DLC/MP Vehicles in Singleplayer 1.2
1,738
46
1,738
46
This mod adds some of the vehicles from DLCs and Multiplayer to singleplayer. The new cars can be found in traffic throughout Los Santos and Blaine County, as well as in parking spaces.
I made this mod because whilst there are a few out there that do this, they either are outdated and don't contain recent vehicles or contain unrealistic vehicles that wouldn't be found on the road IRL
Mod Features
I highly recommend installing a custom gameconfig. This will allow you to increase the traffic on the road and provide stability for more vehicles. The one I use is: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Installation
How to customise the mod
1. Extract popgroups.ymt to somewhere on your computer that you can find
2. Open with a suitable text editor
3. Search for either veh_poor, veh_med, veh_rich. Below you will find a list of all the vehicles that will spawn there
4a. If you wish to remove a vehicle, remove the line
4b. If you wish to add a vehicle, copy the line above and change the vehicle name to the one you wish. Use a website such as: https://wiki.rage.mp/index.php?title=Vehicles
5. Save the file and follow the installation above
I have read that sometimes vehicles that spawn from DLCs can disappear when you get closer. I have installed a persistance mod that prevents vehicles from despawning so I have yet to come across this. The one I use is bundled in the following mod (https://www.gta5-mods.com/scripts/add-on-vehicle-spawner), but must be enabled in the settings.
Changelog
I made this mod because whilst there are a few out there that do this, they either are outdated and don't contain recent vehicles or contain unrealistic vehicles that wouldn't be found on the road IRL
Mod Features
- Contains only realistic vehicles, no phantom wedges etc
- Contains vehicles from most DLCs up to the most recent one
- Vehicles may spawn in traffic or in parking spaces
- Customisable. You can add your own vehicles or remove vehicles you don't wish to see. (See Below)
I highly recommend installing a custom gameconfig. This will allow you to increase the traffic on the road and provide stability for more vehicles. The one I use is: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Installation
- Extract popgroups.ymt to mods>update>update.rpf>x64>levels>gta5 using OpenIV
How to customise the mod
1. Extract popgroups.ymt to somewhere on your computer that you can find
2. Open with a suitable text editor
3. Search for either veh_poor, veh_med, veh_rich. Below you will find a list of all the vehicles that will spawn there
4a. If you wish to remove a vehicle, remove the line
4b. If you wish to add a vehicle, copy the line above and change the vehicle name to the one you wish. Use a website such as: https://wiki.rage.mp/index.php?title=Vehicles
5. Save the file and follow the installation above
I have read that sometimes vehicles that spawn from DLCs can disappear when you get closer. I have installed a persistance mod that prevents vehicles from despawning so I have yet to come across this. The one I use is bundled in the following mod (https://www.gta5-mods.com/scripts/add-on-vehicle-spawner), but must be enabled in the settings.
Changelog
- 1.2 Replaced Caracara with Caracara2. Added a few more vehicles to veh_poor, mid and rich
- 1.1 Changed Rhinehart from veh_rich to veh_mid. Added a seperate config which includes police cars in the spawn pool
- 1.0 Initial Release
First Uploaded: November 10, 2023
Last Updated: November 17, 2023
Last Downloaded: 31 minutes ago
27 Comments
This mod adds some of the vehicles from DLCs and Multiplayer to singleplayer. The new cars can be found in traffic throughout Los Santos and Blaine County, as well as in parking spaces.
I made this mod because whilst there are a few out there that do this, they either are outdated and don't contain recent vehicles or contain unrealistic vehicles that wouldn't be found on the road IRL
Mod Features
I highly recommend installing a custom gameconfig. This will allow you to increase the traffic on the road and provide stability for more vehicles. The one I use is: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Installation
How to customise the mod
1. Extract popgroups.ymt to somewhere on your computer that you can find
2. Open with a suitable text editor
3. Search for either veh_poor, veh_med, veh_rich. Below you will find a list of all the vehicles that will spawn there
4a. If you wish to remove a vehicle, remove the line
4b. If you wish to add a vehicle, copy the line above and change the vehicle name to the one you wish. Use a website such as: https://wiki.rage.mp/index.php?title=Vehicles
5. Save the file and follow the installation above
I have read that sometimes vehicles that spawn from DLCs can disappear when you get closer. I have installed a persistance mod that prevents vehicles from despawning so I have yet to come across this. The one I use is bundled in the following mod (https://www.gta5-mods.com/scripts/add-on-vehicle-spawner), but must be enabled in the settings.
