Drag Meets [Being rewritten] 1.8.1b


This script is known for not working properly if you don't have the game up to date. I'm rewriting it from scratch, you can check out the progress here. Drag Meets 2.0

Drag Meets brings some life to The San Andreas State by adding various fully functional Drag Meets around its territory.

In them, you will be able to spectate these one-on-one races, bet on your favourite Racer, and even participate yourself!

  • Immersive implementation: no user input required, the Meets spawn automatically when relevant to the player, and manage themselves without player help.
  • Car variety: Over 100 cars have been tuned to participate in the Drag Meets, with more to come with each update
  • Driver ability: each driver has its own skill, divided into Reaction Time and Gear Changing ability, which affect how well they perform in each race.
  • Betting system: before each race, you can approach one of the drivers and bet some money on him, adding a new layer of fun
  • Player participation: you can participate in the races by parking your car in the designated area. You'll notified when it's your turn to race.
  • Each Meet includes cheering crowds, other parked cars and its very own Countdown Girl, who marks the start of each race with a Flare Gun. A barrel marking the finish line is also there.
  • Meets can be disbanded by calling the police (disabled by default to avoid compatiblity issues with Police mods).
  • Some Meets only happen at night, on weekends or both. Lamar will message you when a Meet is available so you don't miss any.

Not all rigs can handle the +30 vehicles on the LS Airport meet. If you experience a performance hit or your game crashes while you're on a big meet, I suggest you edit the Meet's file and lower the car limit to 15 or so.


.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV > v1.0.505.2a
ScriptHookVDotNet > 2.4

Copy "Drag Meets.dll" and the "DragMeets" folder to your /Grand Theft Auto V/scripts/ folder.

There's a config.ini file you can edit inside /scripts/DragMeets/. From there, you can decide if you want races to be disbanded by police or not, and enable/disable random reaction times on the drivers.

You can also edit all the meet files to your likings, to make them be available every day instead of weekends, or change the kind of cars they allow, for example.
The same goes for the Drivers file, explained below.

  • Keep adding cars and new Meets.

Reccommended Mods
- Auto-Center Steering Patch, so all the vehicles steer correctly when parked.
- Any visual mod of your choice.
- Any handling mod of your choice.

Adding your own vehicles to the Script's files
There isn't a easy-to-use tool yet, but you can use what I did to add new vehicles.

While on a meet, go to your car and press the spacebar while stopped. The game will inform you that your car has been saved to a file. Open that file, copy its content and paste it on the \scripts\DragMeets\Drivers\Drivers.xml, inside the Drivers bracket, between the other drivers. You can edit the file to your likings, just use other drivers in there as reference.

Known Bugs
  • A rare bug can occur where the Meet can't load properly. The game will inform you if this happens. Just reload scripts pressing INSERT and the Meet should load properly now.
  • Sometimes, the cars have difficulty reaching the Waiting Area. You may need to bump into them so they find their way around that lamp post.

- Removed timeframe limits for the Meets. They will be there every day, every hour. You can revert to the old system in the config file.
- Made AI drive faster to the Meeting area and their spot on the race.
- Extended the vehicle-unstuck utility's patience to allow racers get to their places without being reset.
- Added some new Import/Export vehicles.
- Added some fixes to make sure all vehicles from the config files are added.
- Added a random tuning feature for the cars. If you don't like it, disable it in the config file.
- Optimiced code.
- Reworked the Gear Changing Ability so it's more realistic and emulates Manual Transmission behavior. Drivers will now benefit from a small temporal boost each time they change gear. The higher their skill, the higher the boost.
- Made the Meet mechanics more intuitive so people understand how to play.
- Reduced the chance of Meets not loading. I've implemented some failsafes in case it keeps happening.
- Added a new Meet on the road to Humane Labs.
- Added some new cars.
- Added ability to enter the car you bet on as passenger.
- Redefined car categories: Bigger meets (read: airports) are all about supercars, smaller meets have Tuners and Street racers. This should also make the races more balanced.

Thanks to Guadmaz & Co. who helped me with all the issues I had, and thanks to Johnny362000, who contributed some of the cars that appear on the Meets. Also WHAT!?
View topic on GTA5-Mods.com Forums »
First Uploaded: November 16, 2015
Last Updated: January 13, 2017
Last Downloaded: 6 minutes ago

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  • D21c6a growing stronger
    Pinned Comment

    I've finally figured the errors of my ways and I'm in the process of fixing this script.

