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6 files liked
69 comments
1 video
5 uploads
5 followers
17,881 downloads
  • @privatexunderdog
    Thanks for the kind words i really appreciate it and yes i do have plans for an original designed gauge system and work on that will begin once I wrap up the current projects, which include FSS, Motorfest and the FH3, FH4, FH6 speedometers. That said, FH6 will likely be delayed, so i might start working on the original design sooner.

    1 day ago
  • Pinned Comment

    The mod has been updated with crash fixes and new features that were not present in earlier versions – check the changelog for details. Old versions are no longer supported, and everyone must use the newest beta. Since this is a beta, please report any issues so the stable release can be fully polished.

    July 25, 2026
  • @EzX_GTA Nice! :) When you join the Discord server, send me a message as well. I'm currently wrapping up The Crew Motorfest speedometer mod for release tomorrow. After that, ill look into manual transmission support. I'm hoping it's just a few simple changes to add support and if so ill release a test build soon.

    July 22, 2026
  • @EzX_GTA Thanks a lot man really appreciate the feedback and yeah i took down the Motorfest speedometer because there was a bug that could cause crashes with some menu elements. Since then ive made a lot of changes and cleaned up the whole thing so it works much smoother. I'm planning to put out a beta version in a few days once im done testing it.
    As for manual transmission support I can definitely look into it. I first need to check how the manual transmission mod handles gears and then ill see what changes I need to make on my side. If everything works ill post a test build in my Discord first and if people don't run into any issues ill polish it up and include it in the next update 🙂.

    July 20, 2026
  • @DriftApe This mod is actually an upgraded version of the Forza Horizon 4 design i made back in 2021 (I just never released it). I still have the old files, so I can make them work with the current SHVDN and upload them to my website or 5mods. But it's going to be just a simple one right now with only speed, RPM and gear. I'll polish it up properly but i'll need to finish my other two projects first. So you can expect something to drop in a week.

    July 12, 2026
  • @gtav-fan Currently the mod is made in a way that it only works with land vehicles like motorcycles, cars, trucks, etc because the speedometer is based on the one from FH5. I set it up to keep things like RPM and redline wobble feeling natural and those would be weird on helicopters and planes since they use completely different dashboard designs.

    The Oppressor will work though and i do have plans for a full vehicle dashboard system with different designs for different vehicle categories, but it's still in the planning stage no timeline yet. As you might already know, I'm currently fixing up the Motorfest speedometer and adding nitro functionality so I can release the new version with additional improvements and features.

    July 11, 2026
  • @GoonTheftAuto Currently this will only work in Legacy as it'll need to be converted to the format used by Enhanced using CodeWalker RPF Explorer's "Asset Converter." I did actually test another speedometer mod that's currently in development with the Enhanced edition as a guide by another user and it worked. However, modding Enhanced right now is a pain and there were some crashes here and there. If new tools become reliable with the Enhanced version, I'll update the mod to work for both.

    One thing you can try: create two folders "Input" and "Output" and place the current .ytd file inside the Input folder. Then use the Asset Converter, specify both paths for input and output (the Output folder will receive the converted file), add the converted one into the scaleform_generic.rpf and check if the mod works without any issues and try play testing the mod for a few hours to make sure the mod is stable. Let me know how it goes

    July 10, 2026
  • @Amirgu Glad you liked the mod and if you ever run into anything else, don't hesitate to reach out.

    July 09, 2026