any bugs if I downsize EVERY textures in the by the same ratio at once?
    - Did you remember what went wrong with the DLC folders mplowrider and patchday8ng that cause the corruption?

    February 13, 2021
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    @Vangrel All suggestions are toward realistic gameplay :)
    Pickups by InfamousSabre (though it only supports as late as Gunrunning DLC, and the author removed it)
    Better Weapon Ragdoll by Cloud_Power
    Disarm by jedijosh920
    Injured Ragdoll Enhanced by EnforcerZhukov

    February 13, 2021
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    @kushkronik Give it a try, pal :) I swear it is that easy. Just remember to backup first and read the text structure carefully, you'll figure it out

    February 01, 2021
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    Been looking for this mod. Glad you revived it. Works like a charm. :)

    However there's a bug that cause motorbikes to disappear when you push their drivers. Hope you could check out.

    January 27, 2021
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    For the ones with already modded popgroups.ymt, you guys may want to try this

    1. Use OpenIV to navigate to mods\update\update.rpf\x64\levels\gta5\popgroups.ymt

    2. Export popgroups.ymt to desktop, make a backup, and edit it with Notepad as follows:

    3. Search for "<flags>POPGROUP_AMBIENT POPGROUP_AQUATIC</flags>". You should see the model name A_C_FISH

    4. Replace the content between equivalent <Item> and </Items> lines (containing the above flag) with:

    <Name>Fish</Name>
    <models>
    <Item>
    <Name>A_C_FISH</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_FISH</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_FISH</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_STINGRAY</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_DOLPHIN</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_SHARKHAMMER</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_SHARKTIGER</Name>
    <Variations type="NULL"/>
    </Item>
    <Item>
    <Name>A_C_KILLERWHALE</Name>
    <Variations type="NULL"/>
    </Item>
    </models>
    <flags>POPGROUP_AMBIENT POPGROUP_AQUATIC</flags>

    5. Save & Use OpenIV to put it back

    August 19, 2020