Changelog
I made this mod because whilst there are a few out there that do this, they either are outdated and don't contain recent vehicles or contain unrealistic vehicles that wouldn't be found on the road IRL
Mod Features
- Contains only realistic vehicles, no phantom wedges etc
- Contains vehicles from most DLCs up to the most recent one
- Vehicles may spawn in traffic or in parking spaces
- Customisable. You can add your own vehicles or remove vehicles you don't wish to see. (See Below)
I highly recommend installing a custom gameconfig. This will allow you to increase the traffic on the road and provide stability for more vehicles. The one I use is: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Installation
- Extract popgroups.ymt to mods>update>update.rpf>x64>levels>gta5 using OpenIV
How to customise the mod
1. Extract popgroups.ymt to somewhere on your computer that you can find
2. Open with a suitable text editor
3. Search for either veh_poor, veh_med, veh_rich. Below you will find a list of all the vehicles that will spawn there
4a. If you wish to remove a vehicle, remove the line
4b. If you wish to add a vehicle, copy the line above and change the vehicle name to the one you wish. Use a website such as: https://wiki.rage.mp/index.php?title=Vehicles
5. Save the file and follow the installation above
I have read that sometimes vehicles that spawn from DLCs can disappear when you get closer. I have installed a persistance mod that prevents vehicles from despawning so I have yet to come across this. The one I use is bundled in the following mod (https://www.gta5-mods.com/scripts/add-on-vehicle-spawner), but must be enabled in the settings.
Changelog
- 1.2 Replaced Caracara with Caracara2. Added a few more vehicles to veh_poor, mid and rich
- 1.1 Changed Rhinehart from veh_rich to veh_mid. Added a seperate config which includes police cars in the spawn pool
- 1.0 Initial Release
First Uploaded: November 10, 2023
Last Updated: November 17, 2023
Last Downloaded: 31 minutes ago
@Daddynnoob I've added two files to the zip. One contains the config for no police, one contains the config to include police. It's currently awaiting approval
nice mods
I have a question. What does this mod do in script mods?) The mod is certainly good, but it has a complicated installation. If it could just be extracted into the game as a script mod, that would be great.
@Mafia2GTA5 I don't think it's too complicated. Most people who mod GTA have OpenIV installed, if not it's a simple process to install it. This is just a drag and drop procedure. Navigate to the folder location in the description and readme file, and just overwrite the popgroups.ymt that already exists. I will consider making an .oiv installer which is even simpler to use if it has enough requests
thank you for this!
@padster029 Right now I only have mods that are in the scripts folder) OpenIV not installed.
@padster029 where is the bundled persistence mod?
Works great, and easy to use/modify, excellent, totally appreciated ! <3
@Michael21107 I apologise for the confusion. The persistance is not bundled in my mod, but a mod I've linked in the description. I've updated the wording in the description.
@padster029 thanks
Hats off to you for this and if you continue updating it! I made this mod a year or two back but gave up on it. One rockstar update and the entire popgroups would have to be re-customized. I'm glad to see someone else doing this.
@Mafia2GTA5 so install it, https://www.gta5-mods.com/tools/openiv
@Michael21107 installed, but I don't have the mods folder mods>update>update.rpf>x64>levels>
@Mafia2GTA5 watch this on how to set up one https://youtu.be/mXHPeMGaals?si=fMukUdpBnCrpQ5pm
I installed the mod, but didn’t like the fact that there were a lot of three-wheeled motorcycles on the streets.
I figured out what was what. Now I know how to remove or replace new cars.
Very good mod and the ability to add/remove vehicles for certain classes is excellent!
However as I experienced, variety is the point of the mod where it could improve. There were some cases when like 14 of the 20 cars in my sight were Sentinels and besides that there were only 2 other types :D. And another thing I would mention inconnection with variety is that it's strange to have 3 Zentornos in one street, so like there's no difference between the frequency of each model - I suppose. Population variety was on the max in my game.
I know it's a new mod and GTA's been always weird in terms of variety, but I'm rooting for you to develop this mod as well as you wish and congrats.
Anyway I'm not into modding, but in popgroups.ymt I saw "Variations type" with a NULL value next to it in almost every line. Maybe it has something to do with it...?
Keep it up ;)
@BraveBator I believe this to be a issue with the game itself. Various others have noticed it even on vanilla GTA where the game prioritises a car to spawn. Have a look at the "GTA Effect". Thank you for your feedback though, much appreciated
Excellent mod! It was what I was looking for. I have a question: I couldn't spawn Monstrociti vehicle, is it not available yet?
@mateussantic The Monstrociti is not one I added, but you are able to. I've left some instructions in the description. I will most likely go through and refine the whole list once we get new cars in the upcoming DLC