Just Cause 3 Rebel Drops [.NET] 2.2


This mod adds a system similar to Just Cause 3's for calling in vehicles to your location. This is of course the Rebel Drop system which functions very simply. All you do is just select a vehicle in a menu and get it dropped in a shipping crate which is too small for most vehicles but that's the magic of games. And it's accurate to how it is in Just Cause so it's not changing.

Beta 1.0a
- Initial Release

- Added a plane to drop the cargo crate
- Added sound effects
- Added custom vehicles
- Delayed the crate opening

- Cleaned up the directories where vehicles and audio are stored
- Added the ability to have 5 custom categories
- Added the ability to edit the default categories
- Removed Planes, Helicopters, and Sea menus in favor of just one menu for all vehicles
- Added the ability to rename menus

- Fixed minor issues with the json generator

- Cleaned up the code for the mod
- Made the menu not open after calling in a rebel drop. This is mostly to make the mod work with the rockstar editor

2.2a (Made by Jitnaught)
- Crate doesn't open until completely stopped
- Particle effects occur when the crate opens
- Reducing delay between the vehicle spawning and the crate opening

Eddlm - Helping me with the plane
Jitnaught - Adding particles, making the crate not open until it is completely stopped, and reducing the delay between crate opening and the vehicle spawning

The libraries provided with this mod do NOT belong to me and belong to their respective authors

Known bugs
- Vehicle sometimes doesn't spawn after crate disappears

1. Ensure you have ScriptHookV .NET installed properly with all dependencies
2. Open the provided .rar file
3. Put its contents in your scripts folder
4. Run your game, you should be able to press the L key to open the menu. This key is configurable in the INI of the mod
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First Uploaded: November 25, 2018
Last Updated: December 10, 2018
Last Downloaded: 5 hours ago

All Versions

 2.2 (current)

1,090 downloads , 560 KB
December 10, 2018