Vice City
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Latest Comments

  • E4fccc nv

    @enjoythekilling @tdk01 @raburs Thanks for commenting. NaturalVision Remastered will be released in July, despite Scripthook being updated. Everything is practically complete. I'm just building a new readme and cleaning things up. The person creating the NVR cinematic gameplay trailer also needs another week or two to finish his work. I hope you guys understand.

    22 hours ago
  • E4fccc nv

    @Stelassin New design is awful in my opinion. There is a bunch of white space on the left side where the description used to be. Now I can't read the description and the pinned comment at the same time either, since they're both in the middle.

    @bur587 I post new screenshots on Flickr all the time: https://www.flickr.com/photos/137735387@N03/albums/72157679291777445

    3 days ago
  • E4fccc nv

    @Reyser No I can't keep that due to the OpenIV situation, but the mod will be 100% released in July. It's practically done. I'm just trying to figure out the best approach for getting users to install it. Someone from GTAF is going to work on a downgrading patch this week and I'm waiting to see how that turns out. I'm using the extra time to continue tweaking the mod as much as possible before release.

    @THE ONTONG Download it again and use WinRAR to unzip it.

    3 days ago
  • E4fccc nv

    @martinlm Maybe it's not working because you updated your game and ScriptHook is causing a crash?

    @Tornado '92 Don't worry, I am not halting development. Everything is still on schedule but may be pushed back a little, depending on what happens during the next few days / weeks. I have a decent backup plan to bring the mod to users who are not able to use OpenIV but it will require Scripthook, so that needs to be updated. My last resort plan involves piracy and some more work but hopefully we don't have to go that route.

    The biggest issue is that a lot of users keep updating their game and even though OpenIV still works, Rockstar can easily change something in a future update to prevent the program from working with newer versions of GTAV. At that point, we'll require downgrading software just to run modded content (see GTAIV) and it makes the entire install process more complicated than necessary.

    My advice for everyone is to make two copies of your game. Keep track of when a new GTA Online update is about to hit. On that day, rename your main GTAV folder to something else and name the backup folder to what the main folder was originally called. Then run the updater. I do this on steam and let it update my backup version, then I switch the folder names again and run my modded copy. This lets me play without worrying about updates that interfere with Scripthook or OpenIV. Problem is that casual consumers who are looking for a simple way to mod their game won't bother to go through this process.

    TL;DR = We all need to wait and see what happens next.

    9 days ago
  • E4fccc nv

    @kairu I'm hoping the same. Right now I'm super upset about the entire situation. No words can describe this feeling. I can't release anything until there is a platform for people to install it.

    10 days ago
  • E4fccc nv

    @raburs Yes sir! You'll be installing all of the timecycle files I spent months editing and some other weather-related files.

    June 14, 2017
  • E4fccc nv

    @raburs Not based on it, but it's fully compatible. I don't include timecycle modifiers or water textures. so you will get those upon installing the latest VisualV version. Let me know if you have more questions.

    June 13, 2017
  • E4fccc nv

    @Destroyer196 Current version has a high performance demand but my upcoming release is very performance friendly. Check back in a month or so.

    @AlexSouza993 Sure, this version doesn't have stars anywhere but the next one does... https://c1.staticflickr.com/5/4198/34290324774_0b5db6ad3e_k.jpg

    Also that picture is a week old. I improved this time of day a lot more since then.

    June 11, 2017
  • E4fccc nv

    @slashblaster Reworking Smog and finishing Neutral, then testing for bugs and inconsistencies. Also need to finish my readme and get it translated. Saving that for last.

    June 06, 2017
  • E4fccc nv

    New pinned message. Please read it if you are a fan.

    June 05, 2017