    Update 1.8.1 is a small hotfix regarding Drag Meet accesiblity and vehicle appareance, nothing big if you already got the script working, but it may help you out if it hadn't worked for you before.

    I don't have much free time so I don't know how long it will take to redo this thing. Drag Meets' base was coded long ago and it's an enormous mess codewise, I'll probably have to rewrite it from scratch if we want it working properly.

    January 06, 2017
  • F4c95e qwertz pop out

    I dont get notifications from lamar and when i drive up to a meet noone is their.. Please help me :D
    Note: I installed it correctly

    February 09, 2017
  • D21c6a growing stronger

    @QW3R1Z @Cold Legacy Try getting the mod from the forum link at the top of the description.

    @Ricochet1136 get 1.9.2 from the thread and edit DragMeets/config.ini.

    February 10, 2017
  • 634200 coldlegacylogo

    @Eddlm Thanks for helping me fam :D

    February 10, 2017
  • F4c95e qwertz pop out

    @Eddlm Do you mean the 1.8 Backup? Its not working for me either :( I love this mod until the new version works for me i have to stick to the old one.

    10 days ago
  • E276e0 20170108 101926

    My game crashes with both the version.. BTW I am not using original gta 5

    10 days ago
  • Default

    @gamer 4 life You most likely have to many replaced cars in the game or you have other scripts that are conflicting with this one causing it to crash. You may need to reinstall another modded GTA V again and make this your first script and then test it with no other replaced cars then it should work. This is what I had to do for it to work properly.

    10 days ago
  • Default

    Where is the link foe the 1.9.2 version? I looked on the thread and cannot find it or maybe I am blind. Please send link, even though version 1.8.1b works fine for me.

    10 days ago
  • E276e0 20170108 101926

    Click on this link and than click on 1.9.2
    BTW thanks for helping me up

    10 days ago
  • 65b144 pixel spratan

    @Eddlm Ok thank you

    10 days ago
  • Default

    @gamer 4 life Thanks Bruh! :-)

    10 days ago
  • Default

    @Eddlm sup dude i have a problem... i have 500 car mods game is working incredibly fine altough with this mod when i go to the meetup in the sandy shores or near mountains i get flickering black screen i mean its playable but i get flickering black screen not on all the screen but on some parts of the screen... i thought its my car mods so i turned everything like car limit to 10 didint help... turned tuning off didint help altough when im in a city like LS canals the drag meets is working like a charm. no graphics mods and my pc is powerful enough so any fix? i love this mod . Can be my 500 cars installed the problem? the game runs good with them installed only this mod isnt working pls help

    5 days ago
  • Default

    @Eddlm any suggestions? i kinda wanna keep my car mods and have this mod

    5 days ago
  • D21c6a growing stronger

    @Gta4Me Maybe its some specific cars, or the script's performance slowing down the game. Drag Meets 2.0 is on the way and changes how cars are handled, wait for it to release (or follow the thread in the description) and we'll see if it helps.

    5 days ago
  • Default

    @Eddlm ill wait for the drag meets 2.0 but one strange thing . i tested every car ( yes every 500 cars) and none of them were doing that only in this mod well ill just wait for the 2.0 thanks for the quick reply

    5 days ago
  • D21c6a growing stronger

    @Gta4Me I meant it could be some specific cars, but inside the meet. You see, the mod adds modifications to the cars after spawning them, assuming they're vanilla cars. When they're not, issues can happen.

    4 days ago
  • Default

    @Eddlm hi,is there any way to disable a certain car meets?

    2 days ago
  • D21c6a growing stronger

    @Dannyrachmad Yep. Go to [GTA V folder]/Scripts/DragMeets/Meets/MeetTriggers.xml and remove the meet item you don't want to appear.

    2 days ago
  • Default

    @Eddlm sweet,thanks. Your script about racing (street race,drag meets,faster ai,impromptu races) are amazing and worked flawlessly (with some tweaks) are there any next planned idea my man?

    2 days ago
  • Gtao60

    How long is this going to take to be rewritten. When i park in the circle and then when i get out the game freezes. This is with any version.

    1 day ago
  • Default

    Awesome mod! Definitely one of my favorites for sure! Can't wait to see the final product :)

    14 hours ago
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