0 files liked
14 comments
0 videos
2 uploads
3 followers
829 downloads
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🆓 FREE PED — Death
FiveM Custom Ped | Add-On
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
📌 DESCRIPTION
Death is a free sample ped from Raven67.
This is a free version
of our catalog ped, created to showcase
the quality of our work.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
✅ FEATURES
- FiveM Add-On Ready
- All LODs Fixed & Optimized
- Facial Animations & Lip Sync Supported
- High Quality Texture
- Clothing Included
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠️ NOTE
This is a FREE version of our ped.
Premium & exclusive peds with more
clothing variations are available
in our Discord catalog!
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🔗 JOIN OUR DISCORD FOR MORE PEDS:
discord.gg/3KPa29G6Vs
📲 INSTAGRAM:
@pedstore.fivem
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
💬 Support & Orders available
exclusively on our Discord server!
200+ Premium Peds available in catalog!
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🆓 FREE PED — PHANTOM67
FiveM Custom Ped | Add-On
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
📌 DESCRIPTION
Phantom67 is a free sample ped from Raven67.
This is a free version
of our catalog ped, created to showcase
the quality of our work.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
✅ FEATURES
- FiveM Add-On Ready
- All LODs Fixed & Optimized
- Facial Animations & Lip Sync Supported
- High Quality Texture
- Clothing Included
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠️ NOTE
This is a FREE version of our ped.
Premium & exclusive peds with more
clothing variations are available
in our Discord catalog!
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🔗 JOIN OUR DISCORD FOR MORE PEDS:
discord.gg/3KPa29G6Vs
📲 INSTAGRAM:
@pedstore.fivem
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
💬 Support & Orders available
exclusively on our Discord server!
200+ Premium Peds available in catalog!
@ALEXSYS thanks
@LyveBill2018 try this,
1. You have one folder, called Raven, with all the ytd and ydd (texures/drawables)
2. The other 2 files, ymt and yft are outside the folder (meta/fragment)
3. Now you need another folder, called Raven_p. This one will have the 2 prop ydd and 2 prop ytd (cap/glasses)
4. Finally, in your peds.meta you need to reference the prop folder like this:
<PropsName>Raven_p</PropsName>
The peds.meta will would look something like this. It is based on the same structure as the vanilla peds.ymt.
<Item><Name>Raven</Name>
<PropsName>Raven_p</PropsName>
<ClipDictionaryName>move_f@multiplayer</ClipDictionaryName>
etc.
The other option is I can prepare a tutorial on how to create dlc.rpf with a single or multiple peds.
P.S. You can name it Raven or whatever you want as long as you are consistent throughout.
One final note, because the SP, as you pointed out in your pinned post, is based on a FiveM file structure, you can use bulk renaming tools to quickly rename the file.
Both tools are free:
I use this one: https://www.bulkrenameutility.co.uk/
You can also use powertoys from Microsoft: https://learn.microsoft.com/en-us/windows/powertoys/powerrename
join my discord
https://discord.gg/3KPa29G6Vs
thanks
@NullVoid no, this not AI face
@LyveBill2018 Step1. Create a new folder in windows or Open 4 and put it with your dlcpacks as you would a car or MLO. In our example call it Raven.
Step 2. - From Open 4, navigate to Raven Folder. Now right click and select New RPF archive. Name it dlc.rpf.
Step 3 - From dlc.rpf, right click and select New RPF achive and this time name it ped.rpf
Step 4. From ped.rpf, create a regular folder called Raven. In this folder put all the files from this download except the 4 files that start with p_
Step 5. From ped.rpf create a second regular folder called Raven_p. In this folder put the 4 files that start with p_
Step 6. Go back to dlc.rpf. Here you will need to create 3 text files.
- peds.meta
- content.xml
-setup2.xml
You can use any addon as a template to create content.xml and setup2.xml
You can use peds.ymt, select a female streaming ped to create peds.meta
When finished you will have Raven Folder, containing dlc.rpf which contains the 3 text files and ped.rpf
In ped.rpf you will have Raven and Raven_p folders
The last step is adding Raven to your dlclist.xml. You will spawn it with Raven.
