Loading...

Sandy Shores Alive 1.3.1

Download
This scene brings Sandy Shores to life. It contains now;

*More houses and apartments
*Public places
*Boulevards
*Submarine Base (with working sub)
*Scrapyard
*Drughouse
*The Lost Hollow Tree Camp
*Local Cafe
*Places to eat [pizzeria & Chinese restaurant]
*Trevor's House got a extra floor
*Fishing Harbour and loading docks
*Zombie Hide-out


And there is much more to explore look for yourself.
It will all come with lights so you see at night everything shining.
-------------------------------------------------------------------------
Load this map in front of the Boathouse [see map] manualy by pressing F7 and enter the map name [sandy], then all the props will load properly. Use also a objectlist with the biker dlc to spawn all the objects in the world. I added one in the archive. Put also the object spawn unlocker 1.1 in your base directory and delete your invalid objectslist to ensure that you get in the game all the objects.
-------------------------------------------------------------------------
Changes 1.1
I added a zombie hide-out. The pizzeria has now also interior lights. Removed unwanted props and fixed some heights of objects but Map editor has damaged some things in this map.
.------------------------------------------------------------------------
Changes 1.2

Removed some peds and unnecessary items. Fixed Trevors house. I used almost the total amount of props so the map have some issues with drawing weapons. If you can't draw a weapon try these places; [boathouse and that side of town & the houses near the traintrack] The only way to solve this problem is to remove more peds and objects.I'd like to hear if anyone else have these issues.
-------------------------------------------------------------------------
Changes 1.2x

x-mas edition
------------------------------------------------------------------------
Changes 1.3.1

I added a boat landing stage next to the sub-marinebase. So you can sail away from Alamo Sea. Added a TV to Trevors house. Sandy's gas station contains now Import & Export Props. The map teleports you now automaticly to the boathouse when you load this map, after that you will be sent to Trevors house to begin this map. Just press F7 [don't enter map editor] and press load map and typ sandy.
------------------------------------------------------------------------
Requirements:

Latest version of Map Editor
https://www.gta5-mods.com/scripts/map-editor
[read the requirements of this mod to get it working]

An Objectlist that contains the Biker and Import & Export Props. [one is added in the download]

Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
If you use Menyoo you don't need this.
------------------------------------------------------------------------
You can also use Jedijosh920 sitting mod to sit on a bench.
https://www.gta5-mods.com/scripts/sitting-mod
------------------------------------------------------------------------
Extra Information:

If found out if you use I'm Not MentaL's "DLC/Add-On Vehicles Spawn on Traffic" you can expirience some blurry textures on roads & buildings and slow popping in world objects. if you don't mind this then you can also just use this mod.
First Uploaded: December 10, 2016
Last Updated: 8 days ago
Last Downloaded: 26 minutes ago
713

Sponsored Link

18 Comments

  • 476767 spotlight games

    Elanip, I'm waiting.

    December 10, 2016
  • Default

    Great work😃

    December 10, 2016
  • 6d4ed7 avatar64200 8

    awesome stuff.. howd you get the apartments in, I always thought the were invalid models?

    December 10, 2016
  • 2a3324 spacebuiltsteam

    Awesome work!

    December 11, 2016
  • 3ef71e trevor3
    gta5testya

    @Quakex64: Maybe if you delete the invalid objects list they will be valid again. It also matters where you are on the map.

    December 11, 2016
  • 2a7b8a superman 3123942b

    Excellent work! Thank you :-)

    December 11, 2016
  • 6d4ed7 avatar64200 8

    gotcha

    December 11, 2016
  • 3ef71e trevor3
    gta5testya

    @Think_Tank :lol @Armand33, @Quakex64, @Vermin, @EDraven2010 : Thanks for your reactions! I will try to make this map even better.

    December 12, 2016
  • 2a3324 spacebuiltsteam

    @gta5testya Looking forward to it!

    December 12, 2016
  • 94b9cb screenshot 2016 10 19 08 06 45 1

    @gta5testya nice done this map m8 looks great cheers buddy have fun

    December 13, 2016
  • Chop

    The placement of these building are amzaing, they look as if they were there to begin with! Nice job bud!

    December 13, 2016
  • Default

    mighty fine job my friend! 5/5!!!

    December 16, 2016
  • Default

    Can i autoloadmap this mod?

    December 18, 2016
  • 3ef71e trevor3
    gta5testya

    @NgelawakGan : Better not, just load this map manual in front of the Boathouse [see map].

    December 19, 2016
  • Default

    @gta5testya If i exit GTA 5 and saving the game, the mod will still loaded up when i open GTA 5 again?

    December 19, 2016
  • 3ef71e trevor3
    gta5testya

    @NgelawakGan: Not if you don't put it in the Autoloadmaps folder.

    December 19, 2016
  • Default
    December 19, 2016
  • Ef2aa0 trd logo

    great job with this map! Especially liked how in the zombie house you used a great placements of shadows!

    8 days ago
Join the conversation! Log In or register for an account to be able to comment.