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@eldrin @nyrclix Check this out -> https://www.gta5-mods.com/misc/gta-vi-styled-minimap-legacy
@eldrin @nyrclix I can definitely look into it but i can't guarantee anything since it's not really my area of expertise as from what i understand map and radar elements are located in .gfx files rather than .ytd files and honestly i'm not very familiar with those at all. i'll try asking someone who knows more about map and radar modding but no promises tho
@Infinity6677 @LTK_JADE Thanks : )
@Can7 You can do it by setting EnableVehicleCross = False in the VicePoint.ini file to disable the crosshair completely when in a vehicle.
@nyrclix @LTK_JADE The initial version had a leftover LemonUI dependency from testing that caused SHVDN to silently crash on startup. I’ve pushed v0.1.1, making the mod completely standalone with zero extra dependencies required. Update your files and it should work properly now
@nyrclix sure ill look into it
@FranklinLs Thanks :)
@AusfTheGreatGuy :)
@Hadw Which GTA are you adding the cars, Legacy or Enhanced?
Have you installed a custom gameconfig for your GTA version? If not, that's likely the issue. If you already have one, double check that it's the correct version for your GTA build. Also, there's a chance the car you're adding isn't compatible with your current GTA version might be worth looking into that as well.
@privatexunderdog
Thanks for the kind words i really appreciate it and yes i do have plans for an original designed gauge system and work on that will begin once I wrap up the current projects, which include FSS, Motorfest and the FH3, FH4, FH6 speedometers. That said, FH6 will likely be delayed, so i might start working on the original design sooner.