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Also if anyone is wondering where the old NV youtube video is, I received a copyright strike last week (11 months after it released) by UMG for the Carpenter Brut song. Then they blocked the video in every single country outside of the USA. I never even monetized that video and filed a dispute yesterday. I'm legit upset about that and will fight those stupid fucks to get it back. They can keep the song but the video is 100% original content by me. This also makes me skeptical of picking a major artist song for my next trailer. Will probably stick to a lesser-known artist.
@Neutralization It's already like this.
@Fredskie Yup but good news is that we now have a timecycle reloader and I will be able to easily work with them. I've been chatting with the author for the past few days and he has put everything I requested so far into his script. Amazing guy. The delay to NaturalVision Remastered has been worth it.
By the way.. beta testers, I have fixed that high altitude line bug thanks to a bit of help from @Xilandro and thanks to the timecycle reloader.
On that note, I am able to tell you guys what Xilandro's breakthrough was. Last week he discovered a method to edit the timecycle values in realtime via process injection (not reloader) and he developed a script for it. The thing is, his script is still new and a work-in-progress. Bit difficult to use at the time but it totally works. The reloader is pretty cool for the time being though.
@Skîdrow I agree, it should be a little more aqua or something. Smog weather is WIP though and something I put together in four hours for fun. Then I realized it has potential but it's on the backburner until I fix the clouds in my weathers. They are the hardest part for me.
@FreezIn I based it off pics on Google which are 80% gray mixed with a hint of blue - http://upload.wikimedia.org/wikipedia/commons/f/fa/LosAngelesSmog.jpg
Since we are nearing release, I want to take some requests from everyone. Is there anything specific you would like to see? Are you concerned about something and want to make sure it looks fine? Now would be the time to speak up and share your thoughts. Criticism is valid and I am open to having a real conversation as long as you are not a troll. Please provide screenshots for reference if you want to show me something. Beta testers need not apply.
@Hivon You need to follow the readme. Look at the link for VisualV 0.250 and then copy the files from there into the NV editor folder. Then run the script and it will go through just fine.
I like it!
@Williesongo97 Set the proper ReShade.ini file path to the shaders folder. It's flashing because ReShade is disabled.
@ayylmao969 Thank you
@Microteam Yup it will work fine. If you have too many replacement cars then the framerate can drop, but that is not caused by the mod itself.
Lovely contribution. Are you working on anything else to help visual modders?
@symbolizeofk I was going to release it this month but decided to work on more tweaks. It's for sure releasing in June. There's no way I will miss that target.
@Vac Efron Not really... wait for the update which will help make it look photorealistic on low settings.