If you need the files:
Content.xml
<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<includedDataFiles />
<dataFiles>
<Item>
<filename>dlc_Raven:/peds.meta</filename>
<fileType>PED_METADATA_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_Raven:/ped.rpf</filename>
<fileType>PEDSTREAM_FILE</fileType>
<overlay value="true" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>Raven_AUTOGEN</changeSetName>
<filesToDisable />
<filesToEnable>
<Item>dlc_Raven:/peds.meta</Item>
<Item>dlc_Raven:/ped.rpf</Item>
</filesToEnable>
<txdToLoad />
<txdToUnload />
<residentResources />
<unregisterResources />
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
Setup2.xml
<?xml version="1.0" encoding="UTF-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<includedDataFiles />
<dataFiles>
<Item>
<filename>dlc_Raven:/peds.meta</filename>
<fileType>PED_METADATA_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_Raven:/ped.rpf</filename>
<fileType>PEDSTREAM_FILE</fileType>
<overlay value="true" />
<disabled value="true" />
<persistent value="true" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>Raven_AUTOGEN</changeSetName>
<filesToDisable />
<filesToEnable>
<Item>dlc_Raven:/peds.meta</Item>
<Item>dlc_Raven:/ped.rpf</Item>
</filesToEnable>
<txdToLoad />
<txdToUnload />
<residentResources />
<unregisterResources />
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
ped.meta
<?xml version="1.0" encoding="UTF-8"?><CPedModelInfo__InitDataList><InitDatas>
<Item><Name>Raven</Name><PropsName>Raven_p</PropsName><ClipDictionaryName>move_f@multiplayer</ClipDictionaryName><ExpressionSetName>expr_set_ambient_female</ExpressionSetName><Pedtype>CIVFEMALE</Pedtype><MovementClipSet>move_f@sexy@a</MovementClipSet><StrafeClipSet>move_ped_strafing</StrafeClipSet><MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet><InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet><FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet><AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet><DefaultGestureClipSet>ANIM_GROUP_GESTURE_F_GENERIC</DefaultGestureClipSet><FacialClipsetGroupName>facial_clipset_group_gen_female</FacialClipsetGroupName><DefaultVisemeClipSet>ANIM_GROUP_VISEMES_F_LO</DefaultVisemeClipSet><PoseMatcherName>Male</PoseMatcherName><PoseMatcherProneName>Male_prone</PoseMatcherProneName><GetupSetHash>NMBS_SLOW_GETUPS</GetupSetHash><CreatureMetadataName>ambientPed_upperWrinkles</CreatureMetadataName><DecisionMakerName>DEFAULT</DecisionMakerName><MotionTaskDataSetName>STANDARD_PED</MotionTaskDataSetName><DefaultTaskDataSetName>STANDARD_PED</DefaultTaskDataSetName><PedCapsuleName>STANDARD_FEMALE</PedCapsuleName><RelationshipGroup>CIVFEMALE</RelationshipGroup><NavCapabilitiesName>STANDARD_PED</NavCapabilitiesName><PerceptionInfo>DEFAULT_PERCEPTION</PerceptionInfo><DefaultBrawlingStyle>BS_AI</DefaultBrawlingStyle><DefaultUnarmedWeapon>WEAPON_UNARMED</DefaultUnarmedWeapon><Personality>Streamed_Female</Personality><CombatInfo>DEFAULT</CombatInfo><VfxInfoName>VFXPEDINFO_HUMAN_GENERIC</VfxInfoName><AmbientClipsForFlee>FLEE</AmbientClipsForFlee><AbilityType>SAT_NONE</AbilityType><ThermalBehaviour>TB_WARM</ThermalBehaviour><SuperlodType>SLOD_HUMAN</SuperlodType><ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot><DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference><ExternallyDrivenDOFs /><Sexiness>SF_HOT_PERSON</Sexiness><PedVoiceGroup>WFStewardess_PVG</PedVoiceGroup><IsStreamedGfx value="true" /></Item>
</InitDatas>
<multiTxdRelationships>
<Item>
<parent>comp_peds_helmets_moped</parent>
<children />
</Item>
<Item>
<parent>comp_peds_helmets_motox</parent>
<children />
</Item>
<Item>
<parent>comp_peds_helmets_sports</parent>
<children />
</Item>
<Item>
<parent>comp_peds_helmets_shorty</parent>
<children />
</Item>
<Item>
<parent>strm_peds_mpTattRTs</parent>
<children />
</Item>
<Item>
<parent>strm_peds_mpShare</parent>
<children />
</Item>
<Item>
<parent>comp_peds_marine</parent>
<children />
</Item>
</multiTxdRelationships>
</CPedModelInfo__InitDataList>
@ALEXSYS thanks
@Starfox1993 thanks