58,529
352
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September 23, 2018
ScriptHookV
--Put in the main game folder
ScriptHookVDotNet
--Put in the main game folder
------------------------------------------------------------
[Instructions]
if you don't have a scripts folder, then make one inside game folder.
NativeUI
--Put in the "scripts" folder
SharpDx.Dll SharpDx.Mathematics.dll SharpDx.XAudio2.dll
--Put in the "scripts" folder
PsychokineticFiles
--Put in the "scripts" folder
Psychokinetic.dll && Psychokinetic.ini
--Put in the scripts folder
------------------------------------------------------------
[Prerelease updates] For updates go to My Patreon Page . The version with an "x" on it means that it is not really a version and it still has bugs some of which i'm aware and I'm working on fixing them and some of which i'm not aware of.
------------------------------------------------------------
[Just a Note]:
*if you don’t see the effect it means you don’t have an up to date version of the game. Before I updated the game, I did not know these effects existed*
If you also don't want to deal with rockstars update sometimes: GTAVLauncherBypass
ATTENTION: if you have problems with a power. Press the release key.
------------------------------------------------------------
[About]:
This is a work in progress(WIP) and pretty much in alpha build. What started out as a telekinesis mod has turned into an omnikinetic. My goal is to create a god-like character with many different power till the point gtav allows me to.If you experience a bug please report it to me. I am very delighted that people enjoy my mods, and if you want to donate check out my patreon.
I wanted to make my next update v0.6 with more powers than there are currently but due to my initial crappy codding when I first made the mod any change I added resulted in bugs after bugs. Since it has been months since I updated, I decided to update the current and stable version of this mod, hope you enjoy it.
------------------------------------------------------------
[Controls:](could change some of them in the .ini file, or use the keybinding menu (suggested))
ToggleMenu: "F10"
TogglePowerWheelKey = Q
FreezeAll: "F1"
GrabPed: "F4"
CrushKey: press "D2" for peds and vehicles. (no mass crush for peds)
MassCrush: hold "D2" for some time. holding longer doesn't mean bigger area.
Push: Press "Shift + X" while aiming at a target
MassPush: Hold "Shift + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
Pull: Press "Control + X" while aiming at a target
MassPull: Hold "Control + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
LockOn: "Shift + E"
PyrokineticKey: Press "D3" while aiming at a target
ElectrokinesisKey: Press "D5" while aiming at a target. It is limited to a range for performance reasons.
TransformKey: Hold "Shift" + "T"
Attention: I got rid of pedforce, carforce, and made a general version. I think its better
GeneralTelekinesis: use LockOn key to pick up peds, cars, objects, press again while looking at obj/ped/veh to let them go. Press the aim button with attack(left mouse button) to throw
ChangeForceType: Press "Control + E"
Release: "R"
ChangePowerModifierKey: Press "Shift" + powerkey this works for the powers for D1, D2, D3
Flying:
Press "LeftControl + Jump button" to toggle flight
ChangeFlightMode: press "Capslock" once to go into 2nd flying mode, press capslock twice to go into 3rd flying mod. Press "Capslock" button to go back to only the first flying mode.
Press "LeftShift" to fly up
Press "LeftControl" to fly down
[XBox Controls]
OpenPowerWheel: RB
(LockOn)GeneralTelekinesis: (LT) + UpButton
*ChangeForceType: LT + LeftButton(left phone button)
Throw: LT + B
Grab: LT + Y
Push: RT + A
Pull: LT + A
StartFlight: press L3(Left analog) and X
ChangeFlight: press LB
Release: RightButton
*Teleport: LT + L3(left analog)
Adjusting The GeneralTelekinesis.
Moving Forwards: (Press LB and RB and left analog forward backwords)
Moving Upwards: (Press LB and RB and Right analog forward backwords)
[Power Wheel]
Move mouse or right analog button to select power.
After selecting power:
For XBox Press (LT) + RT to use the power.
For keyboard Press Right mouse button with left mouse button
The middle HUD in Power Wheel turns Off the power wheel, since having the power wheel disables certain things. Need to be unarmed to use power.
When power is active, can't (melee) hit people.
*Activate HardenBody, FightMode, or ForceField by pressing (left mouse button while hovering over it) or for xbox (press "A" while hovering over it).
------------------------------------------------------------
[Changelog]
v0.5.6.1
--Changed the way powerwheel works again. This time I used 1280x720 as my baseline to calculate positions instead of using my own resolution so you don't need to change maxscreen width and height. (I got rid of it).
--Also put an option for minimized window. You have to go to player menu --> setting --> visuals --> is screen minimized. After turning it on, you have to put mouse cursor at most top left, until it saves offset.
--REMEMBER to re-adjust the offsets every time you are in minimized screen and you change the resolution. If you switch from minimized window to fullscreen you should turn OFF minimized window.
--Crushing things had a bug in which if you fly and land or crush animation is cleared the effect continues. Fixed it so that the effect is timed.
v0.5.6
--ControlChange: in old version to telekinetic throw things it was “shift + right mouse button” now it is “control + right mouse button”
--Teleportation: press middle mouse button to teleport almost anywhere you look.
