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Helideck Signaling - Blip interactive v0.6.0.0

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Niziul

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About the mod

I created this script in the intention of making the minimap more "alive", to be honest at this stage it is something very simple, with a display mechanic that works as follows: when the player is inside a helicopter the location of all helipads present in the game will appear on the map, with an animation that resembles the airport beacons.

Requisites

Installation
Put "HelideckSignaling.dll" in "scripts" folder.

Changelog

- v0.6.0.0:
this version fixes the duplicate blips bug and adds the possibility to manually insert blips through a new file called "NativeHelipads".

- v0.5.0.0:
add the ability to change the color of the animated circle in the .ini file

I changed the system of hiding the unselected blips, to when the player is in the air and no longer when he moves. Solves the problem of blips disappearing out of nowhere.

- v0.4.0.0:
I added the blips to the property category, and now you can see the name of the place where the helipad is located, along with adding colors, thus making the information more prominent. Also introduced a new mechanic that activates the hiding of those blips not selected with the waypoint when the player moves. Example in this short video.

- v0.3.0.0:
in this version I added the last native helipad in the game and introduce a logic that allows the automatic identification of new helipads in the game, adding by Ymap, Add-on, Xml, etc.. Example in this short video.

- v0.2.1.0:
added three more helipads.

- v0.2.0.0:
I added the capability that when a helipad is selected on the map it becomes visible at long distances. See the example here in this short video.

[source code]
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First Uploaded: April 19, 2022
Last Updated: August 30, 2022
Last Downloaded: 8 hours ago

All Versions

 v0.6.0.0 (current)

374 downloads , 8 KB
August 30, 2022

 v0.5.0.0

257 downloads , 5 KB
April 30, 2022

 v0.4.0.0

50 downloads , 4 KB
April 29, 2022

 v0.3.0.0

109 downloads , 4 KB
April 26, 2022

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