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Interesting.. Lots of mixed results happening here
Most of you will be experiencing issues due to there being no update for Menyoo so if you use it then take it out of your directory! It will not be updated until MAFINS returns from holiday in Feb. And for christs sake people try and stay calm and don't point the goddamn finger. I wont be able to work on my machinima until Feb now but you dont see me cursing and condemning from the safety of my keyboard
Clearly you really do know jack shit if you think its as simple as giving a 'team' a few instructions and saying "Upload this for me". It would take some serious, serious pre-planned time & effort from both parties to come to a functional understanding and i cant see many people being up for that especially since us modders/gamers are generally pretty lazy. Even then the team would likely have to constantly inquire about certain aspects of the mod as they attempted to update it, thus there goes MAFINS' holiday
Agreed man, this is going to prevent me from working on my machinima for quite some time but people gotta understand that even modders have lives. Have a good think people before you jump on and insult those who provide great mods from the safety of your keyboards
You're doing great work man keep it up.
@NewTheft i apologise in advance for the possible naivety of this question but I think you might be the person to ask. Do you think its possible to create a version of the main map that has all dynamic & baked lighting and such removed (except the sun and moon ofc) so as to create a truly realistic blackout mod? I understand its probably an impossible idea but its something i would love to use as all other blackout functions i've come across cant do this. They even disable the use of flashlights & vehicle lights. I imagine one couldnt really go through by hand and remove every trace of light individually but perhaps it could be done via script? I really only have vague knowledge on the subject which is probably why it seems possible to me XD
Im curious as to how this would work with the dismemberment mod
Great mod. Being able to activate it while falling would be sick tho
This is brill. A question if i may: do you think its possible to make them persist during EMP modes? It'd be perfect for this machinima i'm working on but alot of people believe it cant be done.
excellent work my friend keep the cool power scripts coming