--Fighting ability: Once active you can’t use the powerwheel. Press left mouse button to attack and press SPACE to CANCEL.
--new effects for hardenbody, telekinesis, atomic blast.
--New animations for crushing.kind of chocking animation when you point at the ped's head, they grab their neck.
--More control for the telekinesis. (press control + E to change forcetype on individual entity).
--FineTune Control for telekinesis. (after telekinetically lifting the entity(not ped) hold right mouse button and press shift, don't let go of right mouse button it will release the entity). Scroll to move back/forth
--You can now control weapons (after taking weapon from ped, press E while aiming at the weapon to take the weapon). Press Delete while looking at the weapon to get rid of it.
It only works if you are unarmed and have selected control weapon icon.
--removed some bugs. Consistent bug that I can't seem to find, player keeps dropping entity after grabbing it.
--AddedHints for any one new and don't quite understand what I wrote in the ReadMe. You can turn it off by going to Visual part in .ini file or settings --> visual --> hud menu and then saving current version of mod.
-----------------------------------------------------------
[Credits:]
*AlexanderBlade
*Crosire
* Guad
* CamxxCore
* alexguirre
*JediJosh920
* stillhere
*sollaholla
* dexyfex (for codewalker and i'm using his version of compiled sharpdx.dll)
Ideo(check out his telekinesis mod, his mods since they were lua (open source) helped me get me into coding.
*LeeC2202(special thanks to him for coming up with a way to reduce performance loss)
And all the helpful people that posts questions/answers at gtaforums/gta5-mods.
*Have all contributed with resources not just to me but to many others.
First Uploaded: August 26, 2017
Last Updated: September 27, 2018
Last Downloaded: 13 minutes ago
1,336 Comments
More mods by NModds:
ScriptHookV
--Put in the main game folder
ScriptHookVDotNet
--Put in the main game folder
------------------------------------------------------------
[Instructions]
if you don't have a scripts folder, then make one inside game folder.
NativeUI
--Put in the "scripts" folder
SharpDx.Dll SharpDx.Mathematics.dll SharpDx.XAudio2.dll
--Put in the "scripts" folder
PsychokineticFiles
--Put in the "scripts" folder
Psychokinetic.dll && Psychokinetic.ini
--Put in the scripts folder
------------------------------------------------------------
[Prerelease updates] For updates go to My Patreon Page . The version with an "x" on it means that it is not really a version and it still has bugs some of which i'm aware and I'm working on fixing them and some of which i'm not aware of.
------------------------------------------------------------
[Just a Note]:
*if you don’t see the effect it means you don’t have an up to date version of the game. Before I updated the game, I did not know these effects existed*
If you also don't want to deal with rockstars update sometimes: GTAVLauncherBypass
ATTENTION: if you have problems with a power. Press the release key.
------------------------------------------------------------
[About]:
This is a work in progress(WIP) and pretty much in alpha build. What started out as a telekinesis mod has turned into an omnikinetic. My goal is to create a god-like character with many different power till the point gtav allows me to.If you experience a bug please report it to me. I am very delighted that people enjoy my mods, and if you want to donate check out my patreon.
I wanted to make my next update v0.6 with more powers than there are currently but due to my initial crappy codding when I first made the mod any change I added resulted in bugs after bugs. Since it has been months since I updated, I decided to update the current and stable version of this mod, hope you enjoy it.
------------------------------------------------------------
[Controls:](could change some of them in the .ini file, or use the keybinding menu (suggested))
ToggleMenu: "F10"
TogglePowerWheelKey = Q
FreezeAll: "F1"
GrabPed: "F4"
CrushKey: press "D2" for peds and vehicles. (no mass crush for peds)
MassCrush: hold "D2" for some time. holding longer doesn't mean bigger area.
Push: Press "Shift + X" while aiming at a target
MassPush: Hold "Shift + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
Pull: Press "Control + X" while aiming at a target
MassPull: Hold "Control + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
LockOn: "Shift + E"
PyrokineticKey: Press "D3" while aiming at a target
ElectrokinesisKey: Press "D5" while aiming at a target. It is limited to a range for performance reasons.
TransformKey: Hold "Shift" + "T"
Attention: I got rid of pedforce, carforce, and made a general version. I think its better
GeneralTelekinesis: use LockOn key to pick up peds, cars, objects, press again while looking at obj/ped/veh to let them go. Press the aim button with attack(left mouse button) to throw
ChangeForceType: Press "Control + E"
Release: "R"
ChangePowerModifierKey: Press "Shift" + powerkey this works for the powers for D1, D2, D3
Flying:
Press "LeftControl + Jump button" to toggle flight
ChangeFlightMode: press "Capslock" once to go into 2nd flying mode, press capslock twice to go into 3rd flying mod. Press "Capslock" button to go back to only the first flying mode.
