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Hide Collisions & Lights Tool for 3DsMax 1.0

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Hide Collisions & Lights Tool for 3ds Max (GTA V Modding)

This 3ds Max script is designed specifically for GTA V Modders to streamline the workflow when working with collisions and lights inside MLOs

With a single click the tool automatically detects and hides all collision meshes and lights; helping you work on your scene without unnecessary clutter. It supports both object names and modifiers making it reliable across different setups.

Features:
- Instantly hide common collision objects (Box, Sphere, Capsule, Cylinder, Plane, Disc, etc.)
- Supports GTA V specific collision class names:
EGIMS_V_CollisionMesh
EGIMS_V_Col_PrimBox
EGIMS_V_Col_PrimSphere
EGIMS_V_Col_PrimCapsule
EGIMS_V_Col_PrimCylinder
EGIMS_V_Col_Disc
EGIMS_V_Col_Sphere
EGIMS_V_Col_Cylinder
EGIMS_V_Col_Plane
EGIMS_V_Col_Box
EGIMS_V_Col_Capsule

- Hides lights to keep your viewport clean also support Gims Evo Lights + Default 3DsMax Lights.
- Easy to access from the Utility Panel in 3ds Max.

Perfect for MLOs Creators/Developers who want a faster and cleaner workflow inside 3ds Max

## Credits:
Inspired by Rockstar’s GTA V extension system & Sollumz Tools for Blender.

Enjoy!
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First Uploaded: 3 days ago
Last Updated: 2 days ago
Last Downloaded: 10 minutes ago

All Versions

 1.0 (current)

30 downloads , 11 KB
3 days ago

4 Comments