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Better Deformation + More Durable Cars 0.4b

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What has been Changed: (0.4b)
-Increased Deformation Damage - instead 25% i tweaked it to about 15%/12%, 10%/8% for update cars.

What has been Changed: (0.4a)
-Tweaked Deformation Damage - 25% decrease from 7.0 to 5.75 for most cars to prevent vehicles from being undrivable after 1-2 hits. [Other cars from 6.5 to 5.25 and from 6.0 to 4.75]
-Sadly Rhino Tank don't have any deformation map so i needed to revert changes to that vehicle. Will it blend? NOPE.
-Added better readme.

What has Been Changed: (0.3b)
-Added several vehicles from update, they vary in deformation durability.
-Tweaked few standard vehicles like helis/planes to not insta explode after deformating.


What has Been Changed: (0.2)
-Added deformation to all missing non-dlc vehicles.
-Tweaked van vehicle category to be a bit more resistant to deformation.
-Lowered a bit Deformation Damage from 7.5 to 7.0 or 6.5/6.0/5.0 for some van cars.

What has Been Changed: (0.1c)
-Vehicle Deformation from 0.5/0.7/0.8 to 7.5 (some 7.25 or other similar variables)
-10 times more durable car engine 1 to 0.1



Installation
Using OpenIV 2.6, select update.rpf > common > data, enter Edit Mode, drag and drop the included handling.meta file, and close.

Also if you want update(dlc) vehicles put handling.meta from dlc folder to GTA V/update/update.rpf/common/data (only from 0.3b)
First Uploaded: May 09, 2015
Last Updated: May 10, 2015
Last Downloaded: 1 hour ago
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187 Comments

  • Default

    @JohnnyGoJohnny Hey I made this mistake: make sure you're extracting the files out of the .rar or 7zip file to your desktop or something before you drag it in and replace the file. Otherwise, if the .rar file is not unzipped, the game will always crash. Also, crashes are destined to happen, so create a backup of your game. Hope this helps :)

    October 25, 2015
  • Default

    The Adder's doors are messed up and the adder can break through anything. You need to fix this

    October 27, 2015
  • Default

    I don't suppose anyone's willing to mix this with semi realistic vehicle physics? They'd be perfect together... DX *sigh* dream on crissy

    October 28, 2015
  • E7cce0 1328345706572

    @crisscross97 I believe I tried doing this with some desired results but at the same time I couldn't figure out how to make the vehicles more durable. I will however attempt to remix them in the next few days.

    December 21, 2015
  • Trevor2

    I love this, but is there any plan to update this for other vehicles? The deformation is just right, but it doesn't apply to all vehicles!

    February 02, 2016
  • Bf4176 lind manga

    @Corinarh can you check and compare this mod with this damage fix
    https://www.facebook.com/enbfx/photos/a.195570827210309.30809.195568980543827/652082984892422/?type=3
    In this ENB disabled limit to take damage. You mode just increase deformation, but some parts still restricted to be damageble. If you compare with this mod, you can damage everything that you want and it would be more awesome, than now.

    March 10, 2016
  • Default

    @Broavenger99 Vehicles don't explode in real life...
    Even if you put an explosive in them they still just aren't very volatile.

    March 11, 2016
  • Chop2
    March 25, 2016
  • Starlet

    Excellent mod! Five stars from me!

    May 28, 2016
  • Cbab7f picture not available football player

    @CrappyJohn oh yea , thanks. Will they burn in real life though because I see some cars burn after terrific crashes in real life? Thanks anyway

    June 03, 2016
  • 4fc035 selfie in jails

    Car could not drive after i hit 2 fire hydrants

    July 25, 2016
  • 4fc035 selfie in jails

    How do i delete the mod?

    July 25, 2016
  • 440a3b

    nice mod i like it

    August 15, 2016
  • Default

    I really like this mod, but franklins buffalo deforms WAY to easily. a simple low speed crash or bump on a hill will disable the front wheels.

    August 25, 2016
  • Chop2

    What if I got an handling.meta modded for mod cars?

    September 05, 2016
  • Default

    Hi Guys! I have a problem, when my car damage it imediatelly get back to the original damage.... so, I see that the mod Works (probably), but it don't work well... PLS Help me if U can!!! THX

    September 22, 2016
  • Default

    This work on OpenIV 2.8?

    September 26, 2016
  • Default

    Does not work like the videos..
    Most cars I tested only get smashed above 200kph, downhill carshes or doing stunts.
    Gtav collision detection seems random or/and some cars are really hard to deform.

    October 27, 2016
  • Default

    When i go in common.rpf there are only two folders - data and shaders

    November 05, 2016
  • Default

    @cpartak meant to reply to your post, not @adam27 's
    so once again:
    i think i got the same problem; i've tried every other deformation mod as well and i can see it working but then after 1-2 seconds the deformation disappears and the car gets back to normal. what can be the reason?

    November 23, 2016
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