Press "LeftShift" to fly up
Press "LeftControl" to fly down
[XBox Controls]
OpenPowerWheel: RB
(LockOn)GeneralTelekinesis: (LT) + UpButton
*ChangeForceType: LT + LeftButton(left phone button)
Throw: LT + B
Grab: LT + Y
Push: RT + A
Pull: LT + A
StartFlight: press L3(Left analog) and X
ChangeFlight: press LB
Release: RightButton
*Teleport: LT + L3(left analog)
Adjusting The GeneralTelekinesis.
Moving Forwards: (Press LB and RB and left analog forward backwords)
Moving Upwards: (Press LB and RB and Right analog forward backwords)
[Power Wheel]
Move mouse or right analog button to select power.
After selecting power:
For XBox Press (LT) + RT to use the power.
For keyboard Press Right mouse button with left mouse button
The middle HUD in Power Wheel turns Off the power wheel, since having the power wheel disables certain things. Need to be unarmed to use power.
When power is active, can't (melee) hit people.
*Activate HardenBody, FightMode, or ForceField by pressing (left mouse button while hovering over it) or for xbox (press "A" while hovering over it).
------------------------------------------------------------
[Changelog]
v0.5.6.1
--Changed the way powerwheel works again. This time I used 1280x720 as my baseline to calculate positions instead of using my own resolution so you don't need to change maxscreen width and height. (I got rid of it).
--Also put an option for minimized window. You have to go to player menu --> setting --> visuals --> is screen minimized. After turning it on, you have to put mouse cursor at most top left, until it saves offset.
--REMEMBER to re-adjust the offsets every time you are in minimized screen and you change the resolution. If you switch from minimized window to fullscreen you should turn OFF minimized window.
--Crushing things had a bug in which if you fly and land or crush animation is cleared the effect continues. Fixed it so that the effect is timed.
v0.5.6
--ControlChange: in old version to telekinetic throw things it was “shift + right mouse button” now it is “control + right mouse button”
--Teleportation: press middle mouse button to teleport almost anywhere you look.
--Fighting ability: Once active you can’t use the powerwheel. Press left mouse button to attack and press SPACE to CANCEL.
--new effects for hardenbody, telekinesis, atomic blast.
--New animations for crushing.kind of chocking animation when you point at the ped's head, they grab their neck.
--More control for the telekinesis. (press control + E to change forcetype on individual entity).
--FineTune Control for telekinesis. (after telekinetically lifting the entity(not ped) hold right mouse button and press shift, don't let go of right mouse button it will release the entity). Scroll to move back/forth
--You can now control weapons (after taking weapon from ped, press E while aiming at the weapon to take the weapon). Press Delete while looking at the weapon to get rid of it.
It only works if you are unarmed and have selected control weapon icon.
--removed some bugs. Consistent bug that I can't seem to find, player keeps dropping entity after grabbing it.
--AddedHints for any one new and don't quite understand what I wrote in the ReadMe. You can turn it off by going to Visual part in .ini file or settings --> visual --> hud menu and then saving current version of mod.
-----------------------------------------------------------
[Credits:]
*AlexanderBlade
*Crosire
* Guad
* CamxxCore
* alexguirre
*JediJosh920
* stillhere
*sollaholla
* dexyfex (for codewalker and i'm using his version of compiled sharpdx.dll)
Ideo(check out his telekinesis mod, his mods since they were lua (open source) helped me get me into coding.
*LeeC2202(special thanks to him for coming up with a way to reduce performance loss)
And all the helpful people that posts questions/answers at gtaforums/gta5-mods.
*Have all contributed with resources not just to me but to many others.
First Uploaded: August 26, 2017
Last Updated: September 27, 2018
Last Downloaded: 13 minutes ago
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when I try to download this it says "this file does not have an app associated"
July 03, 2020 -
the mod works well but i have a problem idk if its just for me or for everyone but when i try to press Q to open the power selector it just wont open i tried to keybind it to other spot still dont work it just slows the time but it doesnt show the power menu
July 04, 2020 -
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This is by far the best mod I have used. Just can figure how how to switch seat after teleporting into car? Anyone know how?
July 21, 2020 -
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man this sucks y did u remove car force and ped force cause im new here insted of that u coluld have aded other things
August 05, 2020 -
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Dude this is epic !!! The most fun mod in gta 5 :D but looks like you stopped working on it :/ please continue.
September 20, 2020 -
can I just disable everything in the ini except super punch?
is there way to start the mod at start game by default without pressing active button?September 24, 2020 -
auto flight toward when punch cause a bug knock back player to the sky, can I also remove or edit range of chosing object and ped?
September 24, 2020 -
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Could you make it an option to turn the audio files down or make an option to turn it off? It's really loud and annoying.
October 18, 2020 -
an issue for me that has recently started is that the black hole crashes my game. It didn't do this before, but im pretty sure it only happens if there are multiple explosions in the area.
November 05, 2020 -
i have a new trick if u menu cannot out ... you just put main file psychokinetic at outside folder ... u must see my video to tutorial full https://youtu.be/0DWKawHtFD8
November 22, 2020 -
Please report bugs here. And if you have any suggestions comment down below. Even if I don't get to them now, I will in time.