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So this was the latest mod I installed last night, and it works of course. However I just got on and the car I have parked inside Franklin's garage is now sitting on top of said garage lmao. So I'm not sure if its this, but since this was the last thing I've installed. I did spawn that car with this menu.
I see this adds blips. So before I download this, is there a way to disable those? I'm already fighting to keep the ones I have on lol
Wow...just wow. Definitely making multiples..
Very nice. I can float through traffic with ease in this too.
@Culuf Question..did you use the scripthookvdotnet in the description? If yes, then that could be your issue. You'll need to get the latest version off of github.
...That awkward moment when a mission npc is a dealer lmao
Man I love this car so much, just have to get use to its handling. Its very slippery
Okay, so I tested it and answered my own question. Setting properties to false in the config did infact make room for story mission blips to come back. I did all of the low end apts, and went around looking for garages that I probably won't use (especially 2 and 6 car). So if you're looking to get blips (and that other mod doesn't work) Do that. Its temporary.. but it helps. Still grateful for the mod tho.
So question before I waste time trying to test it.. but will removing some of the properties bring back some of the missing blips?