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Latest Comments

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    Nice mod. And much needed. Love it.

    September 18, 2017
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    Great mod BTW.

    September 16, 2017
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    @GL4M0URG1RL dispatch.meta is found in update\update.rpf\common\data. So, if you're using openiv, as you should, you should put modified dispatch.meta in mods\update\update.rpf\common\data.

    As for the streets with no cars at all, I experienced that same problem not long ago myself. As you've done, I used the addoncars+racing variant. The result: a world with practically no cars in it. I think that variant is for people using other mods that add cars to the game. Not my case. What I did to get everything back to normal was to use the variant vanilla + race instead.

    September 16, 2017
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    @sjaak327 Thank you. You know. I thought that the speed boost option would appear listed as 'turbo' or 'boost' in the files, that's why I didn't find the relevant info when I searched for it.

    And glad to know that we don't need to replace the ini file each time you update the trainer. Fantastic news indeed.

    September 11, 2017
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    @Dergo32 Absolutely. Any car you save will apear listed at the end of the .ini file. The car you save in the first slot will appear as "SavedCar1". The one in the second slot, as "SavedCar2", and so on... You only need to copy all the data regarding your saved cars that is present at the end of the .ini file. Now paste all you copied before into the new .ini file, just at the end, like in the old file.

    September 10, 2017
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    @sjaak327 Yeah. Playing with the different options I discovered that engine power/torque could be modified. I turned the military HVY APC into a vehicle faster than any supercar in the game. That was fun.

    Which key enables the speed boost by default? I tried several keys with no success. And I haven't seen any reference to that feature in the readme or in the .ini file.

    Thank you!

    September 10, 2017
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    Love this trainer.

    What does the parameter "Enable vehicle speed boost" do? It's found in vehicle options menu 2. I thought that it would make vehicles get higher top speeds, but it doesn't seem to be the case. Anyone?

    September 09, 2017
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    @Wannabethe3 Hey, man. I was beggining to go crazy, because I didn't know what was causing all those horrible glitches in the graphics every time I sent my PC to bed to save the game or every time I loaded a savegame from the safehouse. And in my case, It was not Franklin's safehouse only that had those awful graphics glitches, but Michael's as well. I didn't try with Trevor's but most probably, his safehouse had problems when saving or loading a game.

    I've uninstalled the new Benny's mod and those graphics glitches inside the safehouses are history now. Thank you.

    September 09, 2017
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    Well, once again, then you're missing something most probably, as I said. Because if this mod didn't work, it wouldn't work for anyone. And it works perfectly for me and other people. Chances are you don't meet all its requirements or have something installed the wrong way. And of course, this mod and other mods may not work properly on non legit copies of the game. Other than that, I ran out of ideas.

    August 30, 2017